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#1 |
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Social Worker
Join Date: Jul 2004
Location: Asia, with the giant robots, big eyed girls and magical swords
Posts: 3,962
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Interesting Chinese MMO article
An MMO where you pay real money for levels and equipment, where the game rules constantly change to encourage warfare and its seductive appeal to the average gamer.
It take gold farming to whole new level. The company that developes and markets the game is apparently making money hand-over-fist, which makes this sort of like the China WoW. It's interesting that the game can actually retain that many players given the nickel-and-dime business practice of its gameplay. Apologies if this has been posted before, search turned up nothing. |
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#2 | |
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Spinning Toe
Join Date: Apr 2007
Location: Londinium, UK
Posts: 655
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Thanks for that link, Equis. That was truly a captivating and somewhat horrifying read. If Lum ever needs more arguments on why buying your way to power is bad, I think there is a lot he could use from this game.
You have to admire how slick the system is. It gently hooks you and then starts offering you upgrades, and then uses your gambling and gear addiction urges and then changes the parameters to make sure you can never stop upgrading and finally encourages and create conflict to force you to stay on top. It doesn't seem like it could be much more cynically efficient at what it's supposed to do (like the example of the exploding stars and the introduction of bound items). And woe betide you if you dare complain... Quote:
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#3 |
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New Romantic
Join Date: Apr 2003
Location: Delirium, Texas
Posts: 7,695
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YIKES. This really is the worst case scenario for MMO design. People who accuse Western MMOs of purposefully manipulating users into addictive behavior should be directed to this series.
Raph Koster and Boing Boing already wrote about this when Danwei posted the story last year, missed it then. Thanks for pointing it out. Last edited by Lum; 07-08-2008 at 08:50 AM.. |
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#4 |
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How To Go
Join Date: Feb 2003
Location: Northern California
Posts: 10,786
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So the game is ridiculously pay to play -- yup, that's ridiculous to our American eyes.
However, the rest of the article reads like any other 'I've never played an MMO' in my life and will explain the system like it's some evil thing. |
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#5 |
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New Romantic
Join Date: Aug 2002
Location: Pennsylvania
Posts: 5,652
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First, I thought WoW was the Chinese WoW.
Second, the idea of playing a game that deliberately frustrates the player is about as retarded as it gets. I have no sympathy for Queen Whiner and her subjects. |
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#6 | ||
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Spinning Toe
Join Date: Nov 2005
Location: Bay Area
Posts: 878
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Quote:
For example, read this, and tell me how this game is different from WoW: Quote:
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#7 |
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Goodluck!!
Join Date: May 2007
Posts: 135
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Who cares how the game plays? It made the owner the 24th richest person in China with a net worth of $2.2 billion, and the NYSE even granted him a permit to wear a tracksuit while ringing the bell for his IPO debut.
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#8 |
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New Romantic
Join Date: Mar 2006
Location: We all do dumb things, but schlepping children doesn't have to be one of them!
Posts: 7,196
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I mean, seriously?
Waaah I can't stop spending my husband's money on a video game that I don't even enjoy playing!!!7 Oh hey look leaves!!
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#9 | ||
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New Romantic
Join Date: Apr 2003
Location: Delirium, Texas
Posts: 7,695
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WoW is #3 in the Chinese market, this game is #2.
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Most free-to-pay/pay-to-play MMOs do not do this. Many restrict what you can purchase to cosmetic items with no gameplay impact such as avatar customization; others allow you to shortcut tedious parts of the game (the classic "purchasing currency" or powerlevelling items; still others make you purchase essential gameplay items in lieu of paying a subscription fee. What the article described is something entirely different, and closer to what MMO detractors believe all MMOs do. These guys actually DID it. Last edited by Lum; 07-08-2008 at 10:00 AM.. |
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#10 |
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New Romantic
Join Date: Aug 2002
Location: Pennsylvania
Posts: 5,652
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#11 |
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New Romantic
Join Date: Jan 2004
Posts: 8,672
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That's one hell of an article. Scary stuff.
