Thread: Sword of the Stars II (Or another 4X space game I will probably buy)

  1. #421
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    If you're having issues with performance make sure you turn off Ambient Occlusion especially if you have an older vid-card.

    And there will be a day 1 patch later today.

  2. #422
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    Quote Originally Posted by Gryff View Post
    Initial impression not great with these graphics. All the options are offset.

    It's never a good sign when devs are pulling an all-nighter the night before the launch of a single-player game. *sigh*

  3. #423
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    Technical hiccups aside (and the note above about something being disabled makes me nervous that this was pushed out a bit early), I'm more interested in hearing whether SOTS2 is a more complete initial game then SOTS apparently was. In other words, is it tactics heavy/strategy light like the first game was a release, where they will add through the expansions?

    Interested to hear impressions. Somebody should do an launch day AAR. ;-)

  4. #424
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    No tutorial. No manual.

  5. #425
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    Quote Originally Posted by Gryff View Post
    *Grump* Also every time I rerun the thing it has the do the first time set up routine again.

    Makes it hard to try different options to sort the graphics. Maybe I will give this a week to settle.
    Oh no, I hate it when it does the first-time set up every time you launch. Is it really doing that? If so, it's a Steam issue. I remember a game I recently bought doing the same thing and there was a solution to fix it by removing a folder/files but I can't for the life of me remember what it was.

  6. #426
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    500 points a smiley face sticker to the one who first organizes SotS 2's tech similarly to how the tech in the original is organized here: http://chariot.nickersonm.com/ANY_TechTree.html

  7. #427
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    Quote Originally Posted by Woolen Horde View Post
    It's never a good sign when devs are pulling an all-nighter the night before the launch of a single-player game. *sigh*
    Well, the offset can be worked around by clicking the windows Maximise button. Seems they are just confused about the resolution until you reset it. Doesn't affected the window except for sorting out the buttons.

    Next problem, go into options but you can't change anything...



    As you can see from the music bar, you can move the sliders and it remembers it but you can't change any of the graphics options. Is this just me, or are others seeing the same?

  8. #428
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    I've seen similar reports in other forums.

    I like that the only word is "No."

    It's like: "Options?" and the game is like: "No."

  9. #429
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    Quote Originally Posted by drish311 View Post
    Oh no, I hate it when it does the first-time set up every time you launch. Is it really doing that? If so, it's a Steam issue. I remember a game I recently bought doing the same thing and there was a solution to fix it by removing a folder/files but I can't for the life of me remember what it was.
    After the fourth or fifth time it happened I clicked on cancel and it hasn't happened again. Don't know if this is related to the other problems I am seeing though.

  10. #430
    Account closed Mad Chester
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    So did the huge pre-emptive apology letter about how they're going to keep working on the game, promise! raise a really fucking huge red flag to anyone else?

    DISCLAIMER: I want this game to be good.

  11. #431
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    Beta testers have been playing this for a couple weeks (see Rorschach's post RE: ambient occlusion), so something's definitely wrong with the Steam version.

  12. #432
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    Quote Originally Posted by Angrycoder View Post
    No tutorial. No manual.
    The "?" buttons in the lower right corner will give you overviews of the screens. Dunno why Steam doesn't have the manual yet.

    I'm happy to help with any specific questions.

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  14. #434
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    Just got confirmation that the current version on steam is an older build and the latest is uploading to Steam now. Everyone should get an update soon.

  15. #435
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    Quote Originally Posted by Rorschach View Post
    Just got confirmation that the current version on steam is an older build and the latest is uploading to Steam now. Everyone should get an update soon.
    Sure, that makes everyone feel a lot better. "Oops, we sent them the wrong version! Honest, the next one is way better!" Shades of Elemental anyone? ;-)

    (I'm just joking, but these kind of comedy of errors launches are always entertainng.)

  16. #436
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    Quote Originally Posted by James Johnson View Post
    So did the huge pre-emptive apology letter about how they're going to keep working on the game, promise! raise a really fucking huge red flag to anyone else?

    DISCLAIMER: I want this game to be good.
    Does this apology letter appear when starting the game or was it an email?

  17. #437
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    They seem very common tho now, i remember some other big release not long ago had the same problem of steam releasing an older version.

  18. #438
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    The UI in several in-game areas has gotten much nicer (Note the pre-game menu stuff like graphics options is rough).



    Lots of information available. Drone is currently equipped with gauss cannos, I'm selecting UV lasers and it's bringing up a nice comparison between the two.

  19. #439
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    I dont see any Campaign, and I dont have any scenarios....uhhhhh?

    I also seem to have made the mistake of changing my options to 1920x1200...the UI breaks, and fonts become illegible.

    Reserving all judgement until I get this update. But it sure is much prettier than the first.

  20. #440
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    Ah, so it's inability to go fullscreen on my system is also an older build issue? Or did anyone find out how to circumvent this?

  21. #441
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    It was Dead Island, steam gave everyone a beta developer build, so it was really glitchy and let you noclip everywhere. I'll be buying this if the proper build from today is playable at all, Kerberos have always been really good about supporting their products.

  22. #442
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    Quote Originally Posted by Sarkus View Post
    Sure, that makes everyone feel a lot better. "Oops, we sent them the wrong version! Honest, the next one is way better!"
    Sorry man, just telling you what I know.

  23. #443
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    Quote Originally Posted by MrCoffee View Post
    They seem very common tho now, i remember some other big release not long ago had the same problem of steam releasing an older version.
    You're thinking of Dead Island.

    And the "apology letter" was this.

    Alt+Enter is a standard force fullscreen, any luck with that?

  24. #444
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    Quote Originally Posted by James Johnson View Post
    So did the huge pre-emptive apology letter about how they're going to keep working on the game, promise! raise a really fucking huge red flag to anyone else?

    DISCLAIMER: I want this game to be good.
    At least they wrote an apology letter this time, instead of lashing out at their customers and calling them all idiots like they did at the Sword of the Stars 1 release.

  25. #445
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    Quote Originally Posted by YourConscience View Post
    Ah, so it's inability to go fullscreen on my system is also an older build issue? Or did anyone find out how to circumvent this?
    Alt-enter doesn't do it for you? Works for me.

  26. #446
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    Putting this one on the back burner, too many day one issues to put up with.

  27. #447
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    I'm an hour in and still haven't left the ship design screen. Cruisers are... majestic looking. They were rather throw-away in SOTS1, but my morrigi drone cruiser is bristling with guns and fun of modules of unknown purpose... Rorschach, can you give me a hand? :)

    Design screen.

    Auxillary Fission? Fusion? Reflux furnace?

    Point Defense? Caravan? Hannibal? Semper Fi? Camel? What are these components?

  28. #448
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    Holy crap this is a different beast than the original.

    And those components, yes I don't have any good info on them ingame, I guess the manual is my only hope?

  29. #449
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    Hit the ? sign on the bottom right and it will give a description im sure.

  30. #450
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    Those are modules you use to fine tune your designs beyond choosing Sections. A Camel module isn't going to give you as much supply as the Supply section, but it'll increase your time-on-target. All modules cost money and construction so don't go crazy if you need a cheap ship built fast.

    • Point Defense - Adds some small turrets
    • Camel - Adds Supply
    • Caravan - Adds Crew and a little Supply
    • Semper Fi - Adds Marines (boarding defense) and a little Supply
    • Hannibal - Adds an escape pod for your Admiral


    I'm not too sure on the effect of the engine modules and there's more modules you unlock through researching techs.

    Don't forget to check out your ship and try out some weapons in the Test Weapons screen.

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