Thread: Minecraft! (single player dwarf fortress)

  1. #1651
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    Quote Originally Posted by DocLazy View Post
    You may want to hack in some grass blocks if you want any animals to spawn.
    Hacking? I'm insulted. I'm currently building a stepcase down the side of the mountain and getting the grass to grow all the way down, and then across to my lawn.

  2. #1652
    Spinning Toe
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    I made some changes to the survival challenge map:

    -Replaced dirt and gravel in western wall with sand and clay, so we no longer need to go to the surface.

    -Added the walk of shame from spawn to the garden, to make it a little bit easier when you die.

    I still can't get the damn spawn to work properly, so the walk of shame will have to do for now.


    http://www.mediafire.com/?hu4dha6tw6sjcll
    Last edited by DocLazy; 09-23-2010 at 04:04 AM. Reason: Added link

  3. #1653
    New Romantic
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    caesarbear, it seems the diamond spawns are about the same distribution each level, however it does seem that the clusters tend to be bigger in the upper levels of the diamond spawns.

  4. #1654
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    I'm on about Day 14 or so of Doc's Xtreme Survival Challenge. Finally got enough stone to build a 3 block high wall up delineating my property with torches everywhere. This at least lets me work on the tower at night. I expanded the main fort, using the mossy cobblestone as a souvenir of sorts to build the base of the tower. Right now the problem is dirt. There's a lot of it to be seen, but it's all clumps and has to be dug out. The grass has only gotten maybe 10 blocks down from sea level so far, but I'm not too pressed for time on that. With fortifications built up, monsters are no longer a real threat, although there's still a ton of them out there and the odd skeleton does jump up and get a shot off. Of course, creepers/spiders still make it dangerous on the initial journey out to the cliffsides.

    I wish I could post pics.

    And seriously considering hacking that grass back in.
    Last edited by Whopper Sr; 09-23-2010 at 09:49 AM.

  5. #1655
    I thrust game designers Social Worker
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    Is interesting how Minecraft compare with boulder dash.

    http://en.wikipedia.org/wiki/Boulder_Dash

    Theres not copying at all, but some ideas are soo powerfull that are reinvented.

  6. #1656
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    Quote Originally Posted by Teiman View Post
    Is interesting how Minecraft compare with boulder dash.

    http://en.wikipedia.org/wiki/Boulder_Dash

    Theres not copying at all, but some ideas are soo powerfull that are reinvented.
    It does? I played a lot of Boulder Dash on my C64 back in the 80ies. I don't quite see what they have in common apart from the digging...

    Wendelius

  7. #1657
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    Quote Originally Posted by Wendelius View Post
    It does? I played a lot of Boulder Dash on my C64 back in the 80ies. I don't quite see what they have in common apart from the digging...
    Well... there are blocks that fall, there are diamonds, monsters that mele attack is exploding and others, mostly superficial. Also there are some details that make boulder dash nothing like minecraft.

    The interesting thing is that boulder dash is puzzle ish, Minecraft can also be made puzzle ish. Digging puzzles!

  8. #1658
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    Quote Originally Posted by DeepT View Post
    caesarbear, it seems the diamond spawns are about the same distribution each level, however it does seem that the clusters tend to be bigger in the upper levels of the diamond spawns.
    hmm, that's an interesting hypothesis. Let's take a closer look at diamond patterns.

    When considered horizontally there's certainly some clustering. I can't quite see a difference in clustering at the upper levels vs lower levels though. For some reason level 15 is notably sparser than the others at that range. This is probably a quirk of this world.
    3-18 Individually
    Diamond likes to keep it's distance but it doesn't exist in isolation. If you hit diamond it's almost a guarantee that another diamond is 15-30 blocks away on that same level. While there are many large horizontal pockets without diamond, it's extremely rare for any diamond to go neighborless.

  9. #1659
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    If anyone wants to repost this. My progress on DocLazy's challenge:

    img641 imageshack us/g/day2ohcrap jpg/

    Lots o' fun.

  10. #1660
    Account closed World's End Supernova
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  11. #1661
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    Damn, nice work Charles. How long did that take you?

