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#1 |
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New Romantic
Join Date: Aug 2002
Location: Gamertag: Kallews
Posts: 9,242
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Torment
Does anyone have a good pic of the symbol of Torment from Planescape:Torment?
You know, the double-edged blade thing. I thought I'd ask and save myself 30 hours of replaying the game, since my save games got lost when my old HDD died. |
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#2 | |
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Social Worker
Join Date: Jul 2002
Location: Above the Chemist
Posts: 2,517
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Re: Torment
Quote:
http://platter.curvedspaces.com/symbol.htm |
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#3 |
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New Romantic
Join Date: Aug 2002
Location: Gamertag: Kallews
Posts: 9,242
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Great! Thanks.
Now all I have to do is scrounge up some money for the tattoo. |
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#4 | |
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Social Worker
Join Date: Jul 2002
Location: Above the Chemist
Posts: 2,517
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Quote:
Luckily, I have a world class tattooist only a couple of miles from my home. |
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#5 |
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New Romantic
Join Date: Aug 2002
Location: Gamertag: Kallews
Posts: 9,242
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I was going for the straight blade design too, but the shadow woman design is damn good now that you mention it.
I'll probably go with the woman, since it adds so much character to the image, but I'm not sure it'll fit on my arm. If I'm going to go all-out over a game I might as well get it done as seen on TNO himself. I'll probably print some pics and look up prices and stuff tomorrow. And then I'll have to wait a month or two for the money to have it made :( It's oddly comforting that I'm not the only one geeky enough to get this kind of tattoo. If you get it done I hope you let me know. |
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#6 |
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Social Worker
Join Date: Jun 2002
Location: Edmonton, AB, Canada
Posts: 2,484
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We had fans submit pictures of their newly-inked Neverwinter Nights eye symbol tattoos. Kinda cool, kinda odd. Granted, it's a pretty cool icon, but yeah... heh
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#7 | ||
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Social Worker
Join Date: Jul 2002
Location: Above the Chemist
Posts: 2,517
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#8 | |
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#9 | ||
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#10 |
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Social Worker
Join Date: Mar 2003
Location: Иatural Planet
Posts: 2,301
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Last summer, I had the "The brave do not fear the grave" tattooed down the side of my face from my left eyebrow to my neck just beneath my ear. :) (Though its doubtful any of that game's any designers post here. :() That's the only gaming-related tattoo I've ever gotten though (if you're wondering, the phrase takes up much less room in Japanese) and since I only go for temporary tattoos, I don't suppose its quite the same. (I figure, once I grow old, I won't like them anymore, so I never go for any permanent ones.)
You know that one really famous FPS from a few year's ago (Quake, I think, I'm so not into FPS, so I wouldn't know, but its the one with a three-pronged like logo on the front in red on black I think) but its a common one for Yakuza to wear a very, very similar tattoo? Yeah, don't get that game's logo as a tattoo, just warnin' ya, don't want to get mistaken for the wrong crowd. Or, maybe you do. :wink: -Kitsune |
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#11 | ||
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New Romantic
Join Date: Aug 2002
Location: Gamertag: Kallews
Posts: 9,242
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Quote:
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And Scott, I love the game, all of it. :) The visual style is great (otherwise I wouldn't be putting it on my arm) but so is the rest of the game. Had cool graphics been the only thing you had going for you with Torment I'd never do this. Now, where's the bloody sequel. :wink: |
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#12 |
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New Romantic
Join Date: Aug 2002
Location: Gamertag: Kallews
Posts: 9,242
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So, do the runes on the woman have a meaning or are they just decoration?
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#13 |
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Spinning Toe
Join Date: Mar 2003
Location: Hong Kong, China
Posts: 925
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In almost 20 years of gaming PS:T was my favourite all time game. Just thought I'd share. PS:T introduced me to the dnd Planescape setting, never heard of it before I played Torment.
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#14 |
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Guest
Posts: n/a
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Thanks! We loved making the game, especially as we realized at the time that we'd probably never have another opportunity to make something like it again. We were a great team, we all understood exactly what we wanted, and Chris provided a wonderful base of fiction to work everything else around.
