
Originally Posted by
lesslucid
Well, I'd say that criticism exists on a continuum, from specific to abstract. Some criticism is specific to just one game, but other criticism puts multiple games in context of their genre or talks about the general design features that certain games have in common, or try to understand what the appeal of a whole genre is. The more abstract stuff isn't a totally different beast, it just works within differently defined boundaries. If you're interested in games, then thinking about games in a more general way is likely to be interesting too. And while erik's article about terrain isn't specifically a recommendation for or against game X, if what he says about Tactics Ogre strikes me as interesting enough, I may well end up playing it, and thinking about it & enjoying it in a different way than I would have if I hadn't read his article.