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Thread: The Magicka thread

  1. #511
    New Romantic
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    Quote Originally Posted by Fenris99 View Post
    Being as I got stuck and couldn't finish the original game due to difficulty, I'm not going to be paying for DLC.
    Were you playing with friends?

  2. #512
    Mad Chester
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    Quote Originally Posted by lordkosc View Post
    Were you playing with friends?
    Nay, I play solo.

    The only game I play online is L4D2

  3. #513
    World's End Supernova
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    Quote Originally Posted by KevinC View Post
    That is far more awesome of a concept that I could have ever come up with for Magicka DLC. Consider it purchased already.
    I dunno.

    Magicka: New York City would be pretty awesome as well.

  4. #514
    Mad Chester
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    Quote Originally Posted by Fenris99 View Post
    Being as I got stuck and couldn't finish the original game due to difficulty, I'm not going to be paying for DLC.
    There were a few parts where I died over and over (especially the ski free yeti part), but I was always able to get past. I thought it was relatively easy overall. How/where did you get stuck?

    Also, magicka: vietnam sounds great to me. I didn't get a whole lot of time out of magicka but it was a blast. I'll definitely pick up vietnam.

  5. #515
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    Magicka is fun explody chaos, but I suck at combos and just can't do them fast enough to make any significant progress. However, I love the concept, appreciate the many patches and get a kick out of the Devs, so I will continue to support their efforts.

  6. #516
    World's End Supernova
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    I'll likely get this DLC just for the concept alone, and can I just say...I love the music from the trailer...

  7. #517
    Mad Chester
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    Quote Originally Posted by Naeblis View Post
    We have to remember that three of them (Paradox, DICE, and the Magicka developer guys) are all sweden.
    Plus Minecraft, Love, Just Cause 2. Whats going on in Sweden thats cultivating such an awesome game development scene?

    Tony

  8. #518
    Hustle
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  9. #519
    World's End Supernova
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    Quote Originally Posted by Tony M View Post
    Plus Minecraft, Love, Just Cause 2. Whats going on in Sweden thats cultivating such an awesome game development scene?
    They seem to be less grim than developers in the former USSR. (But I love them too!)

  10. #520
    Account closed How To Go
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    The buggy launch pretty much killed Magicka for me but I was hoping to get some co-op in with semi-random strangers. Meaning you guys.

    Anyone up for crossing the beams?

  11. #521
    New Romantic
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    I would be, I still have to finish the game (got stuck at the yeti level). Send me a PM on steam if you see me.

  12. #522
    Mad Chester
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    The expansion promises to be "even harder". For someone who couldn't even finish the original game because of difficulty, this means "no buy".

  13. #523
    Spinning Toe
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    Quote Originally Posted by Kalle View Post
    The buggy launch pretty much killed Magicka for me but I was hoping to get some co-op in with semi-random strangers. Meaning you guys.

    Anyone up for crossing the beams?
    I haven't been on much, but feel free to ping me as well

  14. #524
    Der Schulde How To Go
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    Quote Originally Posted by Fenris99 View Post
    The expansion promises to be "even harder". For someone who couldn't even finish the original game because of difficulty, this means "no buy".
    Link?

  15. #525
    Mad Chester
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    Quote Originally Posted by Naeblis View Post
    Link?
    I misread it.

    What they actually advertise is " Magicka: Vietnam also contains a new survival challenge map with increased difficulty in direct response to the request from the community."

    I'm baffled that anyone thinks it needs "increased difficulty". I must be old and slow. or something.

  16. #526
    Goodluck!!
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    Well, magicka difficulty varies greatly with the amount of players. The later chapters of magicka solo are indeed difficult. The same chapters with 3 or more competent players are quite easy. Same for the challenges.

  17. #527
    Mad Chester
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    Well I wish it would scale with number of players or something. As it is I got stuck early and gave up. Or it needs an "easy mode" for people like me.

  18. #528
    Goodluck!!
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    Well, with smart/efficient spell use most chapters are easy solo too. It is mostly chapter 11 that is really difficult solo. The end of chapter 6 can be difficult too.

  19. #529
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    Quote Originally Posted by Netriak View Post
    Well, with smart/efficient spell use most chapters are easy solo too. It is mostly chapter 11 that is really difficult solo. The end of chapter 6 can be difficult too.
    There are a couple of bad guys who can kill you instantly, it's when i mess up, get caught and killed, and then am forced to replay a section that I give up. It was also a shame that my buddies machine was too slow to play the game, so I never got to play co-op.

  20. #530
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    Quote Originally Posted by Fenris99 View Post
    Well I wish it would scale with number of players or something. As it is I got stuck early and gave up. Or it needs an "easy mode" for people like me.
    Agreed. The SP is just not balanced at all.

    I know, I know. "Stop buying co-op games if you're only going to play SP!" I don't expect perfect balance in this situation, but at least L4D is playable solo.

  21. #531
    Mad Chester
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    I beat magicka solo. Only the last area (with the yetis) is particularly hard. I found most of the game very easy and enjoyable. It's not a game for those who can't stand dying.

  22. #532
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    Quote Originally Posted by rossm View Post
    I beat magicka solo. Only the last area (with the yetis) is particularly hard. I found most of the game very easy and enjoyable. It's not a game for those who can't stand dying.
    Aside from a few aggravating areas, I had fun and beat the game solo as well.

  23. #533
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    Quote Originally Posted by Kalle View Post
    The buggy launch pretty much killed Magicka for me but I was hoping to get some co-op in with semi-random strangers. Meaning you guys.

    Anyone up for crossing the beams?

    Hop onto Mumble or message me via steam, names Morberis in both.

  24. #534
    Mad Chester
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    Kat and I finished this game last night. Paradox really nailed that basic mechanics. Getting your spells ready can be challenging sometimes, but that is part of the fun. My only issues with the game is that it is too easy to be 1-shotted and the buggy gauntlet that would not let you heal even after you had dropped it. Being juggled is never fun, and not being able to heal after being revived just made it worse. I'm trying to get my brother-in-law to pick it up so we can get some 4 player action going. I'm very glad my wife decided to buy it.

  25. #535
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    Quote Originally Posted by Fenris99 View Post
    Well I wish it would scale with number of players or something. As it is I got stuck early and gave up. Or it needs an "easy mode" for people like me.
    Hold down shift and spam every key you can reach and right click. Destroys everything.

  26. #536
    Spinning Toe
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    Having a blast with the Vietnam DLC.

    Do not expect a full blown campaign tho. It is just two bonus challenges with new spells/weapons/mobs.

  27. #537
    Der Schulde How To Go
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    But.. i suppose it does have a new set of levels in Vietnam??

  28. #538
    Spinning Toe
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    One of the new challenges is a mini-level with scoring. I suppose that counts. Like I said, do not expect a full blown DLC with story/progression/etc.
    Last edited by thinkingork; 04-12-2011 at 01:31 PM.

  29. #539
    Neo Acoustic
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    I expected that. Damn.

  30. #540
    Spinning Toe
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    Quote Originally Posted by Squee View Post
    I expected that. Damn.
    I thought it would be a bit more, too... seems like they're offering a tenth* of the original's content for half the price.

    Those who bought it: does it seem anemic? Or am I being too stingy with my $5?

    *made up math FTW.

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