![]() |
|
|
#211 | |
|
Spinning Toe
Join Date: Jun 2003
Location: Ontario, Canada
Posts: 976
|
Quote:
edit: I just read Ken's response that this was no fake accent - I just don't know what to say. I haven't heard anything like it, and I've been listening to all varieties of french accents all my life! @_@ Last edited by Saxman_72; 08-27-2007 at 08:16 AM.. |
|
|
|
|
|
|
#212 | |
|
New Romantic
Join Date: Jul 2005
Location: Washington, DC
Posts: 9,811
|
Quote:
I too wondered where the innocent/non mutated civilians were. You saw evidence of them being killed all over the place, but never saw another one (other than a main character) after the very first guy killed by a spider splicer in front of you after your initial decent. Would have been nice to have a few maybe running around or holed up, zombie-survivor, style, somewhere. But maybe in the interest of gameplay/story it's assumed that you visit Rapture after the "splicer apocalypse", thus there are no noncrazy survivors left. If this is true, though, what is the big draw as to the control of Rapture? Fontaine and Ryan are fighting over an empty, ruined city populated by homicidal maniacs. It's like fighting over control of Willamette Mall. I loved how the masks would pop off the splicers sometimes after you killed them, revealing their hideous faces. |
|
|
|
|
|
|
#213 |
|
Social Worker
Join Date: Jan 2005
Location: Boston, MA Gamertag: Crumpie
Posts: 3,451
|
I missed two secret achievements. I know one was Irony, but what's the other one?
|
|
|
|
|
|
#214 | |
|
New Romantic
Join Date: Aug 2002
Posts: 6,531
|
Quote:
Personally, this takes me out of the game since I know that every time I heard an objective that entails finding someone that they will either end up dead or turn out to be a villain (and still end up dead). |
|
|
|
|
|
|
#215 | |
|
Spinning Toe
Join Date: Jan 2003
Posts: 683
|
Quote:
Pierre Gobbi was played by Greg Gobbi, the creative director at 2k in NYC. He's about as French as they come. The Gobbi diary was inspired by a "research" question I asked him. Knowing nothing about wine, and trying to find a good angle for a diary that gave info about distilled water in the winery, I asked him: "Greg, they don't add water to wine, do they?" He nearly went ballistic. "Water? In WINE? NEVER!!!" He started on a long rant about my obvious ignorance to all things of the vineyard, and I bowed out and ran back to my desk, and wrote the diary in around 10 seconds. When I tell him people think he has the worst french accent of all time, he may kill me. But it will be worth it to see his face. |
|
|
|
|
|
|
#216 | |
|
New Romantic
Join Date: Nov 2003
Location: Gamertag/PSN/Steam: forgeforsaken
Posts: 7,367
|
Quote:
|
|
|
|
|
|
|
#217 |
|
Social Worker
Join Date: Apr 2005
Location: Washington
Posts: 4,191
|
Speaking of third endings, if it's anything like the first two, it's probably achieved by not touching any Little Sisters at all (assuming its possible to ignore the first scripted encounter).
|
|
|
|
|
|
#218 |
|
New Romantic
Join Date: Jul 2002
Posts: 6,846
|
Finished it on hard to stretch it out a bit (AND ALSO BECAUSE I'M L33t). Totally agree on the escort bit at the end.. But I liked the end battle.
|
|
|
|
|
|
#219 | |
|
New Romantic
Join Date: Apr 2003
Location: Delirium, Texas
Posts: 7,750
|
Quote:
|
|
|
|
|
|
|
#220 |
|
Social Worker
Join Date: Apr 2005
Location: Washington
Posts: 4,191
|
Sure, you might have to avoid most enemies though ...
