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#1 | |
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Mad Chester
Join Date: Apr 2008
Location: Denmark
Posts: 1,406
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EA flip-flops on piracy ratios
From gamasutra.com:
Maryam Sughayer, EA Corporate Communications Department: Quote:
Respectfully krise madsen |
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#2 |
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Neo Acoustic
Join Date: Jul 2003
Location: Paris, France
Posts: 1,765
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So, EA, how's the weather now that you're out of your ass ?
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#3 |
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Good Shape
Join Date: Apr 2008
Posts: 57
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I just don't understand why they don't use the social/Sporepedia element of the game to get pirates off the game. Imagine that they could create the game with no creatures populating the game and with every bit of content only available through the Sporepedia. This would basically mean that you needed to create and account so pirats would get a game inhabited by only one creature, theirs, which should be as boring as death...
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#4 | |
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Neo Acoustic
Join Date: Dec 2006
Location: Munich, Germany
Posts: 1,890
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Quote:
A lot of people simply want to play the game and have no time / nerve to create their own shit. The others can buy Spore. Stop thinking that pirates are morons! Parts of the industry is instead... |
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#5 |
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Good Shape
Join Date: Apr 2008
Posts: 57
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I never said it would stop the pirates, but that it would make it harder for them to distribute content and that it would take something important away from the game. That's what EA needs to learn, how to make people see what they loose when they pirate games...
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#6 | |
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Neo Acoustic
Join Date: Dec 2006
Location: Munich, Germany
Posts: 1,890
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Quote:
However this can't simply be some "tagged on" multiplayer just so it has some. It has to be implemented in the planning phase of the game already. On the other hand developers shouldn't forget people that don't want to play multiplayer so the games have to be fun in single player only also. I see some tendencies to emphasize "co-op" as the sole selling point and that might stop people that don't want to play with someone else / don't have friends that game, too. Mercenaries 2 is one example and Red Alert 3 might be another (if the AI sucks in simulating co-op). |
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#7 | |
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Neo Acoustic
Join Date: Jul 2003
Location: Paris, France
Posts: 1,765
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Quote:
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#8 |
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Good Shape
Join Date: Apr 2008
Posts: 57
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No with all the content as long as you purchase and register the game, which is pretty much what Spore already wants you to do. Pirates would not be able to register and would end up with a game with no content...
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#9 |
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Broad Band
Join Date: Nov 2007
Location: West Lafayette, Indiana
Posts: 256
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Until they figure out some way to crack the content and get it into the pirated game.
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#10 |
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Neo Acoustic
Join Date: Jul 2003
Location: Paris, France
Posts: 1,765
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I can't imagine the work required to develop something like that. It may work for Spore, but what about the other games ? FIFA 09 without teams ? Left 4 Dead without guns ?
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#11 |
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Social Worker
Join Date: Sep 2004
Location: Pasadena, Ca
Posts: 4,925
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MMO's don't have a piracy issue for this very reason. I'm sure that there's some pirate WoW servers wandering around. The huge undertaking it would take to duplicate WoW completely is almost certainly out of most pirates' capabilities.
On the other hand, MMO's have a much bigger credit card fraud problem than single player games because they have to absorb the fraud, unlike EA and other publishers who are paid by retailers. |
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#12 | |
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Social Worker
Join Date: Jul 2008
Location: Washington State
Posts: 2,178
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Quote:
What really stymies the pirate WoW servers is the lack of the gigantic community. That's the basic attraction for the game anyway to most people. |
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#13 |
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Social Worker
Join Date: Jul 2008
Location: Kingston, ON Steam:Staff Sergeant XBL:epicwinman
Posts: 3,478
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The trick is to run a shard with people you know. Unless you are there for squad based PvP, if you've got enough friends to form a party, what do you need the other 6 million people for? Half of them are robots and farmers and robot farmers, and most of the other half are gigantic douchebags.
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#14 | |
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Social Worker
Join Date: Mar 2003
Location: I love this thread so much
Posts: 3,390
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Quote:
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#15 | |
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World's End Supernova
Join Date: Feb 2003
Location: Portland, OR
Posts: 15,526
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Quote:
That service is worth paying for. As for "packaging" the user content- "Ha ha, it is to laugh." Sure, some people will dig that, but at that point you're digging deep enough into the "hardcore" pirates that you can't really worry about it. It's not really a living community at that point, and that's going to make a difference. |
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EA flip-flops on piracy ratios
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