Was the September 21st date (day before my -EEK- 41st, Birthday, since you asked) for N.A. already announced? I thought it had been, but I could actually be wrong.
From the information I saw, I never saw an explicit date, just "September". I could very well be wrong too, though, I generally don't get too involved in tracking specific release dates until a title goes gold.
See, now if I had just logged into Facebook, it would have verified this info since I am friends with Civ V or something.
That aside, I can't imagine what it must be like to be turning 41 this year -- man, that just sounds old!
(I won't turn 41 until March ;)
HA! Man, for some things, my mind is still razor sharp. Now where did I put my pants.
Great interview with the producer of the game on Gamasutra.
Series like Civilization are becoming increasingly rare in this industry, in that it is enough of an institution that you can afford to spend several years working on it at Firaxis, rather than developing it every year or shuffling it around studios.
That means that every release has to last a long time. How do you approach the scope of change to the design in that context?
Dennis Shirk: Well, Jon Shafer, our lead designer, has been in the Civilization fan community and playing Civilization since Civilization II on up. He created mods for Civilization III. He's been creating a lot of the scenarios, and acted as a designer for Civilization IV: Beyond the Sword.
He's only 26 or so, right?
DS: Yeah. He's our local wunderkind. He does amazing stuff, and is a huge fan of history. One of his influences on Civ V, actually, is [SSI's 1994 wargame] Panzer General. It's just a favorite game from when he was a kid.
Whenever we ship a game, a faction of the team is always going to say, "That was really neat, but what if we did this?" It always happens. When you've got a foundation, like what we have with the Civilization series as a whole, there are so many things that you can build on top of it, so many things that you want to do, even after you've shipped something that you think is ultimately cool and complete. There's always something else that you can do.
A lot of it comes down to one of Sid's cornerstones. When you're actually going through and designing an entirely new game, he came up with his 33/33/33 rule. It's 33 percent new, 33 percent improved, and 33 percent what everybody already expects to be there. I think Jon, under his tutelage, has followed along with that.
So what's the extra 1%?
Dennis Shirk rocks. He's a great producer!
I think CIV 4 was pretty much exactly that ratio, but Civ 5 looks like more new and very little old. I hope they know what they are doing.
What still gets to me are comments by casual acquaintances: "Aren't you too old to be playing video games?" As if this is some sort of unsavory pastime for someone of my age to be engaged in, one that I should have outgrown by now. Usually such remarks will come from someone who spends twenty-plus hours a week in front of the T.V. I've been playing computer games since I was old enough to hold a part-time job and buy a computer of my own, back in my teens. Barring a debilitating mental condition, I expect to be playing these things until I fall over dead.
Somewhere in my house, I still have my original Civilization box. Of course, nobody called it "Civilization 1" back then. I never imagined that this franchise would last long enough for four sequels! But then, I wouldn't have dreamed of something like the iPad I'm using to type this post, either--which has Civ Rev on it.
And I too get the type of comments and/or raised eyebrows when people find out I play "video games". And it's my observation that the reaction varies quite a bit by the age of the person with whom I am speaking. It can really be a generational thing. People over roughly 40 will generally comment on why a bright friendly person would "waste time" that way, and those younger but "adult" aged are surprised someone as "old" as me has even heard of games!
My favorite reaction is kids. They generally react neutrally, with a sort of "Duh! Everyone plays games!" acceptance!
Yeah I really don't get why people say "you're too old to play games" as if the majority of the public doesn't waste their time watching commercials and stupid insignificant shit on television.
I am 50 and have been playing computer games since high school, on HP programmable calculators and Apple II, with games on cassettes in college.
I expect to be playing games tell they yank the neural interface controller from my skull.
Man, this game is looking amazing.
I'm really excited about the changes they talk about in the video and in the interview, some really good stuff here. And WOW that game looks pretty.
The main map and units looks nice.
Man, every single one of the changes mentioned in that interview sounds great. Go, Jon Shafer (and team)!
Last edited by Jason Lutes; 06-15-2010 at 06:57 PM.