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#1 |
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How To Go
Join Date: Jan 2003
Location: Los Angeles, CA
Posts: 10,060
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GalCiv 2 - The 20 Day War
I don't know if this was posted already, but I couldn't find anything on it in the search. Apologies if a repeat.
The 20 Day War is the saga of one Tom Francis of PC Gamer, who meticulously logged his progress in a game of GalCiv 2: Dark Avatar of the course of a 20 (real life) day game. It's a good read, and I particularly enjoyed Day 15. Been there myself. |
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#2 |
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Administrator
World's End Supernova
Join Date: Jun 2002
Posts: 17,877
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tl;draoibsoiaispc (too long; didn't read all of it but skimmed over it and it seemed pretty cool)
When I first say your post, Keil, I figured the guy played all day for 20 days, which doesn't seem to be the case. This Tom Francis fellow is a big wuss. I seem to recall someone doing a real-time 30-day tour in Silent Hunter III. Now that's hardcore! -Tom * Disclaimer: I co-wrote the manual, so take anything I say about this article, or about how much Sword of the Stars sucks, with a grain of salt. |
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#3 |
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Social Worker
Join Date: Mar 2007
Location: Dallas, TX Gamertag/SteamID: Funkula
Posts: 4,476
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Dear Christ, that was fucking hilarious. I'm really wondering if all that justification of the AI behavior is at all accurate or if he's just humanizing dumb counterintuitive behavior. Regardless, it's making me feel like firing up GalCiv again.
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#4 |
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Hustle
Join Date: Nov 2002
Posts: 390
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Great read.
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#5 | |
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Neo Acoustic
Join Date: Nov 2004
Posts: 1,667
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KG |
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#6 |
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Social Worker
Join Date: Jul 2002
Location: Above the Chemist
Posts: 2,517
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Loved the Iain M Banks reference as the heading of Day 10's summary.
Nice article. I need to revisit GC2/DA, so it's done its job. |
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#7 | |
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Social Worker
Join Date: Apr 2003
Posts: 3,121
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Quote:
Edit: grammar Last edited by MikeJ; 07-18-2007 at 10:16 AM.. |
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#8 |
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Neo Acoustic
Join Date: Dec 2006
Location: West Hollywood, CA Gamertag: DaedalusForever
Posts: 1,894
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That article was what made me buy GCII.
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#9 |
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Spinning Toe
Join Date: Aug 2006
Location: Eugene, OR XBL-txjoe Steam-notatiger
Posts: 675
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I had just purchased this game plus the expansion, when my motherboard died. Then I had to move to Oregon, and so now I don't have the $ to fix my pc to play this game. I'm about to install XP on my fiancee's MacBook Pro just to play this game, it is so good.
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#10 |
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Social Worker
Join Date: May 2006
Location: In the Mancave Steam: Charlatan * XBLA: CharlatanPrime
Posts: 2,123
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Great writeup for a great game. Makes me wanna go back and give it another shot, since I didn't really do it justice back when I got it.
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#11 |
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Der Schulde
Social Worker
Join Date: Jun 2007
Posts: 3,447
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As others implied, he humanizes the AI too much in certain aspects. In other aspects, the AI is much better than himself, a human player (he said in in the first page that he played in the third level of difficulty, while all the AI ruotines and algorithms are only activated in the seventh level of difficulty or more).
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#12 | |
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Spinning Toe
Join Date: Sep 2004
Location: Germany
Posts: 634
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#13 | |||
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Spinning Toe
Join Date: Jun 2005
Posts: 854
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Cheers!
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I'm sure I embellish my post-game analysis of the AI with a few overly human terms, but the thrust of that section isn't conjecture. The Drengin would have lost the game if they'd defeated me. If you think they were trying in vain to do so, I've failed to communicate their power. They crushed empires six times the size of mine in four turns flat, with ruthlessly precise use of the fleets that only ever loomed at my planets. Whatever level they were on, I also had full AI processing checked, which uses the brawn of modern processors to perform much more complex and long-term analyses of the results of each potential move, so that may have helped. But really, it'd be pretty surprising if there wasn't a "Don't crush race X if doing so will lose you the game" rule, even at basic levels. PS. Turin, might I suggest a more opaque name for your secret alter ego? |
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#14 |
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Social Worker
Join Date: Jan 2006
Location: UK
Posts: 4,238
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I do love his summing up of "what was going on", it really felt like an exciting twist at the end of a thriller :) Made me want to play the game again... I just find the whole thing too dry and really wish it had as much humanity as this article injects.
