I think you may have played a different build than me Tom. I've unlocked Age III and almost Age IV as the Egyptains without repeating a single mission or even running a single mission with the Blue Circely Arrow on it. There have always been new story missions and challenges for me to partake in. Sure defending the Pyramids was a bit repetitive, but it got harder each time, a big enough increase in difficulty that my strategy needed to completely change for the final challenge. I also got some sweet purple tools for my workers :D.
So far I've had at least 3 story archs probably more. Helping one general dominate the Nile, helping another general expel a competing CiV, and helping the Prince.
I'd be interested to know if anyone has felt they had to grind except Tom?
*edit - misread your post :(
I haven't found AoEO locking out of units in campaign substantially worse than SC2 not allowing me to make battle cruisers or tanks early on. This isn't a standard RTS and while locking out units may be annoying for folks that just want to get in and skirmish, it just isn't for the target audience the game is gunning for. I never understand why people would fire this up for competitive RTS instead of SC2, my guess is the competition is much weaker here :D.



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