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#1 |
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Social Worker
Join Date: Apr 2003
Location: Berlin
Posts: 3,629
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Is this still Fair Use?
A friend of mine is working on his mod project with a few other people, and he was rather suprised when he learned that it's being mentioned in the latest issue of Edge. The thing is - he's actually not that happy about it. First of all, he thinks they should have been credited properly, names and all that. There's a link to the project on ModDB, which is where they got the content from, but that's it. They're not happy about the context either. All people involved in it are working on the game industry, so it's not just a team of 'hobby developers'.
The artwork and the concepts they created were used extensively and fill up a whole page. (See here - and OMG, it's not like the complete mag got scanned). They do think their copyright was violated since they weren't asked for permission at all. It's not like the team intend to sue for millions now, or something along those lines, but they think it's questionable nevertheless. 1. What's your take? 2. If anybody knows someone (at the mag) they could get in touch with about this, send me a PM, please. Thanks. They used the standard contact address given on the website and fired off an email a few days a go, but given the fact that such addresses are bombarded with spam, it seems unlikely that they'll get a quick response. -Julian |
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#2 |
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Social Worker
Join Date: Jun 2006
Posts: 2,806
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Publicity is good. The magazine is doing their project a favor by doing a writeup of it. Its hard to get coverage that is handled exactly as you want, but if you lay out your project on the internet then you cant be to surprised if others write about it.
Yes, it would have been nice if they would have contacted the team to get their input before publishing the article. But the magazine reports on what is going on in the game industry, your friend is developing in the game industry and posting publically about whats hes doing. The magazine hasn't done anything illegal (there is no copyright infringement) by covering it. ps on a personal note what does "so its not just a team of 'hobby developers'" mean? Last edited by Kael; 09-30-2008 at 08:19 AM.. |
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#3 | |
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Mad Chester
Join Date: May 2003
Location: Sthlm, Sweden
Posts: 1,299
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Quote:
* Actually, when contracted, ownership is dependent on what's stated in the actual contract. |
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#4 | |
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Mad Chester
Join Date: May 2003
Location: Sthlm, Sweden
Posts: 1,299
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#5 | |
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Social Worker
Join Date: Apr 2005
Location: Dubai
Posts: 4,153
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Quote:
I doubt anyone will eventually remember the details of how the people working on the mod were credited, and you'll never get magazine coverage that you're entirely happy with unless they print out your press releases verbatim. Besides, the publicity gained from Edge referrals would probably outweigh any perceived negatives, especially since they didn't slag off the mod or anything and the coverage was positive. |
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#6 |
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Social Worker
Join Date: Apr 2005
Location: Dubai
Posts: 4,153
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You'd rather all reporting on a game you're working on use bland words and stock images, and not give any potential audience any idea of what your game looks like?
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#7 | |||
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Social Worker
Join Date: Apr 2003
Location: Berlin
Posts: 3,629
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#8 | |
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Mad Chester
Join Date: May 2003
Location: Sthlm, Sweden
Posts: 1,299
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Quote:
The artist has full right to the use of his work. And for any newspaper or magazine it should be a fairly trivial task of emailing or calling the artist in question. As for words, no need to use bland ones. If this was my game I would contact the paper immediately to work out how this could be mitigated in the next issue or whatever. Of course an artist should get full credit for his/her work. And as part of marketing this would be an excellent opportunity to get some more for free. |
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#9 | |
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Social Worker
Join Date: Jun 2006
Posts: 2,806
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Quote:
There is a legal distinction between copying a work of art (selling t-shirts with Salvadore Dali's "Giant Skull Sodomizing a Grand Piano") and including artwork from a larger work as a sample. There isn't a hard rule on "you cant use artists images without consent". At least thats my (limited) understanding of american law. No idea how that is covered in Germany. |
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#10 |
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New Romantic
Join Date: Sep 2004
Location: Somewhere sekrit near Washington, DC
Posts: 7,998
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I suspect it's skirting the edge of Fair Use. OTOH, if they weren't properly attributed, could it count as plagiarism instead / as well?
