
Originally Posted by
ydejin
An interesting choice of comparison. I think Bethesda did a great job on Fallout 3, but I think what they tried to do is entirely different from what Firaxis is trying to do here With Fallout 3, it was clear from the start that Bethesda was throwing out all the mechanics of Fallout 1 and 2 and simply building on the universe of Fallout. It was using the background of Fallout, but not the game mechanics.
That's not at all what's going on here with Firaxis XCOM and Microprose XCOM. Firaxis is trying to modernize the mechanics, but it's doing so by building on top of the existing mechanics. The closer Fallout 2 vs. 3 comparison would be Microprose XCOM vs. Y2K Marin's XCOM (which frankly I don't hold out much hope that it will be either any good or true to the XCOM license).
On a personal note (and a bit of name dropping), I do feel rather attached to the Fallout series, since I went to school with Tim Cain. We used to play softball together and his personal coaching really helped improve my softball skills. So I don't lightly say that Fallout 3 feels like it earns the Fallout name. Although I haven't kept in touch with Tim, and I don't know how he feels about Fallout 3.