60 Second Review of…
Eternal Darkness: Sanity's Requiem
Tom's review: When it's at its best, Eternal Darkness
has a nice Alone in the Dark 1 vibe. But the bulk of this Resident
Evilly game has a desultory 'meanwhile, in Medieval France...' feel.
It's an interesting idea that just ends up robbing the game of any
focus. "Where in Time is Chris Redfield?" would have been
a much more appropriate subtitle. Then there's the bland visual
style, bland characters, bland puzzles, and bland combat. The insanity
effects are really just goofs, some clever and some annoying, but
nothing that elevates Eternal Darkness above its cardboard cutout
video game horror template. Ultimately, this is yet another instance
of someone confusing horror with shooting zombies. If that's your
bag, have at it. The rest of us are waiting for the next Silent
Hill.
Publisher: Nintendo
Developer: Silicon Knights
Genre: what passes for horror in a post-Resident Evil, post-Tomb
Raider world
Requirements: fear and loathing of zombies
July 8, 2002
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