09-19-2010, 09:25 AM
09-19-2010, 03:33 PM
Found this to be really awesome: Flying arrows + lava flow = flaming arrows.
Needless to say, i'm glad it didn't actually hit me..
09-19-2010, 03:53 PM
Wow. When he said he was going to make "stuff flammable" I guess he wasn't joking. Hmm, that means arrows are objects in the world. Can they be retrieved?
Originally Posted by pyrhic
09-19-2010, 04:10 PM
I want to make flaming arrows that set enemies on fire.
I'm thinking arrow + torch here. I'm sure I'm not the first person to think that though.
This is one of those rare games that I enjoy reading about and seeing pictures of other people's creations/adventures almost as much as actually playing myself.
09-19-2010, 05:07 PM
I haven't been able to pick them up. However, if you mine a block that has an arrow sticking out of it the arrow will immediately re-attach to the nearest locking, making the same TWANG! noise they make when they hit.
Originally Posted by Marcin
The first time I did this it scared the crap out of me, naturally.
09-19-2010, 05:15 PM
You can only pick up your own arrows (misses) from the ground. This prevents farming arrows from skeletons. Just imagine skeletons use some weird incompatible bow and arrow design.
09-19-2010, 07:42 PM
But who builds their guest house right next to their castle, you build it out in the country...
Originally Posted by jeffd
09-19-2010, 07:55 PM
Not true! I picked up about 2-3 arrows from skeletons, and I've never even made a bow. Did this just yesterday, so maybe it's something in the new build. It's unusual, though - you certainly can't pick up most skeleton arrows.
Originally Posted by caesarbear
09-19-2010, 08:09 PM
When skeletons are killed, be it by you or the sun, the arrows they drop hover like inventory items. If you are referring to the arrows fired at you, I can't say that I've ever picked them up.
09-20-2010, 04:07 AM
Since the site is down, I can't find the answer to this question: How much is this game and is it a subscription or a one time fee?
09-20-2010, 04:10 AM
09-20-2010, 05:31 AM
I'm building a Motte and Bailey style castle. The way you can modify terrain made that seem like a more fun project than a classic castle.
I enjoyed surveying the land trying to find a good Motte and Bailey location. I've prepared the building sites and dug most of the dry moat. The Stone Keep went up pretty fast, but I'm finding the wooden pallisade is taking ages because I wanted to do it with logs rather than planks. That requires heaps of lumber, even though the pallisade is only 3 logs high.
09-20-2010, 05:40 AM
I'm trying to do something similar and I've started growing my own forest in the valley below. My biggest problem with doing anything in Minecraft is the lack of coal.
09-20-2010, 05:46 AM
You know, I used to think there was an infuriating lack of coal...but after a recent release I made a new world and I now have so much coal it's ridiculous.
Originally Posted by Rob_Merritt
Either he tweaked the world gen parameters and you just haven't made a new world in a while or else the levels of various materials is variable.
09-20-2010, 06:51 AM
Ditto - in my latest world (started a week ago) I have only explored one (very large) carvern and built one shaft down to the bedrock and I have about 8 full stacks of coal. More than I've ever had before.
09-20-2010, 07:30 AM
Originally Posted by Tony M
I'm fine on coal, although I typically only have a stack on me at any given time. Iron on the other hand is proving to be obstinate. I tend to find more of it higher up rather than at the bedrock, which takes more time. I *did* just tunnel into a cave system with a couple of small veins (it's always 3-5 blocks for me) right near my first lair. I was building an infinite waterslide when all of a sudden - Oh, there's a giant cave system right under my lair. How ... droll.
Wish I could move my structures and regen my world to see the new stuff. I've never seen clay or bamboo, fer instance. :/
09-20-2010, 11:17 AM
Originally Posted by SpoofyChop
I'm on my first world and I've found exactly 8 chunks of coal in 14 hours. Most of which I made into torches.
09-20-2010, 11:24 AM
I apparently have a medium amount of coal in my world. I'm not exactly swimming in it, but I also can't mine out more than two stacks of stone without hitting several blocks of coal.
I've found a suitable location for my next fortress, and have run out of stone trying to extend my floating waterfall bridge to it. First order of business is to locate more diamond so I can have another wonderful diamond pick, then mine out the mountain where I'll build my fortress, and then finish the bridge. A-digging I shall go!
09-20-2010, 04:49 PM
I made a new world recently and started near a beautiful mountain. My immediate reaction upon seeing it was "I must cut this mountain in half horizontally." So that's what I'm doing: about halfway up the mountain I'm cutting a swath that's four blocks high. When I'm done (in about 5 months at the rate I'm going) I'll have the top part of the mountain floating in the air.
Why? Because I can!
09-20-2010, 05:00 PM
My last world I decided I was going to completely hollow out the mountain near my spawn point. That project ended when I got distracted by some other cool stuff. Also, that damn mountain was frustratingly devoid of resources.
Originally Posted by Warning
My current game is just a tangle of caverns below my starting house. It doesn't end. I spend about 90% of my game hopelessly lost. It is time to start creating dynamite in bulk.
My goal for my next world is to build a walled village which is completely free of monster spawns within the walls and below (all the way to the bedrock).
This game is crazy addictive. I can't wait to go exploring once the biomes are working.
09-20-2010, 05:49 PM
okay, didn't see it in the thread, but is there some way to get descriptions of the items you have in your inventory?
09-20-2010, 07:05 PM
If you can't find coal make endless fires instead of torches.
09-20-2010, 07:08 PM
Not in game. The minepedia has some I believe
Originally Posted by docvego
09-20-2010, 09:45 PM
09-20-2010, 09:46 PM
09-20-2010, 11:09 PM
So the damn coolest thing happened just now.
I dug a 2x2 shaft straight down, with a ladder and a torch on the side every so often to light the way, until I was pretty deep underground. Then I started digging sideways, and quickly found a large underground cave system.
After exploring for awhile, I find a room with a huge lava fall coming down from the ceiling. A ghoul down below started to come at me, crossed the lava, and burned to a crisp.
But what's that? The sound of water? Yes, just up and to the left a short ways was a little underground river. And then...
It only took a few swings of the pick to let the water free to run downhill. It spread out and ran down toward the lava fall, and sure enough, as it crossed it there was the sound of steam and the lava turned to stone where it hit the water! I can dig out the stone block, but lava quickly replaces it and *pssssshhhh* turns to stone again.
How great is this game?
09-20-2010, 11:16 PM
Oddly enough, i consider it almost sacrosanct to disturb underground lava or water...but yes, it is awesome.
09-20-2010, 11:28 PM
It's also the only way to harvest Obsidian at the moment.
09-21-2010, 04:49 AM
A question about spawning...
I have an underground cave and there was a spider in there. I saw him from a distance, put up some torches and a door to block him off and explored another area while I dug enough iron to make a sword. Once I had my sword I went back to kill the spider and he was gone.
Do monsters spawn and disappear underground based on the day-night cycle just like they do above ground? I figured if there was at least some darkness there'd be a chance for monsters to spawn underground anytime and they'd stick around due to the darkness. This wrong?
09-21-2010, 05:03 AM
I thrust game designers
In SP monsters/creatures only exist in a sphere around you.
Originally Posted by Warning