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Thread: The Witcher 2: Assassins of Kings

  1. #3061
    Der Schulde How To Go
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    They already did the prologue easier this time, but it's a pity they didn't balance Act 1 vs Act 2-3 as I hoped.

  2. #3062
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    Managed to beat the 360 version of Witcher 2 last night. I really enjoyed it, though I couldn't follow all the complicated interrelationships of the factions of kings, the sorceresses, the elves, the insurgents ... still, it was all a bunch of fun. I loved Geralt's no-nonsense approach to all the fantastical stuff going on around him. Probably have to go back and check out the other story branch at some point.

  3. #3063
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    I finished my first run through, 360, went Swordsmen, sided with Roche. Really enjoyed it overall.

    Playing through again, Alchemist siding with Iorveth. In Chapter 2 now. Still cant take anything above Normal...Hard is fucking hard and I dont even want to think about Dark.

    Really digging the Alchemist vibe, once you get deep in that tree you are a steam roller when you are on the juice. Really dont like that Taster talent, 4 potions at a time is pointless if you are still capped at 100 toxicity. You can the 4 shittiest potions, woohoo! Or, without it, you can drink 2 great ones or 1 great one and 2 shitty ones. Need to buy the first rank regardless to unlock stuff, but still.

  4. #3064
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    New patch, exclusively implementing some UI improvements:

    http://en.thewitcher.com/patch3-2/

    Version 3.2 Corrections/Amendments (18th June 2012)
    Patch 3.2 is a UI modification for the PC version of The Witcher 2 Assassins of Kings Enhanced Edition. The mod adds the following enhancements to the game. It can be used optionally (enabled by default) by players when installed. You can disable it in Configurator DLC Menu.

    Minimap: Adds a north arrow.

    Alchemy: Crafting slots show how many ingredients there are; better default ingredient selection (e.g., not having to filter out quest item ingredients all the time); un-rotates alchemy element symbols; saves custom ingredient selection for a formula (until you close the panel or go to another formula, but no longer resetting every time you create something).

    Tooltips: Taller, and scroll faster.

    Inventory/Trading/Storage: Sorting buttons (sort by time acquired, name, aggregate weight, aggegrate price.) Reversible sort also possible.

    Trading: Places a checkmark next to books, formulas, and crafting diagrams that you already have in your inventory.

    Crafting: Shows how many items you have instead of capping the number at how many are required. E.g., 30/3 instead of 3/3.

    Other: Sorts some lists alphabetically: crafting, alchemy, elixirs.

  5. #3065
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    They actually hired a guy who made a mod that improved UI and this official patch is his work. Amazing.

  6. #3066
    World's End Supernova
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    That's good news. Now all of these common-sense features will be included in their next game at the start instead of a year later. :)

  7. #3067
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    Yeah, hopefully :-)
    It does boggle a mind a bit that this was not included right away, but hey, baby steps.

  8. #3068
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    These guys are just awesome.

  9. #3069
    Der Schulde How To Go
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  10. #3070
    Hustle
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    Hi Folks. I picked this up at a steam sale a while back and am trying to get into it but the quick time events are driving me crazy. The one with the arlabest in the court yard is kicking my ass and I can't progress past it. It took me a while to realize they wanted me to power click on the damn thing but I just can't seem to get how to wind that damn arlabest. Is there a mod or any way to cheeze past this crap?

  11. #3071
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    Quote Originally Posted by Phred View Post
    Hi Folks. I picked this up at a steam sale a while back and am trying to get into it but the quick time events are driving me crazy. The one with the arlabest in the court yard is kicking my ass and I can't progress past it. It took me a while to realize they wanted me to power click on the damn thing but I just can't seem to get how to wind that damn arlabest. Is there a mod or any way to cheeze past this crap?
    I have no recollection, but if you go into settings you can disable 'Difficult QTE's' which I believe takes them out of the game entirely except for fist fights.

  12. #3072
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    Quote Originally Posted by mono View Post
    I have no recollection, but if you go into settings you can disable 'Difficult QTE's' which I believe takes them out of the game entirely except for fist fights.
    Wierd the only setting I found was to lower the difficulty. I will look again.

  13. #3073
    World's End Supernova
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    You said you are clicking rapidly but then said you don't know how to wind it. Those should be the same.

  14. #3074
    Der Schulde How To Go
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    The QTEs in "easy qte mode" are that, pretty easy. I don't know how you can be stuck in one of them. Are you sure you are using the correct button?

  15. #3075
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    You reminded me that I need to play this again on Roche's path. Thanks for that, Phred.