I might try it on a speed run if it takes less than 2 hours next weekend. I guess I'd have to kill 2 big daddies on the power core level, since you need 4 big daddy wires and there's only 2 dead big daddies last time I checked. Doesn't mean you need to touch the little sister though. |
|
|
|
|
|
#221 |
|
New Romantic
Join Date: Aug 2002
Posts: 6,531
|
Pretty sure there are three dead big daddies on that level. You'll still have to kill two I think since you probably have to take out the crazy one during the escort mission.
|
|
|
|
|
|
#222 | |
|
New Romantic
Join Date: Mar 2003
Location: In the now
Posts: 5,119
|
Quote:
The whole *point* was that I suggested some things THE GAME IS NOT... and then several people said how what I wanted was already in the game. Thus began of short debate with me saying they really weren't while others continued to say they were so. Then you come along and make a comment how being stealthy meant you would be some invisible sniper and how it might not be balanced, and I clarify what a stealther might be and then you made the above comment. So in effect, you are agreeing with me, which I know wasn't your intention. |
|
|
|
|
|
|
#223 | |
|
Spinning Toe
Join Date: Jun 2003
Location: Ontario, Canada
Posts: 976
|
Quote:
Okay I'll just shut up now. =( |
|
|
|
|
|
|
#224 |
|
New Romantic
Join Date: Aug 2002
Posts: 6,531
|
I'm pretty sure I found a bug in the game with Cohen. I killed him after he walked down the steps in Fort Frolic. At least I'm pretty sure I did because I took the muse key off of his body and opened the display case. However he still appeared when I took out the dancing splicers in his apartment and I killed him again, got access to his room, got the achievement, the weapon upgrade, *and* found another muse key.
|
|
|
|
|
|
#225 |
|
Pillow Talk
Join Date: Aug 2007
Posts: 22
|
Poooor Mr Gobbi XD
I have to say, going through again on hard and trying not to use Vita chambers at all, and wooooow I have to say it's a ton of fun. No complaints about difficulty anymore! I had an insane 5+ firstaid firefight near that turret by the register that ended with me having no packs left, 8 machinegun bullets and a sliver of health... but it was exhillerating to anyone who felt they made things a bit too easy, just use some discipline and don't use them, it really changes the experience |
|
|
|
|
|
#226 |
|
Neo Acoustic
Join Date: Feb 2003
Location: SF Bay Area Gamertag: Reedx
Posts: 1,771
|
Finished the game last night. Great stuff. Normally I move from game to game before I ever finish one, so that in itself says something. The only other game I actually completed this year was God of War 2. Last year was Oblivion and Gears of War.
And now I may even play through again on Hard mode. Tom's list pretty well covers the same issues I had. Is there some kind of magic trick to getting the $250 jackpot, or am I just very unlucky? I spent over $1,000 trying to get it for the achievement. I've gotten the $50 one lots of times, but the $250 has completely eluded me so far. |
|
|
|
|
|
#227 | |
|
Neo Acoustic
Join Date: Feb 2003
Location: SF Bay Area Gamertag: Reedx
Posts: 1,771
|
Quote:
|
|
|
|
|
|
|
#228 | |
|
Pillow Talk
Join Date: Aug 2007
Posts: 22
|
Quote:
I don't know about any magic trick but the first coin (coins?) I put into one of the blue machines in the casino scored me a jackpot and maxed out my wallet normal difficulty, does it matter? who knows (Also now I'm now "bad girl?" wtf? o_O) |
|
|
|
|
|
|
#229 | |
|
Mad Chester
Join Date: Aug 2007
Posts: 1,128
|
Quote:
|
|
|
|
|
|
|
#230 | |
|
Social Worker
Join Date: Apr 2005
Location: Seattle, WA
Posts: 2,596
|
Quote:
|
|
|
|
|
|
|
#231 | |
|
New Romantic
Join Date: Sep 2005
Posts: 5,219
|
TIME
Quote:
Steinman was all right, but he reminded me too much of Gimble from Bloodlines. |
|
|
|
|
|
|
#232 |
|
How To Go
Join Date: Nov 2006
Posts: 12,210
|
Oh one last thing I don't like about Bioshock. It seems like more of an oversight or bug, but on the Steam version, the subtitles don't match up to the timing of the audio and action on screen. Maybe it will be patched though.
|
|
|
|
|
|
#233 | |
|
Spinning Toe
Join Date: Jan 2003
Posts: 683
|
Quote:
|
|
|
|
|
|
|
#234 |
|
Neo Acoustic
Join Date: Dec 2006
Location: Toowong, QLD Australia
Posts: 1,617
|
I've been avoiding this whole forum like the plague. I got the game Saturday afternoon and finished last night. Took me till now to read the whole discussion here so far.
