Dominions 2 gold
Man, that was some quick development, wasn't it? How long was the game in development?
I'm interested in this one. I didn't really play the first, but I know it was well-regarded.
Re: Dominions 2 gold
Me too, ME TOO!!! Maybe I can cure my current gaming lethargy with this one. Mmmmm gameplay...mmmmm.
Originally Posted by Mark Asher
I just ordered it. Now waiting for late November.
If they haven't improved the interface, I'll be very unhappy.
The demo is out. I hope you'll like it. It is downloadable from http://www.shrapnelgames.com/Illwinter/d2/6.htm . If anyone has any questions I'll be happy to answer them.
Yippee! Couldn't you have finished it before this past weekend though? :wink:
Wow the game looks cool... the screenshots remind me of Birthright!
The demo is out BTW, it's on our website
Birthright came out 6-7 years ago. You're not exactly lavishing praise on the game. :)
Originally Posted by mtkafka
I'm glad they got rid of the wonky map colors. It looks pretty good, and I recognize some of the unts from the first game.
I put some time into the original, but burned out on the lack of diplomacy. I'm not real keen on multiplayer, so that aspect doesn't interest me.
It was an interesting take on empire-building strategy games, though. Building your Pretender(?) and the spell research and item construction aspects were a lot of fun.
I downloaded the demo and I admit that I am stupid and have no idea how to play. However, the fact that you can play as R'lyeh means I will purchase the game and master it once I have a manual. Thank you for this delicious hook that I cannot resist.
Shhh! The big darling is sleeping. Ever look at him and wonder what he's dreaming about?
Originally Posted by Angie Dietrich
"There's something wrong with this scroll. It just says 'Hastur, Hastur, Hastur', over and over again."
Originally Posted by Bub, Andrew
I've tried the demo- a warning that it only has a limited number of turns would have reduced my surprise at the game abruptly ending.
Otherwise, it's more of the same with easier controls, which is a good thing. A few questions though-
I read in the tip of the turn that there is a way to track which provinces have been searched for magic sites. It flashed by too quickly to read it all and I can't find anything which looks like it does the job. What is it?
If I remember, building forts allows resources to be drawn from neighbouring provinces. Is there a down side to building a fort in every province?
Is there any sort of diplomacy with the AI or are all parties immediately at war?
On the top of the main screen, at the lower left hand corner of the info box (the box with province name income tax etc.) there will be a row of color coded numbers, each number representing the value in a particular magic path posessed by the mage that searched the province. If you have not searched the province no color coded numbers.
Originally Posted by Peter Frazier
The cost and you also will not recieve resources to a castle from a neighbouring province containing a castle. So if you can build a particularily valuable unit in a province you might want to avoid building castles in neighbouring provinces.
The AI will most often keep the peace until he runs out of easy bordering independents. At that point it might attack one of its neighbour. The AI will also consider you at war if you attack one of its provinces, if you and the AI do not have any skirmishes for a few turn it will cease considering you at war. If you kill the AIs pretender, he will consider you at war for the whole game. So it is not any diplomacy as such, but the AI wil respond to your actions.
I hope this one is a bit easier to learn. The curve on the first one, combined with the fact that I couldn't tell the units apart by sight, kept me from enjoying it (or even playing past the demo). I usually love this sort of game, with the depth and options, etc. But the first one felt like learning an unintuitive version of excel.
What's the asking price on this one? And does it come with a (good) printed manual?
44.95 plus shipping. I believe the manual comes in around 150 pages.
If you are like me and just can't get enough of the amazingly awesome game music (medieval music performed on period instruments by a husband/wife group named Falsobordone) in Dominions II, then you can go here and read about them and their music and find links to their music and buy their music.
Also, if you read Swedish, you can read this page:
Let's see THESE guys get nominated for Best Game Music!
Thanks for the tip,Bruce.I agree,the music is great,probably my favorite since Tiller's 'Campaign 1776'.
Is there a tutorial for the demo? I have no idea what I am doing. I remember being able to make people research spells in the first game, but I can't figure it out in this one.
World's End Supernova
Robert, you have to give your mages orders to research while they're in a province with a lab. This will give you points to allocate among the various schools with your slider bars.
I really wish Illwinter had done a better job of documenting the demo, since I can imagine a lot of casual players being turned off by the level of detail, even though Dom II is miles and away more accessible than Dom I. I think there's a sticky post at the top of Shrapnel's forums that should be helpful for new players. Just a sec...
Dom newbies with the demo should go here:
We're planning on releasing an updated demo with additional help for newcomers to the series. Sorry for the inconvenience.
Yay! I tried the original but found it too cryptic.
If anyone is interested and living in California you have a chance to see them, Falsobordone will be visiting.
CONCERT WITH SCANDINAVIAN MEDIEVAL AND TRADITIONAL MUSIC
Swedish Early Music Ensemble “Falsobordone”
Parish Hall, St Alban's Church
1501 Washington Street, Albany
Friday November 21st, 8.00 PM
Admission: $ 15 / $ 12
Or go to:
for some more info
That's good. You publishers take careful aim and shoot yourselves in the foot with crappy demos. Just ask yourself what Scott Miller would do -- and no, I don't mean go to the nudie bar every Thursday night with George Broussard to do research for DNF. (I don't really know what Scott would do, but I felt like getting a dig in because he's a millionaire and I'm not.)
Originally Posted by rdarnese
While on that, I have finally found the time to try it out after having it installed since day one. Now I am thinking I should wait for the newer "training wheels" version.
Originally Posted by Mark Asher
Any ETA? And thanks.
Can I just put in an advanced request (as someone who has preordered the game) for people to line up for a PBEM game? I never tried it for Dominions 1, but I'm eager to try it for this game. (People with advanced strategies like sneaking around my rear territories with hidden Human animal armies need not apply). People who suck at the game are especially welcome. :wink:
That sounds like quite a bit of fun, I'd be up for that. I played Dominions 1 a lot but never against other humans. I just liked the satisfcation of squishing the weak AI. I'm sure advanced human players would steamroll me.
Originally Posted by Peter Frazier
Dibs on Pythium
OK, I didn't want to pollute the Geryk pre-release Multiplayer plan thread so this one has been ressurected. Having not played Dom I, I have estimated that I will be ready for a multiplayer game of this about the time Howard Dean is running for his second term (read: never).
I am ever so anxious to enjoy this one, but the 78 word quick start guide is way too complex. Any other new fellers want to help a brotha out as to how he/she is finding his/her way. So far, I have done a lot of clicking. I am planning on following the advice found at the above link to the Newbie Crutch Guide, however, I am also curious how the rest of you wrestled with all of the shit crammed into this one when starting out.
I'm with you Tyjenks. I got nowhere with the demo, but I'm ready to buy the game based on the buzz from the QT3 strategy mandarins. Maybe we should set up a newbie game? I'm willing to host.