
Originally Posted by
MSUSteve
Regarding adaptation, I'd simply point out that controller based games, which are the vast majority of games, already fill that role for disabled folks playing video games. I don't disagree that, where it makes sense for the game/application, sitting control should be supported by Kinect (and probably will be), but when the entire point of a game (Dance Central, for example) is to be standing up and moving one's arms and legs, there really isn't any way to make that accessible in a meaningful way for a disabled person. Railing against these sort of games seems to be railing against the existence of disability itself.