ALL YOUR BASE ARE BELONG TO US
News and our Home pageFirst impressions of the latest games60 Second Previews of upcoming games60 Second ReviewsTop Ten lists, amazing email, and moreShoot Club and more

60 Second Review of…

Dungeon Siege

Mark's review: You see these commercials on late night TV for devices designed to make your life simpler - robotic potato peelers, juicers that will mash carrots, oranges, beans, and even bricks into healthy life-reviving juice, rotisseries that can cook anything from a tiny cornish hen up to a wild boar speared just this afternoon in the dense underbrush, and self-cooking, self-cleaning woks, crock pots, and toaster ovens. Dungeon Siege can stand right among these wonders of the modern era, hawked by the energetically earnest middle-aged man in the bad toupee and shiny suit along with the rest of the miracle devices. Just let your finger lay lightly on the mouse (think Michelangelo's God giving the divine spark to Adam) and click on the healing or mana potions now and then. That's all it takes. What can we expect in Dungeon Siege 2? You start the game and go to dinner and a movie and come back to see the ending credits? Someone tell Chris Taylor and Gas Powered Games that what works for RTS isn't always a good idea for RPGs, even action-oriented ones.

Tom's review: It's probably not a good thing when a game makes you appreciate how good its direct competitor is. This is what happened while I was playing Dungeon Siege. It made me appreicate Diablo II for being a flexible game that constantly presents interesting decisions at a brisk pace with compelling multiplayer support and nearly limitless replay value. Dungeon Siege does none of this, opting instead to streamline gameplay so much as to nearly eliminate it.

Publisher: Microsoft
Developer:
Gas Powered Games
Genre:
post-Diablo RPG
Requirements:
policy of non-interference when it comes to gameplay

June 19, 2002

Back to 60 Second Reviews


© 2000-2001 Quarter to Three Inc. All rights reserved.
Read our disclaimer.

 

 

Site Meter

Support Qt3

Buy stuff from Amazon
GoGamer's deals

EB Games


Message Boards
Got news or comments? Email Us


What's New

March 18, 2003

:60 review: C&C Generals


March 13, 2003

Flight Sim Follies, 03 2003
Brad Wardell on IGF 2003


March 10, 2003

:60 review: Kung Fu Chaos (Xbox)


March 6, 2003

:60 review: Freelancer
:60 review: Unreal 2


March 3, 2003

Geryk's MOO3 rebuttal
:60 review: Dark Cloud 2 (PS2)
:60 review: Shrouded Isles


February 21, 2003

60: review: Master of Orion 3


July 8, 2002

Early Hours: Warcraft III
:60 review: Gore
:60 review: Ico (PS2)
:60 review: Eternal Darkness (GC)


June 19, 2002

:60 review: Dungeon Siege
:60 review: Castle Wolfenstein
:60 review: Silent Hunter II
:60 review: Destroyer Command


June 18, 2002

Shoot Club: EB or not EB?
:60 review: Laser Squad Nemesis
:60 review: Morrowind
:60 review: Freedom Force


February 5, 2002

Shoot Club: Aliens vs. Sex


January 9, 2002

Feature: 2001: A new kind of year


January 8, 2002

:60 review: Rails across America
:60 review: IL-2: Strumovik
:60 review: Pikmin (Gamecube)
:60 review: World War III
:60 review: Throne of Darkness
:60 review: Yuri's Revenge


December 11, 2001

:60 review: Sega Tennis 2k2 (DC)
:60 review: Burnout (PS2)
:60 review: Grand Theft Auto 3 (PS2)
:60 review: Smuggler's Run 2 (PS2)
:60 review: Tony Hawk 3 (PS2)
:60 review: DOA3 (Xbox)
:60 review: Halo (Xbox)
:60 review: Project Gotham (Xbox)
:60 review: Galactic Battlegrounds
:60 review: Majestic
:60 review: Real War
:60 review: Red Faction
:60 review: Rogue Spear Black Thorn
:60 review: Shattered Galaxy
:60 review: Sub Command
:60 review: Vietnam: Squad Battles
:60 review: Weakest Link


October 2, 2001

Early Hours: Silent Hill 2


September 21, 2001

Early Hours: Empire Earth beta


September 18, 2001

Tim Chown on ECTS 2001
Shoot Club: After September 11, 2001


Old message boards
Chat

About Us