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Thread: Plants vs zombies 2 goes F2P

  1. #61
    I thrust game designers New Romantic Teiman's Avatar
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    Nationalism meets DRM. They could destroy each other, and the world would be better for it. I say somebody warn higher officials about this, EA is giving worse treatment to China. Its like the opium war all again, but this time with videogames.

  2. #62
    World's End Supernova Telefrog's Avatar
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    Interesting. Apparently, the Chinese version is perceived as being harder to play than the English version, thus you need to spend more to progress.

  3. #63
    Social Worker sharaleo's Avatar
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    Quote Originally Posted by espressojim View Post

    The english version isn't out yet, so I'm not sure how these comments are being made.
    It's been out in Australia/New Zealand for a few weeks now.

    I've not played it though.

  4. #64
    Mad Chester
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    Quote Originally Posted by sharaleo View Post
    It's been out in Australia/New Zealand for a few weeks now.

    I've not played it though.
    Strange, I wonder why they are staggering release dates like this?

  5. #65
    New Romantic
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    Quote Originally Posted by espressojim View Post
    Strange, I wonder why they are staggering release dates like this?
    They said they wanted a soft launch to test the server backend. Wouldn't want to launch an F2P game with the store not being available, no?

  6. #66
    Social Worker Ginger Yellow's Avatar
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    Strange, I wonder why they are staggering release dates like this?
    EA did the same thing for Real Racing 3. They also use the lead time to tweak timers and other IAP parameters before unleashing them on the the bigger markets.

  7. #67
    Mad Chester
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    My cynical side says that they're fine tuning the annoyance thresholds. Just enough annoyance to maximize profit and minimize enjoyment without killing engagement.

  8. #68
    Social Worker Ginger Yellow's Avatar
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    I don't think that's particularly cynical. It's the entire point of the business model.

  9. #69
    No longer plays GeoSpark New Romantic krayzkrok's Avatar
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    Back in Australia, I thought I'd download this for my phone to see how bad the IAP model is. Nope, it's incompatible with my iPhone. The error I get is that the app requires a front facing camera. For what possible reason does PvZ2 require a front-facing camera...?

  10. #70
    Mad Chester
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    Maybe you're supposed to show your credit card to the camera to play.

  11. #71
    Keeper of the Frop Bog How To Go
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    So what excuse did EA/Popcap use to fire George Fan?

    Also, why not give normal gamers like us an option to just spend $20 for a "full game minus app purchases"? Isn't dependable revenue/sales worth it instead of banking on a ton of people who don't pay and a few who spend way too much?
    Last edited by jpinard; 08-07-2013 at 08:46 PM.

  12. #72
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    Quote Originally Posted by opkopk View Post
    Maybe you're supposed to show your credit card to the camera to play.

    I am glad I was not sipping any soda when I read this because I think it would have come out my nose - I laughed so hard! :)

  13. #73
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    Quote Originally Posted by jpinard View Post
    So what excuse did EA/Popcap use to fire George Fan?

    Also, why not give normal gamers like us an option to just spend $20 for a "full game minus app purchases"? Isn't dependable revenue/sales worth it instead of banking on a ton of people who don't pay and a few who spend way too much?

    What I really do not understand is the lack of the long range view - wanting profits on a well liked game for a long time - rather than getting as much as you can for the moment. I will probably never play another Sim City and now it looks like Plants and Zombies 2. I can just play the original once every year and get my fix in.

    Then again I suppose we may have a thread for people who purchase P&Z2 but do not want to tell anybody (kind of like the steam addicts thread) :)

  14. #74
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    As far as China goes may EA is trying to get back all the money it perceives it lost to pirating over there in one big Watermelon bomb. :)

  15. #75
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    Quote Originally Posted by krayzkrok View Post
    Back in Australia, I thought I'd download this for my phone to see how bad the IAP model is. Nope, it's incompatible with my iPhone. The error I get is that the app requires a front facing camera. For what possible reason does PvZ2 require a front-facing camera...?
    Isn't this a pretty well known and frequently used "trick" to make the game incompatible with older devices on which it wouldn't run, well or at all?
    If I've learned one thing since I own an elderly iPod 4, it's that, in fringe scenarios, CtD's are much more frequent on iOS than they ever were on Windows, so it's probably sensible to try and prevent people to which this would happen from even installing the game.
    _____
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  16. #76
    Spinning Toe
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    Quote Originally Posted by rezaf View Post
    Isn't this a pretty well known and frequently used "trick" to make the game incompatible with older devices on which it wouldn't run, well or at all?
    If I've learned one thing since I own an elderly iPod 4, it's that, in fringe scenarios, CtD's are much more frequent on iOS than they ever were on Windows, so it's probably sensible to try and prevent people to which this would happen from even installing the game.
    _____
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    Yup. I think requiring accelerometers is another one. If only apple allowed developers to specifically target platforms...

