Seems like a reasonable service though. It's only $30. I'd pay $30 for a level 50 in DAoC.Originally Posted by Qenan
Of course, I can see a lot of players being cheesed off by this. "I had to work at my character. They should too!"
UO is selling "advanced" (pre-levelled) characters:
http://support.uo.com/advancedcharacter.html.
I never played UO, but this looks like strip-mining the game to me...
Seems like a reasonable service though. It's only $30. I'd pay $30 for a level 50 in DAoC.Originally Posted by Qenan
Of course, I can see a lot of players being cheesed off by this. "I had to work at my character. They should too!"
I played UO for about 3 months after it first came out. I had hella fun goin around, collecting deer hides, sewing things, making shirts.
It was a blast.
The part I hated was the whole thing with "killing" things and "fighting."
That part sucked.
What this country needs is a MMOES. A massively multiplayer online economics simulator.
Anyway...I'd pay for a top of the line tailor character.
-Keith
Have to get new peole into the game somehow. Gamespot has a thing up about UO since its the 5 year ann for its launch. Not to shabby.
Maybe I've misunderstood something here, but if a company actually wanted me to pay $30 more so I wouldn't have to play so much then I definately wouldn't buy the game. Not buying the game costs $0 and it will save you all the time you otherwise would have wasted on it. If you value your spare time to say $20/h you could save thousands of dollars! That's a pretty good deal if you ask me.
Hey, I would happily pay money not to have to play Ultima Online. :-)
You would play just as much, you just wouldn't start in the same place. There are a lot of things you can do with a high-level character that you can't do with a low-level one. I agree that you lose a lot of the exploration, but if that's not your bag, it makes sense to pay extra to get involved at a different point in the game. You can play DAOC almost forever if you have a good 50th level character in a well-organized guild.Originally Posted by Erik Andersson
But if you look at the character stats, they aren't even selling you "high level characters", but characters with good stats and decent skills. And if you don't know the UO system, you will get owned by anything moving... a lot.Originally Posted by Anonymous
Personally, I think it's just another step along the, "we love to cash in UO" road that EA has been on for awhile. This, along with other decisions they've made, will continue to drop UO's popularity.
The first thing that popped into my mind what that they were probably doing it due to the rabid success people have had selling "advanced" characters on ebay. I didn't think UO suffered from that as much as EQ and DAoC, but maybe that was a consideration in their minds.
And, considering the kind of money people were paying for characters, it seems like they have a decent shot at this working...But maybe I'm wrong.
I actually think it's a good idea -- there's obviously a market for it, and it deflates the ebay stuff, but they clearly were also concerned about giving a character that's "too advanced", which presumably would annoy people who had spent the time to develop one.
But the characters they are selling you could develop relatively quickly.
Stefan