06-10-2011, 08:28 AM
Just killed the foozle at the end of chapter 1. Wasn't too too bad... I slowly made progress on about 50% of my attempts. When it entered phase 2, though, I had no idea what to do and had to look it up after three of four attempts at doing something. Phase 1 was too hard to just keep guessing during phase 2.
Still, it was probably 20 attempts overall.
06-10-2011, 08:32 AM
Thank God for YouTube. You can find a video walkthrough almost immediately without waiting for a FAQ to be written or asking a forum.
06-10-2011, 08:36 AM
Yeah. Exactly the same here. In stage one you could at least tell what was happening. Stage two was just some completely random required action where experimenting with required actions just got you killed & sent back to the start. Null points, CDP, null points.
06-10-2011, 11:50 AM
I saw the demo in person and it looks like the PC version on medium settings. Seemed to me that maybe they had lowered detail on the clothing a bit in exchange for keeping the faces highly detailed, which seems like a decent tradeoff. PC version on Ultra is obviously the way to play if you have the means, but the 360 version certainly seems like a viable option for those without superpowered gaming rigs. The version shown was pre-alpha and was pretty solidly in the mid-20s framerate-wise. They're aiming for locked 30 for the final, sounds like.
Originally Posted by Alistair
I also asked them if they were planning to tweak the tutorial and they said they are, possibly for the PC as well. One thing's for sure, that's a dev team that cares about their product and how it's perceived and played. I hope the 360 version sells millions and makes them tons of money.
06-10-2011, 04:30 PM
I see they still have nudity in there. Is that a problem for consoles or is it all the same ratings and requirements?
06-10-2011, 04:46 PM
There is no taboo against sex or nudity in console games (no more than usual, anyway), and the ESRB is a universal rating system. God of War had some of the first straight-up bare breasts I can recall in modern games, along with the sex minigame.
06-16-2011, 09:52 AM
After the first chapter, The Witcher 2.2 reminds me of the typical Obsidian game: more rough edges than a rock wrapped in sandpaper but otherwise completely awesome. About a million times better than the first Witcher, and approximately 237,294 times better than Dragon Age 2. I really hope the remaining boss fights are less obnoxious than the one at the end of the first chapter, though.
06-16-2011, 09:55 AM
If its any help, I didn't find any of the later boss fights nearly as frustrating.
Originally Posted by Chris Nahr
I finished it up last week and and totally loved it. I want to play through again, but decided to wait and see if they announce any more DLC before trying out the second decision path.
06-16-2011, 03:11 PM
Oddly enough, after I hit chapter 2 in TW2 I've let the game slide, not playing for days then playing a bit and then picking it back up, etc. It's not as if I think there's anything wrong with it but for some reason it's lost its hold and doesn't offer any addictive sort of quality that makes me care to get back in and continue asap. Still enjoying it but I'm taking my time, something that is unusual for a major game that I like.
06-16-2011, 03:40 PM
The game threads have certainly quieted down after release. It's been a nice break from talking about it too.
06-16-2011, 09:12 PM
Yeah, I've been taking a break after chapter 2 as well.
Mind you, this is my second play through.
06-16-2011, 09:22 PM
After finally finishing Witcher 1, I'm finding 2 a letdown. It has many fine qualities but the QTEs (even on normal) and it's poor adaptation to mouse and keyboard are just too annoying. If the QTEs weren't necessary to advance the plot, I just wouldn't do them, but at least early on, a number of them are. Things like not being able to pick up a loot sack because I have no way to tell the game that no I really don't want to turn that torch off instead.
06-16-2011, 10:58 PM
I will never understand the QTE bitching among older gamers. Well, okay, I understand it, I just don't see why people don't suck it up and get through one of the easiest and briefest imaginable game mechanics in existence and continue on with the game.
If I recall correctly, there are like five in all of Witcher 2 that you must do, and three of them are just tapping the left mouse button a bunch of times.
06-16-2011, 11:54 PM
There are none that you must do if you turn on easy/simple QTEs (I do not count clicking to fill up a meter).
06-17-2011, 05:35 AM
You're still in the prologue Imryll. I'd give it a while longer :)
06-17-2011, 06:04 AM
As a curmudgeonly gamer, I'll say that tapping on the spacebar or playing whack-a-mole with on screen button prompts, instantly takes me out of the game. I'm pretty certain all the 'older' gamers do suck it up and get through the instances, and don't just stomp off in disgust.
