Mass Effect 2. Spikes hit 28% sometimes (ie >2 cores) so there you go.
Stalker: Call of Pripyat. As bad as the Digital Foundry interview suggested - one core.
Left 4 Dead 2. Using two and a half cores.
Empire Total War. PC only game(?). Two cores.
OK, that's all the modern engines I have on hand.
For me the only interesting question is "how many cores does it use?". For the record, you can probably do quite well with simple CPU affinity restrictions for benchmarking if you care about the FPS vs. available cores.