Sorry, no sequel ever I'm afraid, for reasons mostly business-related and partly personal. While Torment made more cash than most people gave it credit, it wasn't near what Icewind or of course BG brought in. I might be wrong about this (I don't work there anymore,) but I'm of the understanding that Interplay can't even sell anything Planescape-related anymore as the result of some of their WOTC fallouts. On the personal side of things, I don't think any of us ever wanted to do another Torment, especially as the content was geared towards getting that story out in one shot. Even in a perfect world where we'd do another, we wouldn't have continued the story of the Nameless One because it was done. I suppose we could have hacked something together involving him serving out his contract in the Blood War, but I think that would have been pretty artificial and besides the point; he already had his answers. |
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#15 |
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Spinning Toe
Join Date: Mar 2003
Location: Hong Kong, China
Posts: 925
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I would of been disappointed in a Torment 2 where TNO was the centre of attention. But something else planescapey from the same guys would of been nice :)
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#16 |
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Mad Chester
Join Date: Jun 2002
Posts: 1,290
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Scott, I just recently bought Planescape as part of a bundle deal at Best Buy. It was 10 bucks for that and, I think, Soul Reaver, or Sould Calibur, or somesuch game. I haven't finished Torment yet, but really would like to compliment you and your team. So far I think it may be one of the best games I've ever played.
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#17 |
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Spinning Toe
Join Date: Mar 2003
Location: Hong Kong, China
Posts: 925
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Another convert :)
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#18 |
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Mad Chester
Join Date: Jun 2002
Posts: 1,290
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And the black and White version of the crying woman torment symbol just became my new background on my computer desktop ;-)
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#19 |
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Social Worker
Join Date: May 2003
Posts: 4,542
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I think it shows taste and restraint not to do a sequel, regardless of business-related reasons. As observed, TNO's story was done, the themes resolved. If that hadn't been the case, it wouldn't have been such a standout game (to my tastes).
What I liked about the Planescape setting in Torment wasn't so much the setting itself, but its distance from the standard post-Tolkien dwarves/elves/orcs cliches that make 99% of fantasy product such appalling hackwork. All I would want from a "sequel" to Torment would be a similar distance from those cliches, and a similar level of literariness, by which I mean interesting, human issues that arise genuinely from the plot instead of being shoehorned into a few hackneyed speeches here and there. But, of course, the reason so many shitty fantasy paperbacks and repetitive fantasy CRPGs are sold is that fans want those cliches, over and over and over. So I'm just thankful that Torment was made at all. JMJ |
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#20 | |
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Mad Chester
Join Date: Jun 2002
Location: Uppsala, Sweden
Posts: 1,026
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#21 |
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Neo Acoustic
Join Date: Jun 2003
Location: Land of the leprechauns
Posts: 1,806
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PS:T was my first rpg ever. It was also the best I ever played. I played many other afterwards because I loved it so much, but I never felt anything even close to the way I felt playing Torment.
I too think that the TNO's story is finished. But seeing him making an appearance in another game would be a real treat. BG2 should have included him on the short trip to Sigil. |
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#22 | |
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New Romantic
Join Date: Jun 2002
Location: Austin, TX Gamertag: Qenan
Posts: 5,656
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#23 | ||
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Neo Acoustic
Join Date: Oct 2002
Location: Tromsų, Norway
Posts: 1,719
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Anyway, what really bums me out is that there's not more RPGs like it. |
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#24 |
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Social Worker
Join Date: Dec 2002
Location: Texas
Posts: 2,751
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I played and enjoyed it, but never finished it. I think I got to just past Morte getting kidnapped and you getting him back.
So, what was the deal with the story? What was his past? And how did all of the NPCs you recruit fit into it? olaf |
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#25 |
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Social Worker
Join Date: May 2003
Posts: 4,542
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Morte getting kidnapped? That didn't happen in my game. I'm going to have to replay Torment one of these days and act out a different alignment.
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#26 | |
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Social Worker
Join Date: Jul 2002
Location: Above the Chemist
Posts: 2,517
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Quote:
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#27 |
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Social Worker
Join Date: May 2003
Posts: 4,542
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Heh, I must have forgotten, because I did finish (and all but wept over the ending). There were a lot of quests in there!
I've heard it's possible to join the Xaositects and other guilds besides the Sensates and the, uh, guys building the magic laser gun for the baatezu; I never got those opportunities, so I know the game can go very differently than it did for me. Yet another thing that sets Torment apart. |
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#28 |
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Hustle
Join Date: Nov 2002
Posts: 390
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Torment is incredible.
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#29 |
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Spinning Toe
Join Date: Aug 2002
Location: When life gives you lemons, shut up and eat your stinking lemons.
Posts: 702
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The "Quarter to 3" effect strikes again: I loaded my game up after abandoning it for six months because of all the testimonials in this thread. I had to spend the first 20 minutes re-reading my journal to remember all the quests I was in the middle of. Anyone notice that the bandages look like toilet paper? I need TP for my bunghole! Heh heh heh.
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#30 |
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New Romantic
Join Date: Jun 2002
Location: Who are you that flies so good? Are you insane?
Posts: 5,821
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I'd like Nordom to show up in another DnD-based RPG, just because.
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Torment
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