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Old 10-09-2009, 01:08 AM   #1
Jason McCullough
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Jason McCullough's Ridiculous Oblivion Mod List - RTM Release

You know that oblivion mod list and automatic installer I started putting together two and a half years ago? It's really, really done this time.

Here you go: http://www.hronk.com/jmromp/JMROMP%20V014.zip, 150k.
Readme is here: http://www.hronk.com/jmromp/Readme.html

Readme teaser:



Quote:
What Is This Thing?

Way back a couple of years ago I finished Oblivion. There was some cool looking mods out there, so I tried adding a few. And then a few more. And a few more. Unfortunately, Bethesda's modding system simply doesn't scale beyond having a handful of mods; everything overlaps with everything else, there's strange rules about what conflicts matter and what don't, conflicts result in content just being deleted, and it requires an elaborate amount of custom tooling to make mods work together. It sucks.

So I got to thinking - ok, I'll just figure out what exact order I need to extract everything in to have it all work, and the exact load order, and I'll be ready to go play. Hey, and why not document all that so other gamers can do it to?

Fat chance - you can't just do a single installation in sequence. Mod packs overlap. They all have different layouts when extracted. Some times you want to keep a few files from a previous mod, but overwrite the rest. Some of them include custom scripting. Some of them have installers. There's an entire project devoted just to tracking the conflicts!

So fine, I'll write a installer myself to do it all, and just include a load order. I don't trust the conflict tracking project to get things right, so whatever, I'll manually check the conflicts myself. How hard can that be?

About a 120 hours of work hard, that's what. Yeesh. Two years since I first started it, after reading the entire Bethesda oblivion mod forums both before and after they deleted their archive, it's finally ready. I hope you appreciate it.

I'd like to think dev_akm for his awesome modding explanations and reviews, TESNexus for providing such a valuable community resource, and the denizens of the Bethesda oblivion mod forums for their awesome work producing the content I link to here.

I'm just installing their work. Thank them, not me.
Let me know if you have any troubles or any other feedback on how to simplify it.

Last edited by Jason McCullough; 08-28-2010 at 11:29 PM..
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Old 10-09-2009, 07:04 AM   #2
Dave Long
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Demon's Souls has me thinking I should go play some Oblivion again. I will give this a try within the next week.

Thanks! Your hard work is appreciated!
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Old 10-09-2009, 10:44 AM   #3
Jason McCullough
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No problem.

By the way, biggest addition: A Minimap!
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Old 10-09-2009, 01:19 PM   #4
jpinard
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Awesome!
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Old 10-09-2009, 01:56 PM   #5
Kunikos
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Holy crap. Damn you! Now I have to reinstall again!

Edit: Aww, nards, I need to get Shivering Isles.
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Old 10-09-2009, 03:35 PM   #6
Cory
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Just a note that the OBMM link doesn't work automatically. You have to go to their site to download it.
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Old 10-09-2009, 04:45 PM   #7
Shadari
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Quote:
Originally Posted by Dave Long View Post
Demon's Souls has me thinking I should go play some Oblivion again. I will give this a try within the next week.

Thanks! Your hard work is appreciated!
Play Fallout 3 instead.
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Old 10-09-2009, 04:51 PM   #8
Jason McCullough
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Whoops, thanks. I'll move OBMM to the manual list.
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Old 10-09-2009, 05:15 PM   #9
Jack Black
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Starting down the download list, this is quite a process.
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Old 10-09-2009, 05:17 PM   #10
Cory
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Quote:
Originally Posted by Jack Black View Post
Starting down the download list, this is quite a process.
Yeah, I'm doing the same. I think the payoff will be worth it though. :)
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Old 10-09-2009, 05:55 PM   #11
Jason McCullough
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Well, if you cough up for a tesnexus.com subscription you can batch dl that lot.
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Old 10-09-2009, 06:04 PM   #12
Cory
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Quote:
Originally Posted by Jason McCullough View Post
Well, if you cough up for a tesnexus.com subscription you can batch dl that lot.
I bought a 30 day sub, but I noticed that several mods were missing after I ran downthemall. There are are a few download links that take you straight to the tesnexus homepage instead of getting the file. I'll have to go down the list and make sure I got everything.