Read the article man, they aggressively attack any real money trading outside of "the system", going to such extents as making all money and items untradable and destroying any in-game economy beyond directly giving the system money. |
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#12 | |||
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New Romantic
Join Date: Nov 2003
Location: Seattle, WA
Posts: 5,311
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The woman described in that article seems completely alien to me. Yeah, the article did have the tone of "never played an MMO before in their life", but the described gamer seems really strange to me:
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I'm honestly not trying to get in zingers or make fun of this woman. And maybe the article just picked a non-representative gamer to make its point. But this person is really bizarre. Who would do this? Last edited by Anaxagoras; 07-08-2008 at 12:39 PM.. Reason: Fixed typo. Yay typos. |
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#13 |
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New Romantic
Join Date: Jan 2004
Posts: 8,672
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Oh I think she was nonrepresentative, being female, attractive, and employed in a professional capacity. They tried to pick someone interesting, someone who stood out from the crowd, to produce a good story. But she's not what's interesting about the piece, the game itself is.
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#14 |
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Spinning Toe
Join Date: Apr 2004
Posts: 830
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Is it not strange that some people play these games 80 hours+ a week and estrange themselves from their friends and housemates? In fact, as long as people are going to devote so much time/money/energy into these pursuits, it seems a lot more rational that they actively express some emotional attachment. I guess that is just not as "cool" as dispassionately piling up years of your life in game.
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#15 | |
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Spinning Toe
Join Date: Nov 2005
Location: Bay Area
Posts: 878
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Quote:
For example, the “chest lottery” mechanism sounds a lot like the classic MMO loot mechanism used in EQ and WoW. Admittedly, those games predicate entry into the “chest lottery” on successfully killing a monster instead of paying real-world money. But that “skill” component of winning a tough fight falls away when you have your target on “farm” status—at that point you’re just exchanging your time for a lottery ticket. Once you’ve accepted that “grinding time” is a “cost” to play MMOs, I’m not sure what makes this game so despicable. EDIT: Ok, I read the article for the third time, and finally noticed the line about how you couldn't discard useless drops, and had to instead pay real-life money to "buy" extra holding space for the soul bound items you cannot equip. Yeah, this game sounds pretty terrible. Last edited by Dave47; 07-08-2008 at 12:32 PM.. Reason: Third time's the charm. |
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#16 | |
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Neo Acoustic
Join Date: Oct 2005
Posts: 1,888
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Quote:
![]() Meieirsm? |
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#17 |
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New Romantic
Join Date: Jan 2004
Posts: 8,672
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What about gambling at a casino? It exists solely to take your money, the environment is designed to keep players involved and inebriated with free drinks and cigarettes, there are no clocks or windows, and the irregular rewards and illusion of chance correspond to classic psychological reinforcement mechanisms. How are casinos different from ZT online?
There's one key difference-- at a casino you have a small chance of winning. |
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#18 |
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Neo Acoustic
Join Date: Oct 2005
Posts: 1,888
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You can "cheat" at a casino and tip the odds vastly in your favor.
Although, no system is breach-proof. ;D Whilest the article makes some certain claims as to ZT's popularity, it would seem that the virtual reality differs. |
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#19 |
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Neo Acoustic
Join Date: Jun 2003
Location: Land of the leprechauns
Posts: 1,806
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So in this game you get to do time in jail? Sign me up. I'd love to sit by my monitor and stare at the bars for 8 hours. Can you bribe your way maybe?
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#20 | |
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New Romantic
Join Date: Nov 2003
Location: Seattle, WA
Posts: 5,311
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One of the details that really stunned me was that the game constantly reminds you of your grudge matches... apparently without any request to do so from the player. "BallToTheWalls33 killed you 2 months ago. ARE YOU GONNA LET HIM GET AWAY WITH IT????" Why yes, yes I am. |
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#21 |
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New Romantic
Join Date: Jan 2004
Posts: 8,672
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Yes. You can do whatever you want, if you pay real money for it.
