
Originally Posted by
Malderi
I can't be the first to have thought of this, but to my knowledge nobody has implemented it.
Step 1: Player content creation (Architect system in City of Heroes, for example)
Step 2: Content store for creators to sell their missions, with the studio taking a percentage.
Step 3: Profit!
I think that players would be more open to spending money on this stuff if it's the content (missions, etc) and not the power (skills, classes) for sale. I'm playing SWTOR right now, and I think I'd happily pay a buck or two for a good flashpoint, many times over.
What do y'all think?