Great tips man, thanks!
I think i got the shooting down, using the long 88 i rarely miss. The wiggling i havent tried, but i ahve seen those big american tank destroyers do that to good success on occasion.
I carry only AP, so perhaps i should start packing some HE. You make a really good case for carrying it. I refuse to carry gold ammo. no match is worth that. principles etc.
The diamond positioning i havent gotten the hang of quite yet. perhaps this is because i ground out the xp for IS4 before starting on KT, and am therefore still used to a very agressive, square up to em and shoot em in the face style of play.
I really love my king tiger tho. it looks awesome, sounds awesome and the gun is quick firing, quick aiming and precise. it also penetrates well. the only thing it doesnt do is one-punch knockouts.
The only time when I buy gold ammo (not counting the Clan Wars, of course and my clan pays for those) is when it's on 50% off sale, I'd buy like 10 for the tank I am about to use for a long time. The thing is though I never remember to switch to gold even when its use is kinda warranted. In the end, I maybe shot it twice on each of my tanks, if that, so I wouldn't even recommend getting them anymore.
I don't have gold rounds on my French tanks now but those have another reason against gold - autoloader, you can't shoot just one gold round, it's 6 or nothing.
IS-4 also needs to be used in a diamond position, especially since its tough side armor allows almost perfect 45 degree angle towards the enemy, maybe a bit less. This makes it almost completely impenetrable, the only weak spot is the front wheel and not only the wheel will eat some of the damage received by the IS-4, the track/wheel will occasionally eat all of it. Or maybe it's gremlins.The diamond positioning i havent gotten the hang of quite yet. perhaps this is because i ground out the xp for IS4 before starting on KT, and am therefore still used to a very agressive, square up to em and shoot em in the face style of play.
About the role of lower tier tanks in a fight. I've seen countless examples when a lower tier tank can be crucial to the team success. Yesterday was a great example of it.
My friend and I (both on AMX50-120) were in a tier 9 match, there also was an E-75 on our side. Enemies had IS-4, Jagdtiger, Object 704, a bunch of tier 8 and some tier 7 and 6 at the bottom. Our E-75 dies very stupidly within the first couple of minutes, so does one of our arty, the second (and last) arty follows them pretty soon. We are on defense, of course, and the match is pretty much lost by now.
It was Redshire btw, the northern base. Eventually it came down to two of us (2 AMX50-120), IS (tier 7) and JagdPz IV (tier 6), all damaged, on our side against IS-4 (80%), JagdTiger (100%), Object 704 (100%), Lowe (75%), Tiger and 2 arty. With odds like that I had no doubt we were going to lose.
My firend and JagdPz IV are on the eastern hill. IS and I are on the western hill, we are pinned down on the slope by arty and TD's so we can't even move or shoot but I manage to kill the enemy Tiger , which very stupidly moved into town below me. IS-4 comes to the ridge of my hill, our IS starts to annoy (and x-ray detect) him around, IS-4 wants to kill the IS and eventually my friend (AMX50-120) starts shooting at him. IS-4 shoots back but eventually hides on the other side with like 80 hps left. During this firefight, my fellow IS sprints for the top of the hill (detects 2 TD's in the town downhill, btw), goes around the IS-4, kills it from the back and dies to the Lowe (which we didn't see before and which was in a hurry to help the IS-4 on that side of the hill).
Our JagdPz IV noticed those 2 TD's in the town (Object and JagdTiger!), noticed that they are both facing me and sprints towards them! Shoots a couple in their butts, moves around, the TDs start panicking and turning towards him. Both of them. I sprint closer, kill the Object and fall back to reload (30 seconds). JagdTiger, having killed the JagdPz IV, turns towards me and tries to get a shot. My friend, follows the JagdPz's example, comes down the hill and shoots the JagdTiger in the ass. Lowe seeing that I was reloading is trying to get over the ridge and kill me but he was too late and I killed him. Then we just killed the remaining 2 arties and won.
It was a completely unreal win, all 4 tanks on our side played at their best but those IS and JagdPz IV practically won it for us. Yes, they couldn't duel those big tier 9 tanks but they've played smart, used the environment and, yes, they killed those tier 9 dudes. Without those tier 6 and 7 guys we would have lost for sure.
The moral of the story is, if you are a lower tier tank in a high tier fight, don't be in a hurry to die, you will be much more valuable at the end of the fight and can pretty much win it for your team.
Last edited by Stridergg; 01-31-2012 at 07:42 AM.
