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#1 | |
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Social Worker
Join Date: Feb 2008
Posts: 2,598
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Garry's Mod has made over 3 million dollars since Steam release
My jaw dropped when the Garry's Mod team released their sales figures so far on the mod's two year anniversary.
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Rolling in greens. |
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#2 | |
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Social Worker
Join Date: Aug 2003
Location: Thamer's Kill File. -- Eve Main: Nooteh
Posts: 4,309
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What. How is that possible ? |
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#3 |
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Still king of lost
New Romantic
Join Date: Oct 2006
Location: in an open field, west of a big white house
Posts: 7,055
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Amazing. I've been intrigued with similar stories about people making a lot of money off apps through iTunes.
Now if we can just turn the corner with digital distribution and get down to 1 or 2 sources for most of our gaming needs. |
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#4 | |
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How To Go
Join Date: Mar 2006
Location: Raleigh, NC
Posts: 11,650
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#5 |
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New Romantic
Join Date: May 2006
Location: San Diego, CA
Posts: 8,237
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#6 |
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World's End Supernova
Join Date: Jun 2002
Location: In my head and it is pretty filthy in here.
Posts: 15,340
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Company I audit:
$180,000,000 in revenue and net operating loss of $100,000. Its business. |
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#7 |
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Social Worker
Join Date: Feb 2008
Posts: 2,598
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Valve's cut of the 3 million is 50%. The team takes the other 50%. I guess he doesn't take a large chunk of it and splits it semi-evenly among the small team that he has. Either way, it's six figures. Good stuff.
Unless he goes out and buys a house or a car or has a family to support, he's probably not going to have to work for the next 10-20 years. |
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#8 |
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Social Worker
Join Date: Apr 2008
Location: Houston
Posts: 2,233
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Also, I think we can safely assume that he's spent some of the money he's earned over the past two years.
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#9 |
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Social Worker
Join Date: Oct 2002
Location: COLBERT 2008
Posts: 2,214
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Garry's Mod costs $9.99. That doesn't include bundlings with HL2, or other special promotions, so let's guess the average sale price is $8.50. I don't know what his deal is of course, but let's say he gets 70% of that, which is $5.95.
We multiply that by 312,541 and get $1,859,619. Now, if you look on the web site, he doesn't make this mod himself: http://www.garrysmod.com/team/ One presumes these people are being paid. At this point we are totally guessing how much because really, we have no idea. Do these people work full time? One presumes not. Are they being paid cash for their contributions, or a royalty? No idea. If I were Garry and I had started the mod by myself and made some money off the initial sales and then brought the people on, I would be paying them cash instead of a royalty -- because it's an evolving product, it is not good to pay royalties since you might be legally required to pay those far into the future even if someone's contribution has mostly evolved out of the product. Better to pay people in the here and now with enough money that they are just happy with the deal. So, let's say each of those guys has been on the project for both years, but on average are working 1/3 time... so they are making $20k/year average. Again, this is totally being pulled out of my ass; I have no idea. But that's 7 contributors besides Garry, times $20k, times 2, = $280,000. Subtract that from the total and you get $1,579,619 going to Garry. Now Garry gets raped by taxes. He lives in England, according to this: http://forums.facepunchstudios.com/member.php?u=1 And I am not particularly familiar with what a UK citizen needs to do in terms of paying taxes on USA income. According to this (http://www.hmrc.gov.uk/rates/it.htm) the tax rate is about 40%, so that knocks him down to $947,771. So already he is not a millionaire, even if he spent $0.00 eating, paying rent and taking girls out to dinner for 2 years. But living in the UK he is going to be thinking in quid, not in US dollars. xe.com says that currently 1 USD = 0.68 GBP, and I have no idea how this has changed over the past 2 years, so I am just going to pretend it's constant. So he's been paid 644,484 GBP. What's been his cost of living for two years, including buying computers and software with which to develop Garry's Mod, and including hiring people to tell him what to do with his money so he doesn't lose it all? I don't know what the cost of living in the UK is like but according to this random thread: http://www.city-data.com/forum/unite...omparison.html if he lives in London maybe he is spending 50k GBP a year? So since it's been 2 years, that puts him at 544,484 GBP. And that is if he never bought anything special to celebrate his big success. Which he probably did. So, he's got a decent amount of money, but as he says, is not a millionaire, or even that close. According to all these numbers I just pulled out of nowhere. |
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#10 |
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Social Worker
Join Date: Oct 2002
Location: COLBERT 2008
Posts: 2,214
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Ahh, so if what Sol Invictus says is correct it's even lower, since you have to start by multiplying by .5 instead of .7.
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#11 |
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World's End Supernova
Join Date: Jun 2002
Location: In my head and it is pretty filthy in here.
