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#151 |
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Social Worker
Join Date: Apr 2004
Location: Brooklyn, NY
Posts: 2,141
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![]() My brother-in-law sent me this last night. Inspired! |
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#152 |
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New Romantic
Join Date: Jun 2002
Location: Who are you that flies so good? Are you insane?
Posts: 5,866
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#153 | |
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Battle Dancer
How To Go
Join Date: Jun 2002
Location: Space Planet
Posts: 11,154
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Quote:
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#154 | |
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Spinning Toe
Join Date: Sep 2005
Location: Cambridge, MA
Posts: 867
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Quote:
![]() ![]() ![]() I left the left half fit together for reference. |
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#155 |
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Spinning Toe
Join Date: Sep 2005
Location: Cambridge, MA
Posts: 867
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And for a look at my method for something more complicated, my drawing of Skull from PvP deconstructed:
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#156 |
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How To Go
Join Date: Dec 2005
Location: Kansas City, MO, Gamertag: Rock8mnky, PSN: Rock8man
Posts: 11,556
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Wonderplug: the deconstructed cars look as good, if not better than the originals in some ways. Very nice. It's almost like watching animation at work as things come together.
Joel: That car does look amazingly good. I can't quite figure out why though. Every time I look at it, its like an optical illusion of some kind, but I can't quite figure out why my brain thinks the car is reflecting something. Its those combination of colors or something. |
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#157 |
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Social Worker
Join Date: Mar 2007
Location: Dallas, TX Gamertag/SteamID: Funkula
Posts: 4,515
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That one didn't really come together for me until I noticed the license plate.
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#158 |
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How To Go
Join Date: Dec 2005
Location: Kansas City, MO, Gamertag: Rock8mnky, PSN: Rock8man
Posts: 11,556
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NVRNUD?
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#159 |
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Spinning Toe
Join Date: Jun 2002
Location: Where threads go to die.
Posts: 567
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#160 |
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Social Worker
Join Date: Mar 2005
Location: Damn comedians. Gamertag: Stuperhero
Posts: 4,163
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I guess I don't get it.
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#161 |
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Battle Dancer
How To Go
Join Date: Jun 2002
Location: Space Planet
Posts: 11,154
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It's a reference to Tobias Funke (David Cross) from Arrested Development, who, among other quirks, was a "never nude", a syndrome where he was never fully naked, wearing cutoff jean shorts, even in the shower. The wiki link above has a reference to a real syndrome it may possibly be based on, though only loosely I guess.
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#162 |
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New Romantic
Join Date: Jul 2005
Location: Calgary
Posts: 7,603
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#163 | |
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Battle Dancer
How To Go
Join Date: Jun 2002
Location: Space Planet
Posts: 11,154
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Quote:
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#164 |
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Social Worker
Join Date: Jun 2002
Location: Annapolis, MD Gamertag: Xaroc
Posts: 3,787
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#165 | |
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How To Go
Join Date: Jul 2004
Location: Sigil
Posts: 11,674
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Quote:
Perhaps a banana and two kiwis would work? |
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#166 | |
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Social Worker
Join Date: Mar 2005
Location: Damn comedians. Gamertag: Stuperhero
Posts: 4,163
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Quote:
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#167 |
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Social Worker
Join Date: Jun 2002
Location: Bhopal, India and Institute, WV Gamertag: MonkeyBunker
Posts: 3,520
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Last edited by Union Carbide; 06-23-2007 at 02:39 PM.. |
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#168 |
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New Romantic
Join Date: Jul 2005
Location: Calgary
Posts: 7,603
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#169 |
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Social Worker
Join Date: Jun 2002
Location: Bhopal, India and Institute, WV Gamertag: MonkeyBunker
Posts: 3,520
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#170 | |
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Social Worker
Join Date: Jun 2005
Location: PSN: Moggraider GFWL: MoggBerserker
Posts: 4,793
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Quote:
Post plzzzzzzz. |
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#171 |
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Broad Band
Join Date: May 2004
Posts: 153
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I can finally show my car now that it's up on our company blog - http://www.bethblog.com.
Quick answers- -Yep, did it myself in my free time and no, this wasn't company sponsored. -Didn't keep strict track of time, but took 15-20 hours. This was my first serious attempt, and drawing outlines is tough :) -Vault Boy - 291 layers. -Fallout series logo - 390 layers. (my coloring is very inefficient throughout) -I want to do a thumbs-up Vault Boy sometime, but right now I never want to look at the painting interface again :) ![]() ![]() ![]() ![]() |
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#172 |
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New Romantic
Join Date: Jun 2002
Location: Who are you that flies so good? Are you insane?
Posts: 5,866
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Damn that's awesome.
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#173 |
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New Romantic
Join Date: Jul 2005
Location: Calgary
Posts: 7,603
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Sweeeeeeet.
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#174 |
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How To Go
Join Date: Jun 2002
Location: Austin, TX. XBOX: Wonginator
Posts: 10,937
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Anyone seen the neo nazi cars?
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#175 |
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Social Worker
Join Date: Jun 2002
Location: Bhopal, India and Institute, WV Gamertag: MonkeyBunker
Posts: 3,520
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I've seen one or two. I always save the replay in those games so I can report the user.
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#176 |
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Social Worker
Join Date: Jun 2002
Location: Bhopal, India and Institute, WV Gamertag: MonkeyBunker
Posts: 3,520
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Achievement Unlocked: Increased Horsepower Via Gratuitous Tribal Vinyl
Last edited by Union Carbide; 08-13-2009 at 04:11 PM.. |
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#177 |
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Social Worker
Join Date: Jun 2002
Location: Bhopal, India and Institute, WV Gamertag: MonkeyBunker
Posts: 3,520
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Awiiise!
Been fooling around with FM2 again in anticipation of 3 coming out, and threw together a few new liveries This one's still a work in progress: ![]() This is the Pac Ghost Special ![]() |
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#178 |
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Still king of lost
New Romantic
Join Date: Oct 2006
Location: in an open field, west of a big white house
Posts: 7,055
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Not bad! Plus the thread bump gave me a chance to laugh at Ben's Serious Cat car. What a riot.
I heard they added a lot more customization tools in the upcoming Forza, it'll be ineresting to see what new stuff people come up with. |
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#179 |
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Battle Dancer
How To Go
Join Date: Jun 2002
Location: Space Planet
Posts: 11,154
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The nasty compression on the images downloaded from the web really hurts when your design is supposed to be clean, simple lines. That said, check out my Fail-whale VW, my first full, if simple, design in Forza 3:
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#180 |
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Battle Dancer
How To Go
Join Date: Jun 2002
Location: Space Planet
Posts: 11,154
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Also, I knew this would happen, but I'm bummed that my Follow button loses all the meticulous detail I put into it at full size once it's scaled down to actual usable size on the car. Rounded corners myself! Working around them with the gradient! Subtle drop shadow! All lost!
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Show off your Forza cars!
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