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Thread: The Last of Us - Naughty Dog's Next

  1. #61
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    Polygon wasn't exactly over the moon with it. I think I'll give my wallet a rest with this one.

  2. #62
    Social Worker Reemul's Avatar
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    Quote Originally Posted by MadGav View Post
    Polygon wasn't exactly over the moon with it. I think I'll give my wallet a rest with this one.
    LoL,,

  3. #63
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    I believe Tom's PS3 is dead... so probably no review... I am so dependent on Tom's reviews, that I am hesitatant to spend money on the game. Maybe after 3-4 weeks when the gamers start to talk honestly about the game (after they overcome their Stockholm syndrome), I might reconsider

  4. #64
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    Honestly Naughty Dog games are not process/mechanics driven games, and they drive process/mechanics people crazy. They're the headline act of this dimly differentiated and barely coagulated sub-genre you might call "3rd person action-adventure" games in which the headline experience is the audio-visual experience first, the writing second, and the game mechanics third. I'd put Bioshock Infinite, Tomb Raider, Remember Me all as games in this group. The Uncharted games are, for my money, where consoles have innovated most in this generation.

  5. #65
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    Quote Originally Posted by newbrof View Post
    I believe Tom's PS3 is dead... so probably no review... I am so dependent on Tom's reviews, that I am hesitatant to spend money on the game. Maybe after 3-4 weeks when the gamers start to talk honestly about the game (after they overcome their Stockholm syndrome), I might reconsider
    I've seen him on PSN recently. I believe it has been replaced or repaired.

  6. #66
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    If Sony's PR has an ounce of sense, then Tom won't be reviewing this game before it releases on the 14th. Qt3 doesn't have a single positive PS3 review on Metacritic, at least by Metacritic's standards.

    Why not pass the time until Tom's review by checking out The Last of Us review thread on Neogaf. A particularly loud group of those guys had a meltdown (here) when Uncharted 3 received a few 8's — a week before release, mind you. Their response to (mostly) Polygon's 7.5 review for TLoU has been measured by comparison, but it's still good for a few laughs. Here's a pretty good starting point.

  7. #67
    Social Worker Ginger Yellow's Avatar
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    I think Naughtydog games just play well with reviewers, they generally heavily overrated Uncharted 2 IMO.
    Uncharted 2 is probably my favourite PS3 game, so if they're reviewing this highly for the same reasons, that's a good sign as far as I'm concerned.

  8. #68
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    Quote Originally Posted by Luke M View Post
    If Sony's PR has an ounce of sense, then Tom won't be reviewing this game before it releases on the 14th. Qt3 doesn't have a single positive PS3 review on Metacritic, at least by Metacritic's standards.

    Why not pass the time until Tom's review by checking out The Last of Us review thread on Neogaf. A particularly loud group of those guys had a meltdown (here) when Uncharted 3 received a few 8's — a week before release, mind you. Their response to (mostly) Polygon's 7.5 review for TLoU has been measured by comparison, but it's still good for a few laughs. Here's a pretty good starting point.
    I'd far rather see Tom review The Swapper, or Call of Juarez: Gunslinger.

  9. #69
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    Quote Originally Posted by BleedTheFreak View Post
    Did all but those bottom four or five in the 70-85 range get bought off?
    Really? Are we still doing this?

  10. #70
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    Quote Originally Posted by Angrycoder View Post
    Really? Are we still doing this?
    Hopefully not, I was snarking on those who still believe this.

  11. #71
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    We don't really have a game to talk about yet. ;)

    The reviews are an interesting thing when it comes to high profile games. I've been taken away by the promise of the game and am eagerly looking forward to this. I'll just do my best to keep a level head when talking about it but I am reasonably confident that at worst it won't be a waste of my time and at best it can be another Arkham City game of the year phenomenon.

    Tom M

  12. #72
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    Not having a PS3, I was a little peeved about the exclusivity of this, but today a friend offered to loan me his PS3 once he's done with it, so that sort of made my day. As a native Pittsburgher, I'm curious to see how much of the local geography I can identify.

  13. #73
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    Oh cool, I didn't know it was Pittsburgh.

  14. #74
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    the kaz account is fake, but I still lol'd


  15. #75
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    I love it.

  16. #76
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    Anything from the Tominator yet on if this one is worth it?

  17. #77
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    The gameplay videos certainly are anything but a match for all of the praise it is getting, but maybe i will order it anyway.

    I do not care for the uncharted series though. They aren't bad games, but they just aren't good games, exceptional in only production values (which is enough for many obviously).

  18. #78
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    That's what I'm concerned about, Uncharted was an OK series to me. Sounds like there may be some more deeper systems at play here like crafting though, so I'm curious if there is some depth to it. Or if it's Uncharted with monsters.