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#11 | |
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Mad Chester
Join Date: May 2003
Location: Sthlm, Sweden
Posts: 1,299
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#12 |
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Mad Chester
Join Date: May 2003
Location: Sthlm, Sweden
Posts: 1,299
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#13 |
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Spinning Toe
Join Date: May 2008
Posts: 795
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If I'd post an ad in a magazine saying "I'm selling these fine leather jackets" with a couple of images depicting leather jackets from a manufacturer, could the manufacturer sue me because I violated his copyright?
I hope not - even though I'm not planning of actually doing so... _____ rezaf |
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#14 | |
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Mad Chester
Join Date: May 2003
Location: Sthlm, Sweden
Posts: 1,299
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#15 | |
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How To Go
Join Date: Apr 2004
Location: Gamertag: Japrufrock
Posts: 10,370
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Quote:
I don't think Swedish law is as clearcut as Wheelkick seems to believe either - unless they're outside EU in that matter entirely. The problem with fair use is defining the art in question. Is concept art as pictured in Edge individual artworks or part of a larger whole? If it's the latter, like actual in game screenshots, then Fair Use seems right. Edge is clearly skirting the Edge and should have asked. But the concept of gamedesigners/modbuilders not wanting free publicity is probably very alien to them. And understandably so. The Scan of the Edge article should fall within EU Fair Use because it's for documentation purposes and it's not possible to read the whole article, which is the part that Edge holds the copyright to. You can see the pictures, but Edge have no copyright of those - of course if Edge was sued and found guilty of copyright infringement for publishing that artwork then whoever scanned the article would be just as guilty ;) |
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#16 |
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Spinning Toe
Join Date: Dec 2004
Location: Netherlands
Posts: 599
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Correct me if I'm wrong; but the scanned page looks as if the images are being used to illustrate an article about the ease/difficulty of UT3 engine modding, with the ModDB attribution only in the image caption.
In my opinion, and based on that assumption: using one picture juxtaposed with other modding projects, could have been fair - "look, we found this charming project at http://very long and untypable address" - but that entire page of pictures more or less screams "Edge has been too lazy if they haven't asked, and owes your friends an apology and an in-depth interview". |
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#17 |
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Social Worker
Join Date: Apr 2008
Posts: 4,074
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Well, I'll chime in with my own understanding, gathered from observing any number of Fair Use and copyright arguments on Wikipedia, where this is a big issue. First off, I'm not a lawyer of any stripe, so none of this is legal advice. We're good? Okay.
The first thing that I understand about Fair Use is that it isn't a status. It's a defense. If the question is whether this act was permissible from a legal perspective in the United States, that's up in the air, but if the question is whether it's copyright infringement, the answer is definitely yes. Any use of any part of any copyrighted work not released under an open license or placed in the public domain is copyright infringement. Fair Use is an affirmative defense that a defendant can make in a lawsuit over the issue. So, if copyright law works the same internationally with Edge's country of incorporation, then yeah - you could sue. That's one good reason why Edge should have called the guys involved before using the image - lawsuits are expensive and annoying, and you have to prove Fair Use, which isn't a cost-free thing to do. That's why Wikipedia won't use it if there's any way they can avoid it. The second thing that I remember is that Fair Use requires some critical address of the material. You have to be using that image for a reason. I haven't read the original article in question, but the squiggles on the scan sound like a general story about how ordinary people can do development and that the pictures in question are included as general examples of ordinary people doing development. That's shaky ground, if they're not examining that work in particular. If it was me, I'm not sure how I would feel, but I can say for sure that if I were the publisher, I might try to get in touch with the designers just to make sure everything is free and clear. |
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#18 |
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Social Worker
Join Date: Jun 2002
Location: Australia
Posts: 2,616
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There is a certain irony of seeing a group of people piggy-backing off someone else's product getting snotty that someone else is getting a free ride from them.
