Think I've had it with free to play games. I'd rather just pay once for the whole game and not be nickel and dimed for every gun and vehicle. I uninstalled it and started up a game of quake wars. Felt much better....after I fixed stupid punk buster from kicking me every two minutes that is....Sigh....
A very nice Developer post I thought was good to share:
personally, I'm very impressed with their engine. I mean, many of us remember the promises and the reality of Warhammer online - This is even bigger with more people and it actually works!I want to make this crystal clear.
We aren't done optimizing. We have tons of optimizations in the works, and a team of guys working on them.
We meet about them every day, sometimes multiple times a day. We review what you're saying.
As long as the frame rate is low, none of us are going to rest easy.
I personally have a system that I play on that is only getting 25fps in fights, and I refuse to upgrade the hardware... so this effects MY personal K/D ratio.
So any rumor that we don't care about a particular type of hardware, or aren't optimizing... squish it.
There is no conspiracy, and no rest. We simply have a lot of work to do.
If you hear someone saying it's easy, have them show you their game with hundreds of people and dozens of vehicles within a single 100 meter firefight. I'd happily accept their advice. *grin*
Tell them to ask someone who was in the original tech test how frame rate has advanced since then. That was a few months ago.
If frame rates are just too low, check back later. We'll still be kickin and frame rate will be higher.
For the rest of you, thanks as always for your patience and Keep the Faith.
lol it's 4:30 am here on the East Coast and I can't log in due to the dreaded G37 error which apparently means the servers are overloaded?
They took the servers down for a small patch. I don't think they're back up yet.
Its possible to reduce the render distance (in UserOptions.ini or similar), and this may produce a huge bost in framerate. The default is something like 99999999999 and a practical value can be 2000. Some people argue that more than 2000 is useless, since the netcode already impose a limit view distance of 2000. This people say that the game is tryiing to render all the map all the time...I have not confirmed it myself.
I have friends who haven't dropped a dime on the game and they're having a ton of fun. I put down $20 or so and am just unlocking the rest through Certification points. This is way more than a $20 game to me, so that's a steal in my book.
It looks like one hell of a grind even if you do pay.
12 points in 4 hours seems really low. Have you captured any of the large bases? Doing that alone should get you 4 points.
The best points for me is in a magrider with the anti-infantry gun. Find where the big zerg v zerg fight is happening and I can get a ton of kills with it.
I also love doing light assault and trying to get behind/above the enemy.
Aircraft are horrible for points unless you're good imo. And I'm not.
The key to racking up points, as I understand it, is to place yourself in a base battle and gaining the points for capture. Try to hook up with an outfit and you should get points much faster.
I spent 3 hours trying to get my full squad to follow objectives and orders, unfortunately only about 4 of them did so, so we lost base after base to uncoordinated snafu.
That we are able to stand inside each other is creating a lot of problems, because people cluster up. If there was no room to stand, they'd have to move.
The scope of this game is absolutely amazing. When I played Infantry Online back in the day, I used to fantasize how it would look and play in 3D, and my dreams pretty much looked like this. We really live in the future.
Regarding certs, I played for 3 hours and got 30. I spent a lot of time running around behind enemy lines sabotaging generators and stations. That seems to give good XP, but no idea about certs.
I spent some of my Alpha Squad sony cash on the new Lasher. It's no longer broken - it's pretty effective if you use it right. Like camping an enemy sunderer and cutting loose when a big group spawns in.
Once you get this game going (setting up res and graphical details for your pc) the game is great. I realized this when I was a sole defender in a tank at some little outpost. i repeatedly pushed back a few players trying to take it over... darting in and out between buildings with tank and healing as engineer. almost hour later an armada of republic red come in and completely destroy me. It was amazing to see a ton of soldiers pour out of a few apc's to take out lil ol me! AND they had air support. so cool to think I was such a bother (or maybe because I was inbetween the next target)!
But it is pretty blatant that you're gonna have to fork over some cash for the bettwe stuff, something like 10 bux for a good weapon... or my guess a weeks dedicated play to unlock that weapon (and thats if you know what you're doing!)
I think some vehicles can get other stuff like rockets that may be better, but infantry combat is skill based, and most certainly not based on who has the biggest gun. And Certifications of course that makes you a better soldier.
I haven't been present at a successful large base flip. That probably doesn't help. All my points have come from shooting people in the back.
Damn, I could swear I had a better fps two months ago in the beta. :(
To those wanting more certs I'd recommend Engineer. Drop ammo packs and repair MAX and vehicles and the certs will come in at a good clip (I earned about 250 this morning before Thanksgiving dinner.
Hardly any engineers around. Shame I s pent so many points in medic and squad leader already. Spawn beacon is awesome. Shame that I need to invite people to get it going (i.e. I never get to be the leader of those random groups that appear)