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Thread: Infamous vs. Prototype - FIGHT!

  1. #1
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    Infamous vs. Prototype - FIGHT!

    I love this release schedule. it's a straight up matchup of two open world "superhero" games...

    It would be like Halo 3 vs. Killzone 2 if the timing had worked.

    While I'd like to buy both, I'll have to settle for one. and I'm guessing i'm not alone in making this choice. Money and time are key factors here.

    And as much as I love the inFamous demo, I am leaning toward Prototype.

    inFamous pros:
    # Graphics look great.
    # Love the parkour (sp?) gameplay. It's like Assasin's Creed meets Crackdown when it comes to climbing buildings.
    # Story seems polished and unlike others... a good story matters to me.
    # Powers are a blast.
    # Reviews are in and mostly positive.
    # Available now.
    # Weirdly... I kinda want to help Sony. This is a game I want to reward in the marketplace.

    Prototype pros:
    # It's from the makers of Hulk Ultimate Destructioin. and that alone has me waiting and barring horrible reviews, will likely have me buying.

    So hivemind that is Qt3... which one are you getting?

  2. #2
    Mad Chester
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    prototype

    Hulk was ridiculously fun.

  3. #3
    World's End Supernova
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    I don't really have a choice as I don't own a PS3. Prototype it is.

  4. #4
    New Romantic
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    No Poll?

  5. #5
    Neo Acoustic
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    I found the inFamous demo pretty enjoyable, particularly the combat model. I found the jumping and climbing slightly awkward, though.

    I have a tendency to vacillate though, and it didn't quite have enough about it to put me over the top in terms of buying it. I'm probably going to wait for Prototype reviews and maybe a slight price drop before I pull the trigger on either, particularly as the UFC game is also contending with my wallet and I have a holiday coming up.

    Don't forget that Red Faction Guerilla is coming out too: Open world and lots of destruction, even if it doesn't necessarily scratch the super-mobile superhero itch.

  6. #6
    Hustle
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    Prototype is not out yet so how can we compare the two? Are we going on marketing and hype now?

    You have jumped the gun tremendously. You should have waited until Prototype was released to get an honest opinion from people who are going to have both.
    Last edited by DDB; 05-29-2009 at 08:54 AM.

  7. #7
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    Infamous, because I already bought it and I neeed to justify my purchase!

  8. #8
    Neo Acoustic
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    I only have a 360 but I imagine I'd be leaning towards Prototype anyway if I had the choice...

  9. #9
    New Romantic
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    Although I only have a 360 and will be getting Prototype eventually, from what I've heard of inFamous, its a solid game, though it gets repetitive and/or lacks long term longevity.

    Take that with what little grain of sand you will, as its all hearsay from friends/online outlets.

  10. #10
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    Infamous
    - It is ps3 only

    Prototype
    + Out on systems I own.

    So prototype wins!

  11. #11
    New Romantic
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    For me it's going to be Red Faction v. Prototype. I'm going to own both, they'll just be fighting for my time.

  12. #12
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    Well Alex Mercer can totally just eat Cole and get his sweet lightning abilities, so Prototype > inFamous.

  13. #13
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    Infamous does have codes to check out Uncharted 2 multiplayer next week!

  14. #14
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    Quote Originally Posted by DDB View Post
    Prototype is not out yet so how can we compare the two?
    Even beyond that, they are such utterly different games that I don't really see how comparing them is useful.

  15. #15
    World's End Supernova
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    Quote Originally Posted by MattKeil View Post
    Even beyond that, they are such utterly different games that I don't really see how comparing them is useful.
    I can't wait 'til Prototype finally comes out so people see how true this is.

  16. #16
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    Quote Originally Posted by MattKeil View Post
    Even beyond that, they are such utterly different games that I don't really see how comparing them is useful.
    So you are saying Prototype isn't one where the player controls a super powered comic book character in a modern open world setting?

    I'm sure they are different games in that Super Mario World is completely different than Sonic but they are the same genre and can be compared to each other on that level.