That chick supposedly spent tens of thousands of yuan on the game. To put that in perspective, as of right now 10,000 yuan is worth US$1,458. She lives in mainland china, in Chengdu, where the average salary in 2007 was 7,178 yuan. Yeah. That's a lot of money. |
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#22 |
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New Romantic
Join Date: Sep 2005
Posts: 5,219
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I assume that somewhere, there may be a person for whom you DO have sympathy.
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#23 |
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Social Worker
Join Date: Feb 2006
Location: zombie
Posts: 4,915
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#24 |
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Social Worker
Join Date: Sep 2007
Location: Canton, GA Gamertag - Adree1
Posts: 4,210
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#25 |
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Social Worker
Join Date: Jul 2004
Location: Asia, with the giant robots, big eyed girls and magical swords
Posts: 3,962
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Her whininess and lack of self-perspective is actually pretty endemic among Chinese nationals. You have to realise that these are a people who have only recently come into affluence and self-expression. They haven't had years of rebellious undertones driving their society as China is still shaking off its somewhat communist history. They're a people used to centuries of taking orders from someone "respectable." I for one, don't really see the sort of king/queen rule in the game as something that can easily take hold in a Western audience.
I may not have sympathy for her per se, but I can understand where she's coming from. What I find more interesting is that the game is so nakedly abusive to its players, and so encouraging about the bully-playground aspect of its play and the money-sink aspect of character development. Yet it is so popular among the Chinese. I wonder if that says something about the population that plays MMO in China as a whole or does it stand as an example of how MMOs can be dangerous. Last edited by Equis; 07-08-2008 at 09:30 PM.. |
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#26 | |
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How To Go
Join Date: Feb 2003
Location: Northern California
Posts: 10,786
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Quote:
I mean, let me see how many recognizable logos I can see by just moving my neck. Apple. Coding Horror (Hi wumpus!). Cambridge Soundworks. Canon. Magnavox. CompUSA. USAA. Koss. Samsung. Razer. Audi. Panasonic. My company logo on my tshirt. We are so conditioned to being bombarded with things trying to tell us what to do that and we instinctively ignore most of it with no effort on our part. We read this article about this MMO and the people that play and and have the gaming equivalent of "he didn't even buy us dinner and whisper sweet nothings in our ear before..." We expect the companies that we pay for our timesinks to try hard for our money. The guy with this MMO I think realized that the evolving Chinese culture is a rather different beast than that western market. I mean, we think South Korea is a bit loony at times (Lineage? Really? Lineage???), but this MMO is nowhere near as brazen a "give me money" ploy as anything we've seen before. |
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#27 | |
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How To Go
Join Date: Nov 2006
Posts: 11,824
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Remember, at least according to the article, you can not get equipment in any other way than paying money. |
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#28 |
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Hustle
Join Date: Dec 2007
Location: Netherlands
Posts: 496
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Does this even qualify as a game? I mean, there really isn't a challenge to beat by playing (just paying) and no end to reach. Isn't this basically a glorified chatbox where money determines your status?
Last edited by MarinusWA; 07-09-2008 at 12:17 AM.. |
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#29 | |
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Neo Acoustic
Join Date: Jun 2003
Location: Land of the leprechauns
Posts: 1,806
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Can you buy your way out of jail with real money? And I also agree that this game is only possible in a culture where people are used to be stepped on by higher ups - nobility, bureaucrats and such. |
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#30 | |
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Social Worker
Join Date: Apr 2008
Location: Houston
Posts: 2,181
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Quote:
If I were alive 50 years ago, it would've been marbles. Kids gambling with their toys isn't exactly a new phenomenon. |
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Interesting Chinese MMO article
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