Posts: 15,340
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I need clarification on one point though. Is he going to be considered one of those fat cats who is going to get a substantial tax increase?
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#12 |
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New Romantic
Join Date: Sep 2004
Location: Pasadena, Ca
Posts: 7,413
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#13 |
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Social Worker
Join Date: Aug 2002
Posts: 4,384
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Well, the top rate in the UK is going up to 45 from 40. So maybe, but probably not.
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#14 |
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World's End Supernova
Join Date: Jun 2002
Location: In my head and it is pretty filthy in here.
Posts: 15,340
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#15 |
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New Romantic
Join Date: Feb 2003
Posts: 6,988
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I'm waiting for the backlash, where people start accusing him of being the "new EA." We love our indies, but we love to tear them down when they become successful even more.
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#16 | |
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World's End Supernova
Join Date: Jun 2002
Location: In my head and it is pretty filthy in here.
Posts: 15,340
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Quote:
It has crossed over from the music industry. As long as you struggle and live in a cardboard box, you are on the cutting edge of business, but translate that into monetary prosperity, continue putting out the exact same product, and you are a talentless sell out. |
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#17 |
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New Romantic
Join Date: Dec 2004
Location: GFWL: PogoTribal
Posts: 8,569
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10-20 years? I guess... if you're content with having money and still sitting on your ass in a 1 bedroom apartment playing video games all day and eating takeout.
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#18 |
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New Romantic
Join Date: Apr 2008
Location: Lafayette, IN ---> XBL: Cubit33 --------------> PSN: Cubit85 -------------->
Posts: 9,413
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#19 |
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Social Worker
Join Date: Feb 2008
Posts: 2,598
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Sounds like a good time to me. He'll die of a heart attack in 20 years from all that takeout, so it works itself out.
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#20 |
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New Romantic
Join Date: Dec 2004
Location: GFWL: PogoTribal
Posts: 8,569
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And you two are what's wrong with the world.
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#21 |
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Social Worker
Join Date: Jul 2008
Location: Kingston, ON Steam:Staff Sergeant
Posts: 4,433
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What is wrong with people?
The world needs less Peter Gibbons wannabes. Gaining large amounts of money means that you can stop worrying about finances and just do what you like (so long as it is borderline productive, becoming a full time hobbyist is not acceptable if you have less than a million dollars, and it still isn't really acceptable for a millionaire either, wait for the multi before you retire early) regardless of pay, not withdraw from the light of day for the rest of your life. Last edited by Staff Sergeant; 12-04-2008 at 12:31 PM.. Reason: had to edit because of catass interpretations |
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#22 |
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Social Worker
Join Date: Feb 2008
Posts: 2,598
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What if that's what some people like to do? Just look at that catass WOW multiboxer.
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#23 |
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New Romantic
Join Date: Apr 2008
Location: Lafayette, IN ---> XBL: Cubit33 --------------> PSN: Cubit85 -------------->
Posts: 9,413
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Oooo, Pogo. You crazy motherfucker.
Agreed. And if a person's passions in life are enjoying video games with friends and eating takeout food, who am I to judge that? |
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#24 |
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How To Go
Join Date: Mar 2006
Location: Raleigh, NC
Posts: 11,650
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"I would sit on my ass. All day. I would do nothing."
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#25 | |
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Social Worker
Join Date: Jun 2003
Location: Maplewood, NJ AlsoKnownAs: malphigian
Posts: 2,810
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I guess if you've got a better insight into this (is that all MS takes for live? I'm impressed), but I would have expected at least 40. |
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#26 |
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Social Worker
Join Date: Jul 2008
Location: Kingston, ON Steam:Staff Sergeant
Posts: 4,433
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"No, you're working at Initech because that question is bullshit to begin with. If everyone listened to her, there'd be no janitors, because no one would clean shit up if they had a million dollars.
... ""PC Load Letter"? What the fuck does that mean?" |
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#27 | |||
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How To Go
Join Date: Nov 2006
Posts: 12,210
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#28 |
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New Romantic
Join Date: May 2006
Location: San Diego, CA
Posts: 8,237
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Microsoft's old policy was 70/30. Their new policy is a bit more muddled than that and mostly NDAed, but is a somewhat sliding scale that can still reach as high as 70% though it is difficult to get that unless they really want your game and/or you're willing to pay for all the certification/localization/QA stuff (which can cost a substantial amount of money) up front.
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#29 | |
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How To Go
Join Date: Mar 2006
Location: Raleigh, NC
Posts: 11,650
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#30 |
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New Romantic
Join Date: Dec 2004
Location: GFWL: PogoTribal
Posts: 8,569
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You don't have to judge it. I'll judge it by calling them lazy, useless sacks of crap. Since when did people deserve to become invulnerable to being criticized for their actions?
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Garry's Mod has made over 3 million dollars since Steam release
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