  17. #17
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    Quote Originally Posted by DDB View Post
    Prototype is not out yet so how can we compare the two? Are we going on marketing and hype now?

    You have jumped the gun tremendously. You should have waited until Prototype was released to get an honest opinion from people who are going to have both.
    hahahahahaha.

    yeah, you'll fit right in here.

  18. #18
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    Quote Originally Posted by MattKeil View Post
    Even beyond that, they are such utterly different games that I don't really see how comparing them is useful.
    Could you expand on this? I can see you saying that the games are different enough that you could justify owning them, but 'utterly different'? I'm not seeing this.

  19. #19
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    Quote Originally Posted by Pogue Mahone View Post
    Could you expand on this? I can see you saying that the games are different enough that you could justify owning them, but 'utterly different'? I'm not seeing this.
    Without having played either, Infamous is a much more range focused game as opposed to Prototype which seems to generally be much more focused on hand to hand.

  20. #20
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    Quote Originally Posted by Pogue Mahone View Post
    Could you expand on this? I can see you saying that the games are different enough that you could justify owning them, but 'utterly different'? I'm not seeing this.
    Well, first of all, "Infamous" is a full letter shorter than "Prototype".

    Secondly, and most importantly, while both protagonists wear jackets, only one of them wears a hood.

    Finally, their release dates are two weeks apart.

  21. #21
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    Quote Originally Posted by forgeforsaken View Post
    Without having played either, Infamous is a much more range focused game as opposed to Prototype which seems to generally be much more focused on hand to hand.
    I follow you, but we may be interpreting the phrase 'utterly different', well, utterly differently. Let me put it this way: we have two games about characters who receive strange powers under unknown circumstances and spend the game finding answers, kicking ass, etc. I checked the achievements for Prototype and it apparently has one called 'Nice Guy', where you refrain from consuming more than 10 civilians -- so there's even a shared rudimentary morality. Again, I understand these aren't identical games but they look to me to have more in common than vice versa.

  22. #22
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    Which one looks like the entire world is covered in axle grease?

  23. #23
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    Quote Originally Posted by Pogue Mahone View Post
    Let me put it this way: we have two games about characters who receive strange powers under unknown circumstances and spend the game finding answers,
    That's all plot, not gameplay.

    kicking ass, etc.
    This is not uncommon in all games of this type.

    I checked the achievements for Prototype and it apparently has one called 'Nice Guy', where you refrain from consuming more than 10 civilians -- so there's even a shared rudimentary morality.
    So if you strip away the plot aspects of that, what the gameplay has in common is: the game notices if you shoot some things but don't shoot some other things... but regardless (going back to your previous quote) you do shoot lots of things. (I'm using a figurative 'shoot' here, obviously.)

    That doesn't seem enough to make them all that similar, at least not in a way that all games of this type aren't similar anyway (so there's nothing noteworthy to link these two). Ok, yes, open world, etc., and obviously having superpowers feels different from being a GTA character, and that translates in some ways to the gameplay. But if the superpowers aren't really related, I'm not sure that actually translates to a similarity in gameplay, i.e. if they diverge from guns in different directions, it's possible each one is more similar to, say, GTA than to each other. (See also discussion of Infamous vs. Crackdown, although I'm not really knowledgeable enough about this class of games to do a good analysis.)

    Looking at the videos of Prototype, I'm reminded of the joy of driving the cars in the 3D GTA games. It was fun to just drive around, the sense of speed, the mix of low-level steering/avoidance tactics and high-level map navigation, and I get a similar sense from Prototype (although it may be too easy to be fun). I haven't looked at Infamous videos, but I haven't heard anyone mention anything like this.

    Then again, the whole helicopter-pretend-to-be-a-pilot thing for Prototype totally reminds me of all the crap in the GTAs that are annoying and make you do really dumb missions totally detached from the stuff that the sandbox is good at. (Man, the end of that video where he's basically 'haha, the sucky player died and will have to do this sequence over, yeah, that's why we get the big bucks, we are game designers!!!')