  16. #3076
    Der Schulde How To Go
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    Broche. It's written Broche. :P

    I have to try Iorveth's!

  17. #3077
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    Quote Originally Posted by Tim James View Post
    You said you are clicking rapidly but then said you don't know how to wind it. Those should be the same.
    Well if that's all I had to do then I didnt click rapidly enough. My RSI kills me after a few minutes of trying.

  18. #3078
    World's End Supernova
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    Everyone should definitely try the other path. If you're short on time, use an old save game near the decision point. It's fun to use another build or watch different choices play out in the other chapters. But at least burn through the alternate path. It's a quarter of the game!

  19. #3079
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    Wow, this just reminded me that I never did finish TW2. I sort of lost interest somewhere along the line and got distracted by everything else. There wasn't anything particularly bad about it, though, so I should give it another try sometime.

  20. #3080
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    The front page also reminded me about finishing the Witcher 2 (and... 1). I was defeated by the inventory last time. The number of craftable upgrades, goods, and miscellany and trying to sort out all the combinations of such that i needed or wanted.... it was even worse (imo) than my Skyrim hoarding simulator, where at least i had a better idea of what did what, more or less.

  21. #3081
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    I recall having just crossed some battlefield.... and haven't played since. Guess I should finish it some time.

  22. #3082
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    I played through the beginning twice now and enjoyed it. Then I get to some town where people are getting hanged, the game loses its tight focus and I lose interest.

  23. #3083
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    Quote Originally Posted by Warning View Post
    I played through the beginning twice now and enjoyed it. Then I get to some town where people are getting hanged, the game loses its tight focus and I lose interest.
    Funny, lots of people think the opposite: the start is too linear, the real game begins with Act 1, where you have more freedom, exploration, crafting, side quests, people to talk, etc.

  24. #3084
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    Quote Originally Posted by TurinTur View Post
    Funny, lots of people think the opposite: the start is too linear, the real game begins with Act 1, where you have more freedom, exploration, crafting, side quests, people to talk, etc.
    I can understand that. I appreciated the tighter story focus of the opening. Things just seemed to grind to a halt once I got to a town with 50ish NPCs & too many things to do. I loved the open-worldyness of the Elder Scrolls games but this wasn't doing it for me.

  25. #3085
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    I think I got to act 1, it was after the starting town and you met a King in a very brown muddle landscape after rescuing him from ghosts or something. It took effort to keep my interest up until that point. I looked around at my new "quest hub" and my will to play evaporated.

  26. #3086
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    Quote Originally Posted by DeepT View Post
    I think I got to act 1, it was after the starting town and you met a King in a very brown muddle landscape after rescuing him from ghosts or something. It took effort to keep my interest up until that point. I looked around at my new "quest hub" and my will to play evaporated.
    This is exactly where my gameplay ground to a halt last time too...I just couldn't get up the motivation to help these useless soldiers and the stupid issues they were having. Maybe I'll go back and make different choices to help Iorvath instead.

  27. #3087
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    You guys sound like RPGs aren't for you.

  28. #3088
    World's End Supernova
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    Well, there are definitely some fiddly bits. It's kind of old school. I didn't mind the wall of quests or inventory management, but people should go in with the right expectations.

  29. #3089
    New Romantic
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    I'm literally drowning in random crafting components and don't know what to do! I can't even pick things up anymore because i have so much stuff and have to constantly run back to the box (which was added later after i had dropped off) just guessing what to keep and what not to keep. I haven't used 90% of the components, potions or spells, and haven't spent like 7 of my skill points because i don't know where to put them. It's a fantastic game and i love what it's doing but i was playing on Hard, (i think, anyway) and found even basic fights very difficult - those exploding head zombies outside the Act 2 encampment for ex. will kill me several times in a row if i jump back into the game now. I'm at this crossroads where it's going to take me a few hours just to try out everything and decide which combat and potion and crafting paths to take. It's a me problem rather than a game problem, i just don't have the time and attention to dedicate to it to figure out what's going on to my satisfaction. When a game like Rome 2 comes out, for example, i'll already understand 95% of the systems there, so despite being very complex and elaborate won't have that imposing barrier of missing and sub-optimal information that kind of spoils me from Witcher 2. It's more about being worn out than anything.

  30. #3090
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    Quote Originally Posted by Paul_cze View Post
    You guys sound like RPGs aren't for you.
    It is odd because I love RPG's. They are probably 50% of what I play. And I actually liked the first Witcher game. I think I just have less patience with them than I used to.

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