It's fun for the first few scenarios, but gets boring. There isn't enough complexity to the game, and you are forced by the game structure into a single strategy of blasting through each level. There is no trade off of building up good towns vs taking bad ones, no trade off of exploring vs conquering, you just have to zap through everything as fast as possible.
The "tactics" such as they are make HoMM look like 4D chess.
On the other hand, the game is fairly well balanced, and you can run through any given campaign scenario quite quickly.


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