Chumpface, Thanks. Just, wow, so much fun. Such a deeply thoughtful script. My gripes are very minor and I think they've all been covered so far. If I wanted one thing though it was a flashlight. I'm pretty sure several Splicers tried to bludgeon me with mag-lights and after they were dead the lights were laying there on the floor but I couldn't pick them up. I'm not sure if I was hallucinating late last night but I think when I was attacking a big brother I saw him grab little sister and move her behind him. That would have been nice for me to be able to do during the escort level. I wasn't sure what I was going to do with the little sisters. The first time I encountered one, I saved her. I really was moved by the whole thing. After her I decided to save them all. I don't want to see the other way. I loved the Cohen scene with the music. I tried to kill him after I was done with his masterpiece. Some how big brother got involved and just as I was about to finish Cohen, Big Bro put a giant screw through me. I respawned but he was gone. I never ran into him again. I didn't worry too much as I intend to play through several more times. The sort of discourse about this game here is the reason I signed up. You guys don't disappoint, thanks. edit: grammar |
|
|
|
|
|
#235 |
|
Administrator
World's End Supernova
Join Date: Jun 2002
Posts: 18,200
|
My Heart Belongs to Daddy
Dude, "Big Brother" is Orwell. "Big Daddy" is Levine.
-Tom |
|
|
|
|
|
#236 |
|
New Romantic
Join Date: Sep 2005
Posts: 5,219
|
To the esteemed Major.
Cohen's a houdini.
|
|
|
|
|
|
#237 | ||
|
Neo Acoustic
Join Date: May 2005
Posts: 1,884
|
Quote:
Quote:
IE genetically engineered super men, though without the super intellect upgrade that your character gets. (sorta like in the Crusader games or F.E.A.R.) Though as someone pointed out, they could have been subversives that Ryan wanted to "disappear", hence the voice modulator. Mindwiped, strength amped, and conditioned to obey, voice changed so as to be unrecognized. |
||
|
|
|
|
|
#238 | |
|
Neo Acoustic
Join Date: May 2005
Posts: 1,884
|
Quote:
Beat me to this, I noticed this too, and figured Rapture for an underwater version of Disney's EPCOT center. However with the introduction of Adam into the utopia, things changed. |
|
|
|
|
|
|
#239 | |
|
Goodluck!!
Join Date: Apr 2003
Location: With the quickspeed
Posts: 81
|
Quote:
Add a flashlight and you have to justify its place in the design by giving the player lots of darkness to get lost in. Leave it out and you have no choice but to actually light your levels. I want a moratorium on flashlights. Just for the next ten years or so. |
|
|
|
|
|
|
#240 |
|
Neo Acoustic
Join Date: May 2005
Posts: 1,884
|
My own thoughts on the game.
Minor crap in the overal scheme of things. Why are the pistols what appear to be Webleys? I mean this is supposed to be in what 1960? Gimme a Colt .45 auto. A shotgun that holds 4 rounds, and extra magazine space isn't an option? Huh WTF? A drum "magazine" for a Thompson SMG holds 50 rounds not 40. Game, for me anyway, wasn't too dark without a flashlight. Invisible ninjas (Houdinis), these sucked in Far Cry, sucked even more in F.E.A.R. and they are black holes of suck-itude at this point. Oh yeah, someone was wanting System Shock 2, how badly do you want it? So, I'm a Big Daddy now, and my Little Sister isn't invulnerable? Again HUH WTF? There was something else that was bugging me, but it's currently gone from my brain.Guess it wasn't overly important. Speculation on whether or not you'd be able to finish the game without harvesting a single Little Sister? Highly unlikely, since extra tonic space is purchased with Adam. You start the game with only 2 tonic slots of each type, not being able to add extra slots would be exceedingly difficult if not outright impossible. Plus, in the Fish place, they take your weapons away and you are forced to fight with your plasmids and or wrench. Last edited by John Sansker; 08-28-2007 at 01:57 AM.. |
|
|
|
![]() |
![]() |
||
The Things I Don`t Like about BioShock (Check-in here when you're done!)
|
||
| Thread Tools | |
|
|