Thread: League of Legends: Official Thread

  1. #1111
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    I feel bad for Jiji. Him + 4 randoms vs us with chaox master of lol and reidan :X

  2. #1112
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    You sure it's Jiji? Or else that was a really short game as expected :)

    -edit- Nvm, you obviously posted once it was over ;)

  3. #1113
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    Quote Originally Posted by AaronSofaer View Post
    What the hell is Tryndamere, and why did he just balls-out rape my team with Undying Rage, critting us for 600+ a swing?
    One of the most broken champs in the game and an obnoxious pub/noob stomper.

    He basically hardcaps any game he is in at about 40 minutes. If he's not on your team and you don't win before about 40 minutes then you're screwed.

  4. #1114
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    Quote Originally Posted by AaronSofaer View Post
    What the hell is Tryndamere, and why did he just balls-out rape my team with Undying Rage, critting us for 600+ a swing?
    http://leagueoflegends.wikia.com/wik...Barbarian_King

    Battle Fury (Innate): Tryndamere has a base 10% critical strike chance and it increases by 0.4% per 1% health he is missing.

    (Passive): Whenever Tryndamere kills a unit or critically strikes, he gains 5 attack damage and increased critical strike damage for 15 seconds (max 8 stacks). Killing a unit or critically striking while not Bloodlusted applies 2 stacks instead of 1. (Active): Tryndamere consumes his Bloodlust stacks, restoring health.


    (Active): Tryndamere becomes immune to death for 5 seconds. During this time, his abilities have no cost and he gains Bloodlust stacks. This move is usable when stunned, silenced and suppressed.

  5. #1115
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    He basically hardcaps any game he is in at about 40 minutes. If he's not on your team and you don't win before about 40 minutes then you're screwed.
    only if you have bluemax on your team, else he is easily CCed.

  6. #1116
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    Well, okay, that explains it.

  7. #1117
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    http://leagueoflegends.wikia.com/wiki/Turret

    if that's correct.

    Turret Range Base HP Base AD Gains 6 AD every: AD Caps at:
    Outer Tower 1000* Various 152 1 min at each :40 second mark. 200
    Inner Tower 1000* Various 197 1 min starting at 7:00 mark. 263
    Inhibitor Tower 1000* Various 210 1 min starting at 16:00 mark. 330
    Nexus Tower 1000* Various 115 1 min at each :40 second mark. 343
    Nexus Obelisk 1000* 9999* 999 N/A N/A

  8. #1118
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    Also, yeah, the wikia is great, and you should go there to lrn when you have questions about a specific champ's abilities.

  9. #1119
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    Ah, so there's a cap. That's why I didn't nothing triggered for me, that's pretty cool thanks Idrisz.

  10. #1120
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    Quote Originally Posted by Chiffy View Post
    I feel bad for Jiji. Him + 4 randoms vs us with chaox master of lol and reidan :X
    That's a fucking imba matchup if I ever saw one.

    You know I watch these streams and it amazes me that people like 'a Lilac' and 'shadowXkiller' and 'BellaFlica' are playing in games on Rain Man's team. The ELO system seems to be able to drag up these players that really lack positioning comprehension. Out of the dozens of thousands of ranked games that go on, the system is bound to pull up players who don't actually make a difference, it's weird. It's not that they're bad at their specific champs either, it's that they do stupid shit at the worst times.

    Unfortunately for you I think it's gonna take a couple hundred more games of dealing with that until breaking through the super high bracket. You're easily better than 2/5 of the people that are in these 2200+ games.

    edit: And 'a Lilac' facechecks a bush (as Fiddle) that has late-game Morde, Akali, and Kassadin in it. It's that bush in the middle edge of the jungle right outside the wall.

    That's one of those situations where teams should utilize player psychology to understand that when the enemy is coming through your jungle in the end-game, they're going to take a pretty predictable path through some bushes. I wish those moments would happen more in our games.

  11. #1121
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    a Lilac is a good player.

  12. #1122
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    He was alright after he figured out how Fiddlesticks works in teamfights.

  13. #1123
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    I don't play Fidd and don't see him much - what does he do, hide in a bush, pop out with ult, throw silence birds around, then fear and drain a carry?

  14. #1124
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    Used to, now he can fear you and ult before you come out of it.

  15. #1125
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    I can't imagine that works in a teamfight though. I would think he'd get dogpiled as soon as people see him channeling.

  16. #1126
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    Quote Originally Posted by Nathan Phoenix View Post
    I can't imagine that works in a teamfight though. I would think he'd get dogpiled as soon as people see him channeling.
    If he's smart, you don't see him channeling? The ult has a built in flash, and most fiddles pack flash as well, so you can move quite a distance as your ult pops. There's a number of convenient places on the map like wraiths, where you can pop over the wall and be near the tower. Bait team into tower dive, CAW CAW YOUR FUCKING DEAD.

  17. #1127
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    He was talking about what mcknight said, which was that he can fear you and then ult and you can't do anything about it.

    Quote Originally Posted by Kirian View Post
    I once hit a TF with Jax's ult proc. as he TPed and he arrived at his fountain then died. You can also see this if you hit someone with Janna's elemental thingy (W? The little bird that slows people) as they TP out- it'll follow them to their fountain.

