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Thread: Say cheese, System Shock gets the mouse look.

  1. #1
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    Say cheese, System Shock gets the mouse look.

    I know there are some System Shock fans here, so this might interest you:
    A friendly shocker named Malba Tahan lately appeared at our forums with a mod in his pocket that most had thought impossible: Mouse look support, configurable keys and mouse sensitivity for System Shock 1. So now you can switch between mouse look and inventory mode much like in System Shock 2.
    He also integrated the higher resolutions hack by ToxicFrog into the executable, means you can switch up to 1024x768 in game. He's still working on 1280x1024 which has always been a bit buggy and Cyberspace controls aren't perfect yet either, but yeah. Who'd have thought we'd see the day? :)

    http://www.strangebedfellows.de/index.php?topic=1719.0

  2. #2
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    Whoa. That's pretty amazing.

    Edit: By the way, does this work with your awesome System Shock Portable which we liked a lot here at QT3?
    Last edited by Warning; 02-04-2010 at 06:40 AM.

  3. #3
    Spinning Toe
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    I never played SS1 when it came out although I was a huge UU fan. Later I was afraid to go back main because of the first gen 3D controls it used. I would love to try out out with mouse look. I wonder if the same thing would work in UU2...

  4. #4
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    Quote Originally Posted by Warning View Post
    By the way, does this work with your awesome System Shock Portable which we liked a lot here at QT3?
    Yes, just read a bit further down that thread.

  5. #5
    Account closed World's End Supernova
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    Sweet, now I may actually be able to play SS. Very cool.

    We should pass a law that requires all game source code to be released after the franchise has been inactive for five or ten years or something.

  6. #6
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    Wow, this is amazingly cool. I never thought I'd be able to play the original because of lack of mouselook. Thank you so much to Malba Tahan, whoever that masked man is.

  7. #7
    Mad Chester
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    Great now I need to find my System Shock CD.

    Does anyone know where you can buy and digitally download System Shock?

  8. #8
    Neo Acoustic
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    This is... Christ, amazing. Brilliant.

    KG

  9. #9
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    Wait... there are people, HERE, who've never played the original System Shock, for no other reason than the lack of mouselook?

    Sweet tapdancing atomic zombie christ.

  10. #10
    World's End Supernova
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    Rats. Foiled again. It won't work for me. Something to do with being on 64-bit windows. I'll have to try compatibility mode or something next.

  11. #11
    Mad Chester
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    Quote Originally Posted by Zylon View Post
    Wait... there are people, HERE, who've never played the original System Shock, for no other reason than the lack of mouselook?

    Sweet tapdancing atomic zombie christ.

    No shit. I don't even know if I want a mouselook hack. The game is brilliant the way it is. Now if someone could mod it so I could enable audio logs with a single keystroke...

  12. #12
    Mad Chester
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    I'm a bit confused on how to implement the mouselook.

    I'm using System Shock Portable, and copied the XCDshock files into the RES folder as instructed, and changed xcdshock.exe to cdshock.exe as mentioned in the other thread. I can run the game but don't know how to use the mouselook

    or do I need to change xcdshock.bat and xcd.cfg and remove the x's on those as well?

  13. #13
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    Quote Originally Posted by Charles View Post
    Sweet, now I may actually be able to play SS. Very cool.

    We should pass a law that requires all game source code to be released after the franchise has been inactive for five or ten years or something.
    I second all of this. I tried to play this game, since I love SS2 so much. I couldn't get past the first area, the UI was so bad. I couldn't take it.

  14. #14
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    Quote Originally Posted by theblackw0lf View Post
    I'm a bit confused on how to implement the mouselook.

    I'm using System Shock Portable, and copied the XCDshock files into the RES folder as instructed, and changed xcdshock.exe to cdshock.exe as mentioned in the other thread. I can run the game but don't know how to use the mouselook

    or do I need to change xcdshock.bat and xcd.cfg and remove the x's on those as well?
    'E' toggles mouselook. If you still have problems I have posted detailed instructions now on how to run this mod with System Shock Portable.

  15. #15
    Mad Chester
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    Quote Originally Posted by Kolya View Post
    'E' toggles mouselook. If you still have problems I have posted detailed instructions now on how to run this mod with System Shock Portable.
    Thanks, got it working.

    Loving the mouselook.

