
Originally Posted by
Wholly Schmidt
With a Radeon 9700, the shadows look the same on the Xbox to me. I can only compare the multiplayer demo, I haven't gotten to the level in single player that was released on PC as the demo. Also, the depth of field blurring in night vision mode works on the PC now, which I don't seem to recall working in the first Splinter Cell on my Radeon. Actually, I don't remember it being present in the single player demo for Pandora Tomorrow either, but goofing off with the multiplayer demo the blur worked.