60 Second Review of…
Return to Castle Wolfenstein
Mark's review: I won't pretend I played this game
at length. I loved the multiplayer - great stuff - but I didn't
get more than a couple of hours into the single-player before bailing.
I'll recount the brief conversation I had with my oldest son who
also played it. Thomas: "It's not as good as the first one,
is it?" Me: "No, I guess not." Thomas: "Where's
that Medal of Honor CD?"
Tom's review: Even though they were using id's Quake
III engine, it stll took two whole developers to make this game;
Grey Matter (nee Kingpin developer Xatrix) for the single player
and Nerve for the multiplayer. Nerve did a decent job, if you like
team-based games with no bots, no deathmatch support, and very little
flexibility. Grey Matter's single player game is relentlessly linear,
erratically paced, and often dull, but it's a much more exciting
way to learn about Nazis than watching the History Channel. It also
teaches you that the Nazis nearly won the war not by researching
nukes, but by employing every gamer's favorite whipping boy, the
undead.
Publisher: Activision
Developer: Grey Matter, Nerve
Genre: good-looking first person shooters with high-ish system
requirements
Requirements: you're done with Medal of Honor
June 19, 2002
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