Last edited by Cory; 10-09-2009 at 06:22 PM..
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Old 10-09-2009, 06:06 PM   #13
Jason McCullough
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Hrm, ok. Make sure you're logged in.

If you could send me a list of the missing files I'll fix 'em up. I checked them all last night but I probably screwed up a couple.
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Old 10-09-2009, 07:24 PM   #14
Cory
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The Rational Names 2.04 is one that doesn't seem to be working.
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Old 10-09-2009, 07:28 PM   #15
Jason McCullough
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Argh. Get it from here until the site starts responding again.

Oh, and the readme does explain how to diff what you have with what you're supposed to have; look at the beyond compare bits.
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Old 10-09-2009, 07:30 PM   #16
Cory
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Quote:
Originally Posted by Jason McCullough View Post
Argh. Get it from here until the site starts responding again.
Thanks Jason. I can't imagine the hell that is trying to keep all these links current.

Last edited by Cory; 10-09-2009 at 07:44 PM..
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Old 10-09-2009, 07:55 PM   #17
Jason McCullough
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Whoops, slight oversight: the hotkeys for Map Marker Overhaul and QZ Easy Menus overlap. I updated the zip file with an QZ Easy Menus.ini file and readme instructions, just copy it into your Oblivion\Data directory.
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Old 10-09-2009, 08:04 PM   #18
Becoming
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Oh you dirty bastard, I JUST uninstalled Oblivion last weekend as I hadn't touched it in like 6 months...

Sigh, guess I need to dig it out again this weekend.

It all sounds rather neat though. Thanks for all the work!
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Old 10-09-2009, 08:19 PM   #19
Cory
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A couple of the Really AEVWD files aren't an automatic download. I think the dude just updated the mod today.
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Old 10-09-2009, 08:30 PM   #20
Jason McCullough
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Oh cool, he fixed some stuff. Updating now.
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Old 10-09-2009, 09:05 PM   #21
Cory
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Quote:
Originally Posted by Jason McCullough View Post
Oh cool, he fixed some stuff. Updating now.
I'm still in the downloading mods phase. Besides getting the mod update, do I need to redownload your scripts?
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Old 10-09-2009, 11:41 PM   #22
Jason McCullough
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Fixed. To update:

Downloading
1. The only change was the 2 new AEVWD files. If you've already got them you're good to go.

Installing
1. Redownload the zip file.
2. Extract it on top of the old one.
3. If you've started installing, redo it from a clean installation. This is why I advise backing up your patched/expansion packed but otherwise unmodified Oblivion directory before touching anything. :)
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Old 10-09-2009, 11:59 PM   #23
Jason McCullough
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Aaaand the only thing I use not in the mod list (because it's too tricky to support) is Oblivion Stutter Remover. With heapmode 1 it gives me an amazing smoothness increase.

I'd recommend poking around with it when you get comfortable with the rest of the system.
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Old 10-10-2009, 10:26 AM   #24
Jason McCullough
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RAEVWD just updated today 10/10 to fix something I noticed. Make sure you redownload RAEVWD v1_6-20053.7z.
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Old 10-13-2009, 09:20 AM   #25
Jason McCullough
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I noticed I broke spell deletion again, so I updated the installer with Spell Delete and Item Remove. Just drop it the ESP into the Data and enable it with OBMM.
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Old 10-13-2009, 07:28 PM   #26
pogozorro
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elricm.com seems to be having issues with phpnuke at the moment, taking several of the textrure mods offline.

Thanks for all the work on this, Jason!
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Old 10-14-2009, 09:03 AM   #27
Jason McCullough
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They seem to be back up.
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Old 10-16-2009, 09:37 AM   #28
Ergo
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They're down again. Dammit.
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Old 10-16-2009, 11:28 PM   #29
Jason McCullough
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Send me a private message if you want a link to download elricm's stuff while their website is borked.
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Old 10-18-2009, 08:20 PM   #30
Jason McCullough
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Updated with A To Take All....AND MY VERY FIRST MOD EVER!@!@!@!

Save skill training for later.
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