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#15 |
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Administrator
World's End Supernova
Join Date: Jun 2002
Posts: 17,877
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Holy cats, Pentaduct just outed himself! Hi, Tom!
-Tom2 |
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#16 |
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New Romantic
Join Date: Sep 2003
Location: Bothell, WA Gamertag: S Holt
Posts: 5,985
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That was a beautiful fucking article. Like many others it's given me a hankering to play GalCiv II again.
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#17 | |
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Neo Acoustic
Join Date: Nov 2004
Posts: 1,667
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Quote:
KG |
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#18 | |
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New Romantic
Join Date: Sep 2005
Posts: 6,626
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#19 |
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How To Go
Join Date: Jan 2003
Location: Los Angeles, CA
Posts: 10,060
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I really like this kind of stuff, because it reminds me of the grand and epic sagas my gameplaying was in my head when I was a kid. A simple game of Karateka or Archon was an earthshaking story of heartbreaking importance, often accompanied on the stereo by such virtuosos as Roxette or Whitesnake.
The humanization of the AI just makes it better (if less accurate), because it captures the feeling of being in a personal struggle with the CPU player, personifying it as your nemesis. I'd read a magazine that was just stuff like this and Versus Chronicles like what Tom and Bruce do. It's often more useful in terms of deciding if I'd like a game than any review could be. |
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#20 | |
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Social Worker
Join Date: Jul 2003
Posts: 3,611
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Really enjoyed that article too, especially when it got down to the breakdown of what happened. I chuckled more than once over the image of the Drengin so spitting mad they couldn't see straight, yet unable to act with out losing despite their clear military advantage. |
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#21 |
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Neo Acoustic
Join Date: Jan 2007
Location: London, UK Gamertag: UncleSmoothie
Posts: 1,826
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This is the most delightful piece of writing (within the sphere of gaming) that I've read all year.
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#22 |
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New Romantic
Join Date: Jul 2005
Location: Calgary
Posts: 7,516
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This sounds a lot like how my 4X strategies usually wind up -- I start out completely ignoring the military to expand and build infrastructure early on, realize too late how far behind I've fallen and in danger of being crushed I am, scramble to build a smaller-but-higher-tech defense force, hope for mercy from my enemies as I try to hold on to what I have, and pray for a miracle in the endgame as I either get crushed or manage to eek out a tech or diplomatic victory.
My motives aren't nearly as involved though, so it's nice to read someone else's approach to it. |
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#23 | |
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Social Worker
Join Date: Aug 2002
Location: wzrd on Steam/XBLA
Posts: 4,410
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Also, this kind of article brings me much joy. Well written, fun to read, and makes me want to play the game again. This is article and recent article in the Seattle Weekly about being a game tester are restoring my belief that there can be good game journalism beyond quick blurbs on things. Did this make it into the mag? |
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#24 |
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New Romantic
Join Date: May 2006
Location: Merriam, KS
Posts: 6,467
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Well-written article, but could someone please explain to me what was with the author's pathological aversion to negotiating? There's roleplaying, and then there's just being weird.
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#25 |
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Social Worker
Join Date: Feb 2007
Location: Overland Park, KS XBL & PSN: Kid Socrates
Posts: 3,217
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This article got me to pick up the expansion, and also sold two of my friends on GalCiv II. Stuff like this and Tom vs. Bruce in GFW helps me find games more than a lot of reviews; I've picked up Warlords Battlecry III, Age of Empires III, and Rise of Nations due to Tom vs. Bruce articles.
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#26 | |
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Spinning Toe
Join Date: Jun 2005
Posts: 854
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#27 | |
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Spinning Toe
Join Date: Aug 2006
Location: Eugene, OR XBL-txjoe Steam-notatiger
Posts: 675
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#28 |
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Neo Acoustic
Join Date: Aug 2006
Location: Boletaria
Posts: 1,500
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Lovely article. But shouldn't "wreckless enthusiasm" be "reckless enthusiasm"? Or is that a UK thing?
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#29 | |
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Social Worker
Join Date: Aug 2002
Location: wzrd on Steam/XBLA
Posts: 4,410
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#30 | |
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Neo Acoustic
Join Date: Jan 2007
Location: London, UK Gamertag: UncleSmoothie
Posts: 1,826
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GalCiv 2 - The 20 Day War
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