Also, if they're not getting paid for it and aren't planning on making it a commercial release; why aren't they 'hobby developers'? Does making free content to put on your CV or get you up the ladder suddenly change your status? It's not like they were called 'talented amateurs' or anything. |
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#19 | |
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Mad Chester
Join Date: Apr 2006
Posts: 1,452
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Quote:
Then two mods (Warm Gun and this one) were given full-page art treatments and mentioned as particularly interesting mods. I wonder if they asked ModDB for permission for the artwork, as they interviewed one of those chaps for the article. Contact the editor, is my advice. I don't see why they should be credited individually, as other games don't get the same treatment. I do see why they might be miffed, but this is some pretty high-profile publicity for them. I'm sure Edge would publish an apology and maybe an interview no problem. Not asking permission is a silly move, but I don't know how it lies legally. |
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#20 | ||
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Social Worker
Join Date: Apr 2003
Location: Berlin
Posts: 3,629
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Quote:
They chose to go with UE3 because some of then are familiar with the engine and the tool-set. Not because they wanted to get free publicity. Quote:
-Julian |
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#21 |
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Social Worker
Join Date: Sep 2004
Location: Pittsburgh
Posts: 3,157
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There's nothing you can do about them reporting your mod.
Their use of original artwork is copyright infringement, but there's little you can practically do about it apart from complain. If you sued them, it would cost you tens of thousands of dollars. And if you won, you'd be entitled to damages, which is a big fat zero because it's a mod. But as others have said, you've just been given major free promotion by a top gaming mag. What is wrong with you? They like you! When it's ready, get in touch with them, remind them they ran it and liked you enough to devote a full page to your work, and offer an exclusive interview! Last edited by Rob Beschizza; 09-01-2009 at 05:40 AM.. |
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#22 | |
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New Romantic
Join Date: Jul 2002
Location: Budapest, Hungary
Posts: 5,497
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#23 |
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Social Worker
Join Date: Apr 2005
Location: Dubai
Posts: 4,153
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I'm still just absolutely flummoxed that some mod creators are actually angry at the positive publicity, coverage and flaunting of their art assets and mod by a major industry magazine.
Last edited by Kareem; 09-29-2008 at 03:35 PM.. |
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#24 | |
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Social Worker
Join Date: Apr 2003
Location: Berlin
Posts: 3,629
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Quote:
It's that they're super-pissed or something, and surely, they had no intentions to sue. Still, they'd like to know how this happened and why nobody thought about getting in touch with them. And yes, credit where credit is due. I'm not an artist myself, but I can totally see why they care. -Julian |
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#25 | |
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Keeper of the Frop Bog
New Romantic
Join Date: Sep 2004
Location: Enceladus, Saturn
Posts: 7,158
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Quote:
But maybe I'm not seeing the whole picture... |
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#26 |
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Social Worker
Join Date: Jun 2002
Location: Australia
Posts: 2,616
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#27 |
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Spinning Toe
Join Date: Nov 2005
Location: San Francisco
Posts: 899
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Some (US law) observations.
This is not meant to be legal advice. If you're at all serious about this, don't look to a forum. Talk to a real lawyer. That said:
As has been stated, fair use in the United States is very messy. However, "criticism, comment, [and] news reporting" are specifically mentioned in 17 U.S.C. § 106 as examples of fair use behaviors that are not an infringement of copyright. That doesn't mean news magazines have carte blanche, but journalists have traditionally been granted a wider leeway by courts than the "average" potential fair user. It's impossible to predict how any particular instance will fair under the four factors test. Transformativeness and market impact (in that order) seem the two most important tests these days. Transformativeness is rather wishy-washy, but the 2nd Circuit has allowed the unauthorized reproduction of copyrighted images to illustrate the story of the Grateful Dead in a situation that seems somewhat analogous. (See Bill Graham Archives v. DK. ) Under a market impact test the free nature of your mod will weigh heavily against you. To the extent that the mod will ever make you wealthy, it will come from becoming popular enough to cause someone to buy you out (ala Counterstrike) which demands widespread public attention. I cannot come up with a convincing argument of how this publicity causes any negative market impacts. |
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#28 |
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Social Worker
Join Date: Nov 2006
Location: Australia
Posts: 2,493
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Some ppl are too stupid to recognise ego bucks when they see them.
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#29 |
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Spinning Toe
Join Date: Feb 2005
Posts: 603
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Quick definition time: A professional gets paid to do something. An Amatur does it for fun. Quality isn't really addressed by these terms in any way. Malkovich probably considers himself an Amateur, I mean, it's not like he needs the money. He acts because he likes acting at this point.
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#30 | |
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How To Go
Join Date: Nov 2006
Posts: 12,210
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Is this still Fair Use?
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