
Originally Posted by
FieryBalrog
I want to also add, I was hoping for some more differences between the civs and some more units. There are some random differences between Greek and Egyptian- archers vs slingers, battering rams vs siege towers, etc, but as you can see its mostly different versions of the same unit type. I guess the Egyptians have a more priest-heavy game as well.
There's a lot of cool units and things that I would have expected from Age of Empires II, even if you can't get exact analogues due to historical eras. For example, I don't see any Castles in the tech tree, or an equivalent from the era- like a Fort or something. I also wish they went a bit more all-out with stuff like walls and towers and so on because a lot of the appeal to me is the base building aspect of a game like this. Combat is pretty bog-standard "attack-move".
Speaking of which, is there a reason the "RIGHT-CLICK TO COMPLETE THE ATTACK MOVE" comes up every single time I press the A-key to use that command? I don't need that reminder every single time, really I don't.