
Originally Posted by
Enidigm
What has impressed me about Civ 5 are the interesting random maps, and i've been left to wonder how much this has to do with the silent thematic bonus of "start bias"? Unlike previous Civ games, Civ 5 is unafraid to throw you into an all Plains, or all Woods, or all Desert region and leave you to sort the situation out, and it seemed previously there were very few variations on a regional scale for fear of starting players in an inhospitable area.
Also there is something going on with the terrain palates, but i'm not sure if it's linked to the starting Civ, or to the random map type, or if it's just selected at random. Sometimes the grassland greens are much greener than at other times, and the plains browns are more orange than others. Also, i'm playing a game with an "autumnal" look with brown, instead of green, trees everywhere.