Bastard promotions lol 50% off on two tanks i had on my wish list, and on modules makes my almost attained goal of having enoug silver to buy an IS4 a distant dream again. From 600k to go to about 2 mill to go :( At least i now own a T29 and a VK3200DB :D
Woot! Bought my T30 last night. Unfortunately, where clan wars strategy used to include T30's, they've been replaced (for the most part) by French heavies. Sigh. Perhaps the new American heavies will play CW better.
nice one hemlock, and right in time for 7.2 too! start of march is the latest word i heard.
i just couldnt restrain myself, but them light AMX tanks really really benefit from the enhanced gun laying system. Those 10% off of aim time enable far more efficient use of the autoloader bang-bang-bang-bang-bang-bang-reload system.
Before i mounted it, i often missed many shots or had to wait for the circle to shrink back, making me shoot far less often than theoretically possible. Now I damn near get full speed out of it, despite not having a 100% crew yet.
Its a very expensive mod, but imo worth it.
Crap, I missed it anyway, but mid-January I was thinking, what are the odds the IS goes on sale any time soon? I wrongly decided not very good and bought it. Oh well, now I'm poor.
i think they have different ones for .eu, .ru and america.
SWTOR was down for maintenance, so I started playing again after a long break. Sadly I overworked my arm -- probably in no small part from playing too much WoT -- so I stopped playing I think maybe sometime last summer? Fortunately the arm recovered after several months of being careful not to aggravate it. I think the KV-3 and Panther II are all new since I last stopped playing.
It really is a great game. Couple questions:
- So do all the French tanks have that cartridge firing ability? Any suggestions on how to handle them? Just stay the hell away from them until they've shot their load?
- What happened to the Qt3 channel? Did you guys just get sick of having to recreate it after every maintenance period?
- Anything important I should know about, other than the introduction of French tanks?
I really need to get my guns upgraded. The T-54 without the top gun really can't hold it's own in Tier IX. I bounce off of everything. I think I need another 35,000xp or so. Same thing with the Panther and Panther II. The Panther II feels very sluggish :-( although I don't think I've got the suspension upgraded yet.
Oh also did they ever fix the armor on the "wing" extensions on the T-29 turret or is it still recommended not to upgrade the T-29 turret?
Last edited by ydejin; 02-07-2012 at 08:25 AM.
French lights get the rotary magazine/autoloader at Tier V (AMX 12t). Heavies, I'm not sure. Generally, they get six shots then a long reload, so when they back off they're probably reloading and vulnerable.
Don't know about the Qt3 channel, as I just stay in my clan channel most of the time and use TS.
Other than that, they did redo spotting during the time you were away, rejigger the hit boxes, and I think the wings on the T29 and the R2D2 on the KV-5 are no longer ubervulnerable points. Arty tracers are back in, sort of; if you're in birds-eye arty view you can see them and counterbattery, so if you're in arty, shoot 'n' scoot generally. A few tweaks to stuff here and there--T-44 gets a better 100mm, for instance--and new maps liek Swamp and Fjords. Type 59 no longer for sale, and the German/French premiums like the B2 and Hotchkiss are going away from the store as well.
Thanks Wombat.
Oh, and in Clan Wars now the Frenchies at high tiers are all the rage. You'll run into BatChats (Tier IX medium) and the top end AMX heavies a lot, and they're pretty vicious. The Tier X French heavies are not only fast, and hit like a dump truck, but are surprisingly hard to kill too--a fair number of folks are predicting nerfs for them, but with WoT you never know.
We're still awaiting the long-awaited American line refresh--probably early March?--where the T34 becomes a premium and is replaced by something or other, and the T30 gets swapped as well; supposedly, according to the trailer, we'll also get other additions to the US line. The Soviet refresh, with the IS-4 becoming a Tier X, is goodness knows how long in the future.
The soviet refresh is promised for 7.3, which will be about may i reckon.
I aint gunning for IS-7, the -4 is plenty for me. But im having a hard time getting there. There's a whole lot of trees im also climbing all clamoring for time and more importantly cash. There's both the pershing and T-44 that someday need to grow into a patton and T-54 respectively. There's the T-29 that needs some pimping out as well as the big gun in time. The VK-DB isnt pimped out yet, and the french trees are proving hella fun, especially the light one. I bet by the time i've built a fair reserve of cash and free xp, the brit tree gets released lol.
this fuckin game lol. I have a TON of great games that need playing. but no, just another round of tanks. and another.
What do people reckon about the second special skill for the crew on a Tiger?
Some of them have just maxed out 100% repair. I am very tempted to make the next special skill camouflage over firefighting. Any time I catch on fire, I just use a fire extinguisher, or I am so stuffed anyway I am going to die in the 20 seconds.
But I've run across a few high tier heavies that seem to have better than usual camo values.
While a lot of people have talked about Tigers lighting on fire, I've never found it to be a problem. I've got 99 matches on the Tiger plus quite a few matches with it during Beta and I'm very doubtful it's caught on fire more than 3-4 times. It could partly be playstyle, but I just haven't found it to be an issue at all.
