Sid Meier interview

QuarterToThree Message Boards: Features: Sid Meier interview
Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Asher on Saturday, December 30, 2000 - 03:19 pm:

"Does your wife ever say things like, "He can design a game that encompasses all of civilized history, but he can�t take the trash out!"

"No, but every year we celebrate 'We Love the King Day.'"

Heh -- Sid's a funny guy. He actually did this interview in about 20 minutes via email. Not only is he a game design genius, he's a darned good comedian as well!

Comments?


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Qenan on Saturday, December 30, 2000 - 03:46 pm:

There's a point at which an article has too much fluff. This is way past that point.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Asher on Saturday, December 30, 2000 - 05:55 pm:

"There's a point at which an article has too much fluff. This is way past that point."

Sorry you weren't entertained by it.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Anonymous on Sunday, December 31, 2000 - 01:27 am:

Hey, I thought this interview was entertaining and funny. Not every interview has to be serious. So I suggest lightening up a bit there Qenan. But, hey, everyone has a right to a opinion I guess.


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Kelster on Sunday, December 31, 2000 - 02:43 am:

Great questions Mark! Enjoyable read. :)

-Kel


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Christoph Nahr on Sunday, December 31, 2000 - 07:11 am:

That was a fairly ancient interview but it's still a good read. Especially the part where Sid tells people with a game idea to get a C++ compiler and Deluxe Paint. :-)

Are you planning to put all your CGW interviews on the website over time? Would make for a nice archive.

Oh yeah, the link to the interview is still missing from the sidebar. AS USUAL!!! :-p


Top of pagePrevious messageNext messageBottom of pageLink to this message  By wumpus on Sunday, December 31, 2000 - 08:38 am:

"Oh yeah, the link to the interview is still missing from the sidebar. AS USUAL!!! :-p "

Wouldn't happen with a database-driven site, wink wink, nudge nudge. ;)

wumpus http://www.gamebasement.com


Top of pagePrevious messageNext messageBottom of pageLink to this message  By Mark Asher on Sunday, December 31, 2000 - 01:00 pm:

"Are you planning to put all your CGW interviews on the website over time? Would make for a nice archive."

Yeah, most of them, since CGW was nice enough to grant us permission. I mean, why not? Sid was one of the best interviewees. One developer I just could not coax into being the least bit funny. I set him up with straight lines and he ignored them. I ended up ditching the interview.

"Oh yeah, the link to the interview is still missing from the sidebar. AS USUAL!!! :-p "

Damn you and your Germanic efficiency! :) I put one in.

Database-driven site Wumpus? That sounds complicated. One of the things Tom and I like about the way we do things now is that we can use Dreamweaver, which shields us from having to do a lot of the formatting by hand. I know that marks us as HTML weenies, but we like it this way. It's more like using a word processor. I go back to the days of Wordstar, and I remember well having to put in codes to format the text. No fun.


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