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Thread: MW2 opens with something very controversial.

  1. #301
    Account closed World's End Supernova
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    Quote Originally Posted by TheJare View Post
    Pacing and balance still apply to Hard difficulties.

    (If I had my way, every designer that decided to put a timer on a mission would be fired on the spot)
    If I had my way, every gamer who thought they knew game design would be banned from purchasing games.

  2. #302
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    Quote Originally Posted by Charles View Post
    If I had my way, every gamer who thought they knew game design would be banned from purchasing games.
    The nice thing is that if you design them stupidly, it turns out you don't need a ban to keep people from buying a poorly designed game.

    Why, examples abound!

  3. #303
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    Quote Originally Posted by Charles View Post
    If I had my way, every gamer who thought they knew game design would be banned from purchasing games.
    That'd be like banning football fans from watching football.

  4. #304
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    Have we pondered whether or not shooting the people is necessary? Or what you're terrorist buddies will think if you shoot them in the kneecaps, instead of mowing down innocents with them? Maybe you can give the civilians some of your magic medpacks when their backs are turned.

    Somehow, I don't think we have the full context for the scene.

  5. #305
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    not necessary.

  6. #306
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    Quote Originally Posted by playingwithknives View Post
    A spoiler I read put the scene in context, and it's not as controversial for me now.
    The civilians are zombies? Democrats? Uninsured? What?

  7. #307
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    Wow, 11 pages already. I suppose being controversial works sometimes.

  8. #308
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    What if this sequence helps the Republicans in 2010?

  9. #309
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    (If I had my way, every designer that decided to put a timer on a mission would be fired on the spot)
    I agree. Timed missions are grounds for ball punching.

  10. #310
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    Quote Originally Posted by Charles View Post
    If I had my way, every gamer who thought they knew game design would be banned from purchasing games.
    "You will have fun when and how we say you will have fun."

  11. #311
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  12. #312
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    Quote Originally Posted by Warning View Post
    "You will have fun when and how we say you will have fun."
    Thank God we still have an open platform like the PC to fight this kind of game developer fascism.


  13. #313
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    The scene establishes the depth of evil and the cold bloodedness of a rogue Russian villain and his unit. By establishing that evil, it adds to the urgency of the player’s mission to stop them.
    It's too bad they're sticking with the childlike Russian ultranationalist angle. It's always seemed like that was the bad guy for pussies in the 21st century who don't want to go all out with an Islamic terrorist head honcho. Maybe next decade?

  14. #314
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    Last time it was an Arab military leader being manipulated by a Russian ultranationalist. Maybe this time the Russian ultranationalist will turn out to be being manipulated by an Arab military leader. Or by Hillary Clinton. Or IKEA.
    Last edited by Bahimiron; 10-28-2009 at 09:55 AM. Reason: Not that it matters. Tim's quote still contains my revealing typo. Oh, Hillary, how I burn for you.

  15. #315
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    Quote Originally Posted by Bahimiron View Post
    Last time it was an Arab military leader being manipulated by a Russian ultranationalist. Maybe this time the Russian ultranationalist will turn out to be being manipulated by an Arab military leader. Or my Hillary Clinton. Or IKEA.
    Dedicated server farm operators. Their cold-blooded evil prevents a smooth experience for casual gamers.

  16. #316
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    Modern Warfare 2 is a fantasy action game designed for intense, realistic game play that mirrors real life conflicts, much like epic, action movies. It is appropriately rated 18 for violent scenes, which means it is intended for those who are 18 and older.
    Isn't AO the only rating that actually means it's rated for 18 and up?

  17. #317
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    Quote Originally Posted by cliffski View Post
    Oh it wont have any impact on you at all. The same way watching ads doesn't influence your behaviour, the same way associating with peers does not influence your behaviour, the same way every piece of information that enters your brain does not build any kind of association between actions and events and cause you to make mental associations.
    None of that stuff happens, and that's not the fundamental way in which our brains learn.

    So don't worry, there is special pixie juice in games that mean they do not affect us, although magically every other sort of input we have does...

    I know its popular to immediately jump to the defence of games and gaming against a hysterical media, but to deny that spending hours shooting civilians in a game affects our thoughts and actions is just silly.
    People who say "I played game X and didn't become a terrorist!" are just riffing on the concept of "I watched an advert and didn't buy a big mac!".
    Methinks big mac ads make more people buy big macs though. And if they could encourage you to mime the eating of a big mac during the ad, I'm sure they would be more effective.

    You can love games, support games, and play games, even make them for a living and still accept that they can influence behaviour.
    I asked you an earnest, straight up question, Cliffski. I asked you to specifically define your fears. Is there some reason that you chose to snark instead of doing so? Are you unable to specifically define exactly what subconscious effect you fear this game will have, or something? Otherwise, it should be pretty easy for you to just explain yourself. I'm not insulting you, despite your rude response - I'm just continuing to ask you to clearly explain the danger you see to our subconscious here. Are you capable of doing that, Cliffski?

