Oh thank God.
http://www.gameinformer.com/b/news/a...y-unknown.aspx
By Fireaxis, full on strategy game.
I wonder what this means for the other game?
Oh thank God.
Ummm, wow. I was afraid that we'd never get another "true" X-COM. I can't give them my money fast enough. Though I'd feel even better if they called it "X-COM" and not "XCOM". Baby steps...
Wow, really?!
Too bad Soren Johnsen won't be working on it.
Wait. Unreal Engine 3?!?
And the article mentioned turn-based. Bestill my heart.
I'm interrupting my self imposed exile to say it is about god damn time.
Yeah, I want to know a bit more, but this certainly sounds about 10,000 times more interesting than the FPS XCOM that is haltingly under development.
I guess they used "XCOM" to cross-promote the shooter too?
Per the last time this came up:
http://www.quartertothree.com/game-t...om#post2319274
It looks like 2k Green light 2 X-com titles at once.
The hyphen may no longer matter, but the subtitle still does.
So is this a reimagining/reboot of the original, a sequel, or something else entirely?
Hot damn! Hope this turns out well.
Sweet, Firaxis is a great studio. This could be excellent.
Trying not to get too excited........trying not to get too excited........
Now we only need for Soren, Brian Reynolds and Jon Shaffer to return to Firaxis ;_;
These snippets from that article do not inspire confidence."re-imagine"
"re-envision"
"re-create"
"entirely new story and gameplay experience"
/Hopeful mood.
The game's planned release date is in the fall, I wonder how long it has been under development then? Since its coming out for consoles too, I hope they don't try to shoehorn console UI and controls into the PC counterpart. Still, cannot wait!
Wow, far out!
Boggle boggle boggle.
You guys are going to freaking love it, if you have the same reaction to the details as I did while I was writing the GI feature. As soon as the cover story actually hits (probably meaning our digital issue launch on the 10th), I'll answer whatever questions I can.
In the meantime, yeah, it's a re-imagining. Same core ideas and gameplay concepts, but not a literal translation of the underlying math or anything.
One too much emphasis on re-imagination for my taste, and stuff like especially mentioning the "console audience", comments of (former and current) Firaxis designers in interviews and such (general comments, not about this game per se) plus Sid Meier's Railroads has me a bit cautious.
But other than that, yeah, sounds way, WAY more interesting than the FPS.
_____
rezaf
Cautious optimism, folks!
Anything from Firaxis is great, but making an XCom strategy title is awesome. I can't wait.
My only trepidation at this point is the multi-platform nature of the game. Strategy games haven't had a terrific history on consoles (recently) and multi-plat strat games have all been bad.
Very good news, but time to forget about it because I assume the real release date is waaaay off.