Quarterlies 2004 TomChick - Features - Comments - 01/04/05
7th Best Game of 2004
From my Computer Games Magazine review: "It's a celebration of the beauty of the mundane, those moments when you're making dinner while the baby plays on the floor and your wife lounges on the couch in the next room, or when the phone rings and there's the delicious anticipation of who it might be, or the thrill of laying new carpet in your living room and admiring it against the old couch, or that gnawing uncertainty when you're not sure if she likes you enough for you to try to kiss her. You know those moments, so what could be more resonant in a game? Certainly not drag selecting armies, shooting zombies, kitting out your cleric, or nuking France. You've done that a thousand times before you'll do it a thousand more. But this is something special and different, cut from the fabric of the familiar."
6th Best Game of 2004
There's enough hype around Halo 2, and it's all true. So I'll just add my two cents by saying that any game in which I'm going along shooting things and David Cross says to me, "Seriously, sir, that was awesome" is just, well, awesome. There are so many things, small, big, and in between, that make me smile while I'm playing Halo 2.
5th Best Game of 2004
From my Gamespy review"...everything you think you know about the industry can be wrong. Who'd have thought that the creators of Odium and the publishers of Gore would be able to sum up everything we've learned about first person shooters since Doom and wrap it into a tightly wound, intricately crafted, gut busting, giggle inducing, splattering squib of undead guts and shrewd level design and thwacking wooden stakes and clanking doors and scattered explodables and slick water/fire/lighting effects and where the hell is the last secret area and isn't that end-of-level satanic Gregorian riff one of the sweetest you-can-breathe-now sounds you've ever heard?"
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