
Originally Posted by
McKnight
Come on now, the design is pretty poorly realized. The inventory system is one of my few gripes with the game so far as it's cool in theory but falls apart in use. For instance, why isn't there a key to send items to junk? I have to right click and pick a menu option every single time, this gets incredibly frustrating after some time with the game and has led many of the people I've talked to to ignore junk completely as it's easier to just sell the stuff normally in shops. The drag and drop is also very sluggish and hard to use, it often doesn't register that you want to pick an item up (btw for those wondering, drag an item anywhere on the screen to destroy it when not in junk). Right-click comparing isn't fun or good by the way, there's more then enough screen space to include hover comparisons or something similar.
I like the concept, I don't like the implementation. Nothing that couldn't be fixed up in patches though.