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60 Second Review of…

Eternal Darkness: Sanity's Requiem

Tom's review: When it's at its best, Eternal Darkness has a nice Alone in the Dark 1 vibe. But the bulk of this Resident Evilly game has a desultory 'meanwhile, in Medieval France...' feel. It's an interesting idea that just ends up robbing the game of any focus. "Where in Time is Chris Redfield?" would have been a much more appropriate subtitle. Then there's the bland visual style, bland characters, bland puzzles, and bland combat. The insanity effects are really just goofs, some clever and some annoying, but nothing that elevates Eternal Darkness above its cardboard cutout video game horror template. Ultimately, this is yet another instance of someone confusing horror with shooting zombies. If that's your bag, have at it. The rest of us are waiting for the next Silent Hill.

Publisher: Nintendo
Developer:
Silicon Knights
Genre:
what passes for horror in a post-Resident Evil, post-Tomb Raider world
Requirements:
fear and loathing of zombies

July 8, 2002

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