Light/Med French get autoloaders at tier 5, Heavies - at tier 8. They are all very dangerous, you will be sorry if you ignore a tiny French light even if you are in a tier 10 tank.
In order to fight them successfuly, you need to deny them their main advantage - shooting speed. Get out, shoot, hide back. Any French tank, except tier 10 heavy, can potentially kill its same tier opponent with one cartridge, don't ever get caught in the open by them. If you have teammates also shootnig at him, always try to get their tracks. Generally aim at their turret - their ammo, radioman and commander get killed very easily (and killing either means longer reload for the autoloader, the long one, not the one between the shots) and the turret is much easier to penetrate on AMX120 and AMX50b (other French tanks are easily penetrated anywhere).
Counting their shots and watching their behaviour also helps - the long reload is quite significant but only on high tier tanks. On AMX12t and AMX13-75 it's only about 12-15 seconds, you can't do much while it reloads. Top gun on AMX13-90 takes about 35 seconds, Lorraine - 50 sec, BatChat - 30 sec, AMX50-100 - 45 sec, AMX50-120 - 35 sec, AMX50b - 25 sec. Careful with AMX13-90, while its top gun has a long 35 seconds reload, the stock one takes only 12 seconds. All French tanks have 6 shots in a cartridge, except for the top gun on AMX50-120 and, of course, AMX50b.
T29's ears have been fixed, penetrating them does not deal any damage now. R2D2 on KV-5 though is still a weak spot.
As for the skill, I always recommend getting stealth, it always helps to be a bit less visible and potentially get a first shot at an enemy. Also think ahead, while Tiger may catch on fire a little bit too often (not THAT bad though and nothing a fire extinguisher can't help with), none of the higher tanks in that tree have this issue (well, except for E-100 but it's a different story and one needs to know where to shoot).
On the other hand though, supposedly, next patch will bring new crew skills and skill respec, so it doesn't matter much what you get now.
Also, don't get new crew skills when you are almost done with the tank. Drive a little with the pluses, the crew will still accumulate the exp and will use it automatically when you train them for a new tank. I switched from AMX50-100 to AMX50-120, paid silver for training to get 90% but all that accumulated exp resulted in them becoming 100% right from the start. Sweet.
good thing to know about them pluses. will keep it in mind :D
Anecdotal only, but I find that the Tiger and Tiger II tend to burn more often than most when I shoot them, though in them I agree I haven't had a huge issue with fire. The Type 59 has been catching on fire more lately though, again, subjectively. But everyone should have a med kit, a repair kit, and a fire extinguisher anyhow.
Yeah, I chuck all three on, except for some of the russian heavies where I put the good fuel in for an engine boost (KV-1s and IS). fire is a non issue - comes up way less randomly than say getting one shotted by a derp gun or blasted to bits by arty because you forgot to move after being spotted.
So my dudes got Camo :-) Good trick on the plusses, but my dudes are ages away from the Tiger II
Tanks going on sale this weekend, along with substantial discounts on 3-day and 7-day premium accounts. 50% discount on:
U.S.S.R.
SU-26
SU-5
SU-8
U.S.A.
T40
M10 Wolverine
M36 Slugger
T25 AT
France
BDR G1B
ARL 44
AMX M4 (1945)
Plus 50% off on Matilda Premium tank.
I'm tempted to make a push for the M10 or possibly even the M36 -- I think I've got the T40, but don't have much experience on it.
oh man, t40 is such a fun tank. pimp it out and pwn. its like the americans saw the marder2 and thought "heck we can do that, we can do that even better!"
wolverine is fun as well, like a machine gun on wheels (it gets the easy eights' gun at tier 5) and then on the M36 you get the mighty 90mm. that gun is long and pierces something fierce.
all of these TD's are squishy as heck though. They might be turreted, but those turrets are slow and soft. do not count on them like you would in a brawler tank, which these are not.
Sounds great schurem! I love the Marder, so good chance I'll enjoy these too.
Well, I'll be getting a Slugger finally then! Already unlocked, so all good.
i was saving for a su-100 but that can wait.
Pissed me off that I didn't read the web site before buying my ARL yesterday....300k wasted. Oh well. Still had enough to get my IS-7 at least. Now back to grinding credits for my E-75 and Ferdi, which have been unlocked but which I haven't been able to afford, either.
Just a note on the ferdi, it really sucks until you get the upgraded gun on it. You will be very frustrated with how little damage you deal out to T7 & T8 with it (not to mention scratching T9).
And the sticker price for that gun is a whopping 63K more XP. I finally broke down and spent $10 real money converting XP so I could enjoy it - and never looked back.