  19. #79
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    Quote Originally Posted by McCrank View Post
    Or if it's Uncharted with monsters.
    Ever make it to the 3rd act of an uncharted game?

    ; )

  20. #80
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    Quote Originally Posted by Scott Dobros View Post
    Ever make it to the 3rd act of an uncharted game?

    ; )
    Oh lol yeah true...

  21. #81
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    Quote Originally Posted by McCrank View Post
    That's what I'm concerned about, Uncharted was an OK series to me. Sounds like there may be some more deeper systems at play here like crafting though, so I'm curious if there is some depth to it. Or if it's Uncharted with monsters.
    I found Uncharted ok, but it's not stopping me getting The Last of Us, the setting is great, Zombies, apocalypse and so on, can't go wrong imo regardless of previous games.

  22. #82
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    Apparently the idea for the fungus thing is based on Ophiocordyceps unilateralis. Creepy stuff. Basically this fungus attacks an ant and starts to feed off its soft tissues. After a few days it compels the ant to climb a tree where it attaches itself to a leaf with its mandibles and stays there until it dies. The fungus in the meantime grows out of the ant and drops spores to the ground which wait for the next ant to come by.

    Last edited by marxeil; 06-12-2013 at 03:52 AM.

  23. #83
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    Wouldn't it be great if some scientist right now is experimenting on that fungus to see if it can apply to humans.


    Awesome from the wikis:

    O. unilateralis has been known to destroy entire ant colonies. In response, ants have evolved the ability to sense that a member of the colony is infected; healthy ants will carry the dying one far away from the colony in order to avoid fungal spore exposure.

    Next they will learn headshots or to burn the bodies.

  24. #84
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    Quote Originally Posted by instant0 View Post
    Wouldn't it be great if some scientist right now is experimenting on that fungus to see if it can apply to humans.
    Great for.... ?

  25. #85
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    Quote Originally Posted by Clay View Post
    Great for.... ?
    Scientists who play with fire without realizing the possible consequences; or more likely for those that do.
    Wonder if they will blame video games on that.

    The research will probably be totally unrelated to wiping out the human race though, maybe they just wanted to find out how the spore substances can be used to better control massive crowds of people in situations of unrest or similar, or to cure alzheimers -- who knows.


    The Ophiocordyceps fungus contains various known and untapped bioactive metabolites, and is being investigated as a new source of natural drugs with immunomodulatory, antitumor, hypoglycemic and hypocholesterolemic functions.

    Look, they're already researching on its application to humans :)

  26. #86
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    Poor ants. Between this and Dicrocoelium dendriticum they have to be extremely suspicious every time one of them climbs a plant.

  27. #87
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    Quote Originally Posted by Gendal View Post
    Poor ants. Between this and Dicrocoelium dendriticum they have to be extremely suspicious every time one of them climbs a plant.
    Fascinating how the parasite basically makes the Ant a booby trap hiding on the underside of plants all day, waiting to be eaten.

    Nature is awesomely scary :)

  28. #88
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    Tom Bissell has a really great read on The Last of Us. I'd quote from it, but there's really not a representative paragraph. You should just read the whole thing.

  29. #89
    World's End Supernova Rock8man's Avatar
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    Quote Originally Posted by Savillo View Post
    Tom Bissell has a really great read on The Last of Us. I'd quote from it, but there's really not a representative paragraph. You should just read the whole thing.
    Thanks for that. That was a great read.

  30. #90
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    Quote Originally Posted by Savillo View Post
    Tom Bissell has a really great read on The Last of Us. I'd quote from it, but there's really not a representative paragraph. You should just read the whole thing.
    You really should just read the whole thing, but I particularly liked his paragraph about the extremely difficult challenge of avoiding (forgive me) ludonarrative dissonance, i.e. the "my hero is a sociopath" problem.

    If it doesn't quite make the case that intense character studies can breathe comfortably within the psychologically airless confines of the action-oriented video game, this is not due to any flaws of execution on its part. There can be no question that the action-oriented video game has inherent dramatic limitations, many of which stem from the audience's expectation of psychological realism in the face of situations like, say, stomping off the face of a fungal zombie that are, by definition, beyond the parameters of human experience. This is where any discussion of games-as-narratives hits a nasty patch of ice. Video games give their players a prescribed number of actions, a rule set, and obstacles that can be overcome only by expressing those actions within that rule set. No narrative can function within such artificial constraints without bumps and tears and weirdnesses, particularly if the game's rule set involves fighting or shooting people. If it's incredibly hard to depict believable reactions to experiences few human beings have ever faced, it's probably impossible to depict believable reactions to experiences no human being has ever faced being repeated once every few minutes for 15 hours.

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