  16. #16
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    Quote Originally Posted by Kolya View Post
    'E' toggles mouselook. If you still have problems I have posted detailed instructions now on how to run this mod with System Shock Portable.
    I followed those instructions, and E just makes me strafe to the right.

    Edit: Oops, I meant E makes me lean to the right.
    This is the dosbox version btw, the other version doesn't run even in compatibility mode.
    Last edited by Rock8man; 02-04-2010 at 03:42 PM.

  17. #17
    Mad Chester
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    Yeah i'm having the same problem - it doesn't work for me at all, just the same normal System Shock interface.

    EDIT2: Ok got it working by re-applying the patch after getting the DOSbox v7 update

    make sure you have the latest version of protable - v9

    This is amazing, especially with fullscreen mode. Gonna run through the game all over again with this interface.
    Quote Originally Posted by Charles View Post
    We should pass a law that requires all game source code to be released after the franchise has been inactive for five or ten years or something.
    Oh god yes. Alpha Centauri, I'M LOOKING AT YOU.
    Last edited by Wobbo; 02-04-2010 at 05:24 PM.

  18. #18
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    Amazing. What a great mod! I've probably got CDshock lying around here somewhere...

  19. #19
    World's End Supernova
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    Quote Originally Posted by Wobbo View Post
    EDIT2: Ok got it working by re-applying the patch after getting the DOSbox v7 update
    Sweet! Thanks Wobbo, that worked. Applying the patch again after doing the dosbox update.

    Unfortunately, the mouse is all backwards and stuff. I'll have to wait for the mouse inversion patch that Zylon requested in that thread.

  20. #20
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    Quote Originally Posted by Robert Sharp View Post
    I second all of this. I tried to play this game, since I love SS2 so much. I couldn't get past the first area, the UI was so bad. I couldn't take it.
    This.

    I'm glad developers moved past believing you needed a unique button for everything.

  21. #21
    Spinning Toe
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    Anyone has video footage of this?

  22. #22
    Mad Chester
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    I recorded some video, I'll upload it to YouTube and link it. It feels like a whole new kind of twitch FPS, as opposed to a thinking man's FPS ;)

    [EDIT]
    Video.
    Last edited by nabeel; 02-05-2010 at 04:02 AM.

  23. #23
    No longer plays GeoSpark Social Worker
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    Quote Originally Posted by nabeel View Post
    It feels like a whole new kind of twitch FPS, as opposed to a thinking man's FPS ;)
    Which is exactly why System Shock never needed no stinkin' mouselook.

  24. #24
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    System Shock interestingly enough was one of the few games that had motion tracking VR helmet support. I'm sure the execution left a lot to be desired but when I was a kid I wished I had that setup.


  25. #25
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    I wish someone would take VFX1 and make modern version of it..working with all games somehow. I remember reading about playing Doom with it and wanting it real freaking bad.And now 15 years later and still nothing dammit.

  26. #26
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    VFX1 was shit. A friend had one and lent it to me, and I tried it with Doom or Duke, can't remember, and the unit's two displays were small and blurry, and things looked... far away. What was worse, though, was that you had to turn around IRL to turn around in the game, and the cables were incredibly short and you'd get tangled in no time. It was heavy as hell and really uncomfortable, too.

  27. #27
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    Well of course. It was the first thing of its kind. Two CRT screens with 50hz 1cm from eyes is a killer. But I would think in 15 years the technology could advance far enough to make virtual reality in games viable again.. : /
    I mean sure, I like my 24" LCD and nvidia 3D Vision is probably nice thing, but still.

  28. #28
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    My biggest worries would be the cabling, because that was a killer on the VFX1. Maybe they could do it with bluetooth?

  29. #29
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    Is there a way to make dgvesa-mode in System Shock portable + mouselook work in Windows 7 32-bit?

    Both on my desktop PC and my netbook, the game refuses to start with dgvesa, saying that "this system does not support full screen mode"...

    I was trying using the plain Dosbox version, but it's incredibly slow even in 640x480 :(

  30. #30
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    Quote Originally Posted by Jazar View Post
    System Shock interestingly enough was one of the few games that had motion tracking VR helmet support. I'm sure the execution left a lot to be desired but when I was a kid I wished I had that setup.
    I think I remember one of the developers talking about that thing on System Shock, it caught on fire while they were testing it.

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