  17. #77
    Mad Chester
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    Quote Originally Posted by opkopk View Post
    My cynical side says that they're fine tuning the annoyance thresholds. Just enough annoyance to maximize profit and minimize enjoyment without killing engagement.
    They are just optimizing the gamepay experience.

  18. #78
    Mad Chester ColonelT's Avatar
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    It's out NOW in the US App Store, and I believe all around the world. So far I've only completed the tutorial, which, apart from the graphics, is nearly identical to the original.

    And I only saw a Facebook icon once the entire time, so that's a win, right?

  19. #79
    Mad Chester
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    Oh my god...
    Oh my god...
    Oh my god...
    so excited!!

  20. #80
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    Didn't Pocket Tactics rag on how the F2P mechanics were implemented?

  21. #81
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    I think the graphics are perhaps a slight enhancement; the animations are a bit different as well. Pea Shooters, for instance, actually, um regurgitate the peas before shooting them out. Then there's Plant Food, which really alters how you approach certain engagements.

    I dunno, I mean... jeez guys, it's free. The per-cost items seem to be universal board upgrades and 6-7 plants as well as coin packets. To me the only upsetting thing at this point would be the plants if it turns out I can't really advance much without them (they're $2.99 each looks like), like the Jalapeno or Ice Shooter. Oh yeah, there's also bundle packages, but they usually offer 1 plant + 1 board boost. There's 3 Times... I dunno if you have to pay to advance to the next ones (I don't think so). You collect "stars" to master them, kind of like Angry Birds, though I guess most mapboards only have one star (and not all mapboards have stars). There appear to be branching paths as well, or at least optional branches.

    --- Alan

  22. #82
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    Oh you actually need the stars to advance (ie. get out) from the current Time you're in.

    Oh and the zombies that steal your sun drops out of the air? Super annoying.

    --- Alan

  23. #83
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    The frozen pea upgrade plant is 3.99!

    450,000 coins for 100 dollars?

    Does that mean I need to pick 450,000 coins with my poor finger during the campaign to get everything if I do not buy anything?

  24. #84
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    Quote Originally Posted by Alan Dunkin View Post
    Oh you actually need the stars to advance (ie. get out) from the current Time you're in.

    Oh and the zombies that steal your sun drops out of the air? Super annoying.

    --- Alan
    Agreed!

    I already hate that dead guy!

  25. #85
    Neo Acoustic Mark L's Avatar
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    I like all the new zombies except the camel guys.

    "Finished" the first zone,but really that just unlocks more star missions that you must complete to progress. Thus far I have not needed to purchase power ups. I use plant food regularly, but do not purchase it, either. I have "unlocked" one new plant via key collection, which is one of the grind mechanics.

    All in all, not bad for free. I'll post if progression seems to demand cash, though.

  26. #86
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    The problem is that as you play it - it does remind you of how much fun the first game was. But just seeing plants cost 3.99 irks me for some reason.

    If all the plants cost about 20 dollars total it would not bother me.

  27. #87
    Mad Chester
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    Right. $20 for awesome game sounds like a good deal. $3 for squash? Well, maybe I can do without squash. It's an ickier feeling. Plus the fact that their stated goal is to keep sucking as much money out of you (forever) makes not letting them feel like winning

  28. #88
    Neo Acoustic Mark L's Avatar
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    Update: I have gotten to world 2. No required DLC yet. The challenge has been higher than the first game, but perfectly doable.

  29. #89
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    I really don't think you're going to find that you need to buy anything to enjoy or play the entirety of this game. Certainly you can buy stuff if you want, and hey, we'd appreciate it if you did, but that's totally up to you. Even if you don't spend a penny, we hope you enjoy the game!

  30. #90
    Neo Acoustic Mark L's Avatar
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    If I am able to continue making progress like this, I will definitely buy some plants for the simple reason that I don't like the idea of me enjoying the fruits and also vegetables of your labors for free.

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