  12. #1662
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    Ok, *now* I'm impressed.

  13. #1663
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    Quote Originally Posted by checkers View Post
    Damn, nice work Charles. How long did that take you?
    Given the time playing the game to get it done... probably about 10 hours?

  14. #1664
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    OK. Now that is a tower that didn't take half an hour to build. Very nice work.

    Wendelius

  15. #1665
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    I just bought this game without having tried it due to the amazing youtube vids and the praise here. :) Whee!

  16. #1666
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    I wish there were sheep in multiplayer, I need cloth , as I want to make a ship in a bottle. :(

  17. #1667
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    Quote Originally Posted by lordkosc View Post
    I wish there were sheep in multiplayer, I need cloth , as I want to make a ship in a bottle. :(
    Have you seen the one on the QT3 server? Somebody made an awesome ship which inspired some other folks to come in and build a giant bottle around it.

    It's one of the cooler things I have seen in minecraft, and that's saying something.

    Apologies if you where in any way associated with it already, can't remember any of the names involved.

  18. #1668
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    i've certainly noticed an increase in skeleton spawns where there otherwise shouldnt have been skeleton spawns.

  19. #1669
    Mad Chester
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    I heard a TON of monsters last night but I didn't manage to find them as I was in a cave. It also sounded like they were moving around quite a lot as I could hear foot steps but maybe it was just a pig or something.

  20. #1670
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    Quote Originally Posted by Tony M View Post

    Well done.


    And I don't believe there are any monster spawns that occur specifically, other than blobs which only spawn at the depth of diamonds (0-20).

    The monster spawning seems dependent on landscape as well. Large bits of flat land will spawn lots of monsters (as DocLazy's survival map shows quite clearly) compared to landscapes that frequently slope.

  21. #1671
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    Reposting this from the youtube thread, because it's just awesome.

    http://www.youtube.com/v/FaMTedT6P0I

  22. #1672
    Neo Acoustic
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    hmm. I just went to buy the thing (despite a heroic attempt to avoid it), but I'm getting...

    This webpage is not available.

    The webpage at http://www.minecraft.net/ might be temporarily down or it may have moved permanently to a new web address.
    Likely related to the server issues/sudden popularity that was happening recently. I suppose I'd best wait until that's sorted out before buying anyway, just to ensure the purchase goes through ok.

  23. #1673
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    Becoming -- that video is absolutely epic and should be on the Minecraft.net frontpage

  24. #1674
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    ya , Minecraft is down again :(

  25. #1675
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    Quote Originally Posted by Durns View Post
    Becoming -- that video is absolutely epic and should be on the Minecraft.net frontpage
    I know, right? That's exactly what I said. It's a very well done video and really manages to capture some of the elusive splendor and sense of discovery going on at times.

    Of course the whole actual play experience can't really match the tension and pace of the music used, but if I wasn't already a proud purchaser of the game that video would have totally convinced me.

  26. #1676
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    Quote Originally Posted by Becoming View Post
    Reposting this from the youtube thread, because it's just awesome.

    http://www.youtube.com/v/FaMTedT6P0I
    Really well made trailer, notch should jump on this. I think in the last frame they should have put a creeper's face instead of the zombie growl.

  27. #1677
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    I thought the zombie noise was actually perfect and came off as just the right note of undefined menace.

    Lets face it, the monsters aren't all that visually scary.

  28. #1678
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    Quote Originally Posted by Timsfker View Post
    Really well made trailer, notch should jump on this. I think in the last frame they should have put a creeper's face instead of the zombie growl.
    I'm guessing he cant due to copyright infringement with the music used, but yeah, pretty cool trailer.

  29. #1679
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    This is goddamn impressive. I like how the guy casually turns around to show off what he's working on.

  30. #1680
    I thrust game designers Social Worker
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    I am scared, very scared.

    Minecraft supports the ability to make the planet earth in scale 1:1.

    Who will be the first to import the Grand Canyon as a Minecraft map?
    The mount Rushmore?
    The whole map of England?
    Africa?

    .
    .
    .
    .
    The whole surface of earth, has seen by the mapping satelite projects?

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