    The Blitz grab just happens to be a rather amusing one.
    Also nocturne; Idris ulted to a shen who was ulting. He went where Shen went. Jarvan could potentially exhibit the same behavior, as anyone who's flashed before his ult landed would attest.

    Probably tons more.

  18. #1128
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    http://riot-web-static.s3.amazonaws....u2/eu2-map.jpg


    They could of atleast put the french on a sever seperate from the east and west


    :(


    Also : http://eu.leagueoflegends.com/eu-platform-split-faq
    Last edited by l0lh3h3; 06-29-2011 at 10:31 PM.

  19. #1129
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    So the best way to deal with raging bads on your team: Updating everyone on their current score.

    /all 1/9/3

    So delicious. That made up for a 40-minute loss.

  20. #1130
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    Quote Originally Posted by maxle View Post
    He was talking about what mcknight said, which was that he can fear you and then ult and you can't do anything about it.
    Probably tons more.
    In mcknight's case, he's going to do that to you in lane 1v1, where you can't interrupt the ult. It's funny how tweaking the activation time by 1/2 a second really changes what the champ can do.

  21. #1131
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    They really should swap Nordic with France.

  22. #1132
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    Dumbest fucking game in the history of ever. They had our nexus down to 1.xk hps at one point. There were, I think, three separate occasions when we were certain we'd lost. It was a long, arduous cycle of winning a teamfight, pushing, dying, getting pushed, winning, pushing, repeat. Hell, somebody who shall remain nameless got caught when we checked baron and then, uh, we won a 4v5 in our base. Just fucking bizarre, all the way through.

  23. #1133
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    I would like to take credit for saving our Nexus.

    I don't even remember who got caught. Bunny?

  24. #1134
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    Which one of all the times someone got caught? if its the one after they got baron it was me getting caught.

  25. #1135
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    got wrangled into playing support the other day, when doing my usual masochistic "hey, let's play with Mcknight and jim and the rest, I'm sure it'll be a nice relaxing game where noone will be either fucking annoyed at the bad player".

    How does this work, exactly? From what I could read and hear in that game, supports get piddly amounts of gold and have to spend it all on gp5 items? so is EVERY game philo, boots, hog, kage, game over, with spare change going to wards? How does item selection for supports work? If it matters at all, my support of choice is taric.

  26. #1136
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    Supports follow the carry around and facilitate their initiations so that they can slaughter people, and then escape with your help if things get hairy.

    That mostly depends on your skill, and Philo stone allows you to regain your health and mana while traveling with your carry buddy. You get gold from that and assists.

  27. #1137
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    yeah, I know what they're supposed to do, I wanted to know about purchases specifically. Thanks though.

  28. #1138
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    EU server split? Finally I'll be able to play?
    WHEN?

  29. #1139
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    Quote Originally Posted by Abilio Carvalho View Post
    got wrangled into playing support the other day, when doing my usual masochistic "hey, let's play with Mcknight and jim and the rest, I'm sure it'll be a nice relaxing game where noone will be either fucking annoyed at the bad player".

    How does this work, exactly? From what I could read and hear in that game, supports get piddly amounts of gold and have to spend it all on gp5 items? so is EVERY game philo, boots, hog, kage, game over, with spare change going to wards? How does item selection for supports work? If it matters at all, my support of choice is taric.
    McK's rule of thumb is no gold/5 items after 15 minutes (as they don't pay for themselves after that.) You'd have to see how well we're doing to decide if you'd get a 3rd /5 item (kage), but in most games you wouldn't want to get it.

    Taric is really nice with an aegis of legion, which combined with his shatter aura and ultimate give the whole team phys damage, healing, and increased defenses.

    As long as you play reasonably safe, getting an oracle is also quite good on Taric. Roam around our side of the map once you do, and sweep away their wards in our jungle and river (and place aggressive wards on river or on their red/blue to further the advantage.) The advantages we get by removing their map site, plus the 25 gold you get for wards make us all happy - just tell bot lane that you're going to ward sweep before you do, so they know to play defensive for a bit.

  30. #1140
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    Quote Originally Posted by Abilio Carvalho View Post
    got wrangled into playing support the other day, when doing my usual masochistic "hey, let's play with Mcknight and jim and the rest, I'm sure it'll be a nice relaxing game where noone will be either fucking annoyed at the bad player".

    How does this work, exactly? From what I could read and hear in that game, supports get piddly amounts of gold and have to spend it all on gp5 items? so is EVERY game philo, boots, hog, kage, game over, with spare change going to wards? How does item selection for supports work? If it matters at all, my support of choice is taric.
    You can skip gp5 entirely if you like (or just get one early) and grab like double dorans ring and build tanky. You should get enough gold from kills and assists in low level games (and by this I mean anything that isn't like Dreamhack lvl competitive 5s) that you are fine enough with this. Gp5 is only absolutely necessary in games like that where there is like one kill in the first 20mins. It will make you feel stronger earlier and will definitely aid you in the laning phase, etc.

    And for what it's worth, I didn't think you did bad at all. You shouldn't be so hard on yourself :(

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