  18. #318
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    Quote Originally Posted by playingwithknives View Post
    A spoiler I read put the scene in context, and it's not as controversial for me now. A thread about unforeseen consequences of marketing a video clip out of context would be apt mind you.
    Infinity Ward isn't marketing this clip. It was leaked by a french douchebag, and Infinity Ward - or Activision - has been repeatedly DMCA'ing the thing wherever it turns up on the internet, as fruitless as that is. They've specifically been doing the opposite of marketing it.

  19. #319
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    Quote Originally Posted by WarrenM View Post
    I agree. Timed missions are grounds for ball punching.
    Weren't you one of those jackasses who liked the last bits of Halo 1?

  20. #320
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    Quote Originally Posted by mono View Post
    Isn't AO the only rating that actually means it's rated for 18 and up?
    Yes. The M-Mature rating is "17+"

    That was the first thing I thought when I read that, too. So unless the rating will be AO, even Activision doesn't know what they're doing.

  21. #321
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    Quote Originally Posted by Tim James View Post
    What if this sequence helps the Republicans in 2010?

    As in, like, practice?

  22. #322
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    Quote Originally Posted by Bahimiron View Post
    Last time it was an Arab military leader being manipulated by a Russian ultranationalist. Maybe this time the Russian ultranationalist will turn out to be being manipulated by an Arab military leader. Or by Hillary Clinton. Or IKEA.
    Anything is better than global media magnate.

  23. #323
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    I believe we can prove the link to video game violence and real life violence. Here is my logic:

    1. Infinity Ward creates a sequence in MW2 where the player kills innocents.
    2. Frenchy uploads a video of the sequence online.
    3. Thread starts discussing the sequence on Qt3.
    4. I read the thread.
    5. I have an overpowering urge to hit someone.

    Thats pretty well proof, though you can blame the game, frenchy or literacy as the primary catalyst.

  24. #324
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    Quote Originally Posted by Dave Long View Post
    Yes. The M-Mature rating is "17+"

    That was the first thing I thought when I read that, too. So unless the rating will be AO, even Activision doesn't know what they're doing.
    VG247 is based in the UK, so it was likely a Activision UK rep responding. Here there's an 18 rating.

    -

  25. #325
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    Quote Originally Posted by quatoria View Post
    I asked you an earnest, straight up question, Cliffski. I asked you to specifically define your fears. Is there some reason that you chose to snark instead of doing so? Are you unable to specifically define exactly what subconscious effect you fear this game will have, or something? Otherwise, it should be pretty easy for you to just explain yourself. I'm not insulting you, despite your rude response - I'm just continuing to ask you to clearly explain the danger you see to our subconscious here. Are you capable of doing that, Cliffski?
    I think he's assuming association implies causation. However, after two decades of being told to eat Big Macs, I never have and never will. If advertising worked at all like cliffski is implying, we'd be dead as a culture and society. Personally, while I feel that someone replaying this scene over and over again is obviously unhealthy, the only people to be "damaged" by this scene are already fucked up. Playing MW2 is not, statistically or realistically, going to make me into a murderer.

  26. #326
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    Quote Originally Posted by zengonzo View Post
    Anything is better than global media magnate.
    But it worked so well for James Bond!

    Stamper!!!!

    This whole deal is just a big shrug for me. While I get why some people are disgusted/pissed off etc. by this, you can skip it apparently. I read far more things every day that go on in the real world that piss me off that at times I've needed a "violent" outlet to vent frustration. Say like when reading about a grandma who gets shot to death by the cops during a no-knock warrant because she dared to grab her pistol in the dead of night to defend herself against an unknown assailaint (who sadly were cops), all because the cops got the wrong address on a suspected drug dealer. Or say, federal hate crimes legislation (blatantly tagged onto a spending bill) that put one group as more important than others or the Hofstra and Duke false rape horror shows.

    Hell, goatse or tubgirl disgust me more than this.

  27. #327
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    Wow, you've never had a Big Mac? That's impressive if you live in the US.

  28. #328
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    Quote Originally Posted by TheJare View Post
    Pacing and balance still apply to Hard difficulties.

    (If I had my way, every designer that decided to put a timer on a mission would be fired on the spot)
    Complaining about the timed mission with respect to difficulty in MW requires an absurd level of detachment from what constitutes intelligent scaling of challenges. The game is a grenade-spamming, absurd-health bar enemy spawning catastrophe in that sense, and "pacing" is the least of its problems.

  29. #329
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    Quote Originally Posted by Jason McCullough View Post
    Wow, you've never had a Big Mac? That's impressive if you live in the US.
    It is? Then I must be an impressive person. I sense a future QT3 poll.

  30. #330
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    Huh, I can't seem to find a link that hasn't been removed. Can someone post a working link so I can see what I'm supposed to be outraged about? I don't want to read the thread and get prematurely biased.

    Edit: Nevermind, I lightly skimmed the thread and found a link.
    Last edited by slikster; 10-28-2009 at 05:36 PM.

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