If you're having issues with performance make sure you turn off Ambient Occlusion especially if you have an older vid-card.
And there will be a day 1 patch later today.
Technical hiccups aside (and the note above about something being disabled makes me nervous that this was pushed out a bit early), I'm more interested in hearing whether SOTS2 is a more complete initial game then SOTS apparently was. In other words, is it tactics heavy/strategy light like the first game was a release, where they will add through the expansions?
Interested to hear impressions. Somebody should do an launch day AAR. ;-)
No tutorial. No manual.
Oh no, I hate it when it does the first-time set up every time you launch. Is it really doing that? If so, it's a Steam issue. I remember a game I recently bought doing the same thing and there was a solution to fix it by removing a folder/files but I can't for the life of me remember what it was.
500 points a smiley face sticker to the one who first organizes SotS 2's tech similarly to how the tech in the original is organized here: http://chariot.nickersonm.com/ANY_TechTree.html
Well, the offset can be worked around by clicking the windows Maximise button. Seems they are just confused about the resolution until you reset it. Doesn't affected the window except for sorting out the buttons.
Next problem, go into options but you can't change anything...
As you can see from the music bar, you can move the sliders and it remembers it but you can't change any of the graphics options. Is this just me, or are others seeing the same?
I've seen similar reports in other forums.
I like that the only word is "No."
It's like: "Options?" and the game is like: "No."
So did the huge pre-emptive apology letter about how they're going to keep working on the game, promise! raise a really fucking huge red flag to anyone else?
DISCLAIMER: I want this game to be good.
Beta testers have been playing this for a couple weeks (see Rorschach's post RE: ambient occlusion), so something's definitely wrong with the Steam version.
Just got confirmation that the current version on steam is an older build and the latest is uploading to Steam now. Everyone should get an update soon.
They seem very common tho now, i remember some other big release not long ago had the same problem of steam releasing an older version.
I dont see any Campaign, and I dont have any scenarios....uhhhhh?
I also seem to have made the mistake of changing my options to 1920x1200...the UI breaks, and fonts become illegible.
Reserving all judgement until I get this update. But it sure is much prettier than the first.
Ah, so it's inability to go fullscreen on my system is also an older build issue? Or did anyone find out how to circumvent this?
It was Dead Island, steam gave everyone a beta developer build, so it was really glitchy and let you noclip everywhere. I'll be buying this if the proper build from today is playable at all, Kerberos have always been really good about supporting their products.
You're thinking of Dead Island.
And the "apology letter" was this.
Alt+Enter is a standard force fullscreen, any luck with that?
Putting this one on the back burner, too many day one issues to put up with.
I'm an hour in and still haven't left the ship design screen. Cruisers are... majestic looking. They were rather throw-away in SOTS1, but my morrigi drone cruiser is bristling with guns and fun of modules of unknown purpose... Rorschach, can you give me a hand? :)
Design screen.
Auxillary Fission? Fusion? Reflux furnace?
Point Defense? Caravan? Hannibal? Semper Fi? Camel? What are these components?
Holy crap this is a different beast than the original.
And those components, yes I don't have any good info on them ingame, I guess the manual is my only hope?
Hit the ? sign on the bottom right and it will give a description im sure.
Those are modules you use to fine tune your designs beyond choosing Sections. A Camel module isn't going to give you as much supply as the Supply section, but it'll increase your time-on-target. All modules cost money and construction so don't go crazy if you need a cheap ship built fast.
- Point Defense - Adds some small turrets
- Camel - Adds Supply
- Caravan - Adds Crew and a little Supply
- Semper Fi - Adds Marines (boarding defense) and a little Supply
- Hannibal - Adds an escape pod for your Admiral
I'm not too sure on the effect of the engine modules and there's more modules you unlock through researching techs.
Don't forget to check out your ship and try out some weapons in the Test Weapons screen.