Originally Posted by MattKeil
The Witcher 2 was fairly inoffensive, since you could enable easy QTE's and just fill a meter with left mouse button clicks. I did skip all fist fight quests after realizing they were QTE's, but there's so much game in this title, I didn't miss it.
Batman: AA requiring rapid spacebar taps to open grates is the kind of QTE that ticks me off. Sure, the instances are brief, but I'm suddenly transformed from The Batman into a hamster clicking for a food pellet. Just annoying, not game breaking.
06-17-2011, 06:48 AM
The only problem with easy QTEs is they don't make the cutscenes seamless. You can see the ugly hitch where the player was supposed to press a button to go to the next sequence. It's one of the many tiny glitches in The Witcher 2 that might have bothered me if the game hadn't cast a spell on me. I got lucky.
06-17-2011, 07:35 AM
I didn't count clicking to fill up meters--although I found doing it the opposite of immersive. However, I guess I missed the alternatives to fistfighting the guard when escaping prison and the hangman in Flotsam.
Originally Posted by maxle
As for sucking things up, it comes down to motivations and alternatives, doesn't it? If playing The Witcher 2 has me thinking wistfully of my Might and Magic 8 party, exactly why should I play TW2 rather than MM8? As for folks not understanding older gamers, if you live long enough, you'll likely get to experience slowing reflexes and poorer vision first hand. Anyway, it wasn't that if I used one hand for W and S and the other for A and D, I couldn't do the fightfights (I didn't turn off difficult QTEs until the run across the bridge to the solar), it's that QTEs detracted rather than added to my enjoyment of the game--and other aspects of the control system already had me disgruntled. I imagine I'll finish TW2 at some point, but I'm enjoying it considerably less than the first game.
06-17-2011, 08:05 AM
Again, it sounds like you're very early in the game. Many people who found the opening sections full of frustration (and we are legion), ended up thinking it was great... that's my helpful input :)
06-17-2011, 08:16 AM
Thanks for the reminder, Alistair. I haven't written off the game entirely, so we'll see. It's not that the game is fundamentally uninteresting or too difficult. It's more that they made it a hassle to do simple things.
06-20-2011, 09:11 AM
Tomek Gop left CDP :(
Private reasons - most probably he was burnt out and needed change. I will miss him, he was a great presenter/interviewee/producer. Anyway, best of luck to him.
06-20-2011, 11:54 AM
What? No!! Change nothing! Change nothing!
06-20-2011, 11:54 AM
Unless he went to save Bioware from themselves. Then yay.
06-21-2011, 12:36 PM
I am pleased to see that Duke Nuke has finally slipped below W2 on the Steam best-sellers list. Sigh.
06-21-2011, 04:43 PM
At least PC Gamer put DNF in its place: 9 percentage points below The Witcher 2! (I'm only teasing, it's not like we need another thread about game review scores.)
Originally Posted by Alistair
06-28-2011, 09:55 AM
I doubt the numbers are very high but it's nice to see W2 trundling along at #3 on Steam, now the sales deluge has paused for a day or two...
06-28-2011, 10:09 AM
Right now it has slipped a lot. While W2 it's still at 3rd, DNF is down at 16th.
Originally Posted by Alistair
Quality gives you a long tail of sales.
06-28-2011, 10:21 AM
I've concluded that it's not just QTE's and awkward controls that have put me off TW2. Still not saying I won't finish it eventually, but the lack of a pause feature that would allow me to jump up and run down to the other end of the house to take care of something comes perilously close to being a deal breaker. I'd prefer not to have to hold down control to pause in-game, as well, but it's not off-putting in the same way as the game's lack of accommodation for outside interruptions.
Also, is it possible to delete saves from inside the game? It almost feels as though the game is hazing me: prove you have what it takes to persevere through our obstacle course or we deem you unworthy of playing our game. Why would a company think such an approach was a good idea?
06-28-2011, 10:37 AM
Press esc for the menu?
And i think you can delete saves: press Del.
06-28-2011, 10:39 AM
What do you mean, lack of a pause feature? Why don't you just bring up the save/load menu?
Also, deleting saves was added in a patch but has no UI: press delete while a save game is highlighted, then confirm.
edit: Yes, just like Naeblis said. :)