  24. #24
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    Quote Originally Posted by nothings View Post
    That's all plot, not gameplay.
    But the plot absolutely drives the gameplay. In each game, my understanding is that your character suddenly receives these crazy powers (all right, different powers, but crazy nonetheless) and spend the rest of the game trying to figure out what happened to them -- this is the main thrust of each. Of course all of that comes from having played neither, but that's my point -- from the outside, these games don't look significantly different enough to immediately indicate one is the superior, or even 'Hey, if you like A, play Prototype! Otherwise, go with Infamous.' As a potential buyer I would love to have a better understanding of why they are completely different, and how.

  25. #25
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    Quote Originally Posted by Jake Plane View Post
    hahahahahaha.

    yeah, you'll fit right in here.
    Sorry, I didn't know this was the thread where we compare two games, one of which isn't even playable yet. Kindly continue with your...what is this exactly?

    As an aside, I don't really care about fitting in - I care about bad posters making stupid topics that impossible to INTELLIGENTLY discuss. Guess you're not interested in the intelligent part. Big surprise.

    Quote Originally Posted by Pogue Mahone View Post
    But plot drives the gameplay...As a potential buyer I would love to have a better understanding of why they are completely different, and how.
    And I'd love to give you that understanding but we can't play one of the games. Thus making this thread useless.

    Also "but plot drives the gameplay" is really quite a bizzare thing to say, particularly when dealing with sandbox games. This has to be poor phrasing on your part because it doesn't make any sense. Crackdown has a paper-thin plot that is barely there at all and yet is considered a great game. Grand Theft Auto 4 is a plot-heavy game where the actions of the protagonist in-game don't often match up with the cutscenes at all. Witness "I need MAHNEY for my CAHSIN (p.s. I have 150k in the bank)" or "I am just chasing the American Dream and trying to leave behind my terrible past (as I run down 20 pedestrians and shoot a hot dog vendor in the face because I'm bored)" The plot absolutely does not drive the gameplay at all in an open-world game other than opening up new areas and abilities to you on the GAMEPLAY side. So, to get back to Prototype/inFamous, the fact that the explanation for all you cool locomotion abilities is similar (you're a superhero now!) makes no difference if the abilities play differently from each other.
    Last edited by DDB; 05-29-2009 at 02:30 PM.

  26. #26
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    Quote Originally Posted by Pogue Mahone View Post
    I follow you, but we may be interpreting the phrase 'utterly different', well, utterly differently.
    To me a melee focused game tends to be rather different from a ranged focused game. I'm certainly not going to recommend Condemned to someone if they liked Rainbow Six: Vegas, but hey both are first person games about cops right?

  27. #27
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    Quote Originally Posted by Pogue Mahone View Post
    But the plot absolutely drives the gameplay.
    No, it doesn't. inFamous and Prototype have surprisingly little in common, gameplay-wise. Comparing them is like trying to compare Halo 3 to Condemned. Yes, there are basic similarities, but they're different to the point that comparing them doesn't really do you much good. Yes, both games have a similar premise (superpowered hero trapped inside city-under-siege with open world). That's about as far as it goes.

  28. #28
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    Quote Originally Posted by Rob_Merritt View Post
    So you are saying Prototype isn't one where the player controls a super powered comic book character in a modern open world setting?

    I'm sure they are different games in that Super Mario World is completely different than Sonic but they are the same genre and can be compared to each other on that level.
    Archie and The Watchmen are both comic books. Compare away.

  29. #29
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    fell asleep playing infamous demo(lame train ride that stops every 50 meters) so hopefully prototype will be better.

  30. #30
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    Quote Originally Posted by Angrycoder View Post
    Archie and The Watchmen are both comic books. Compare away.
    That's awesome, but what you're doing is comparing two obviously different comic books that can be differentiated with even a cursory glance. IE - one is super colorful, goofy, and has exaggerated characters, while the other is Archie. (Don't kill me for that one!)

    In this case, many of us are saying that the cursory glance has failed to illuminate the differences between these two games.

    Wacky super powers, parkour, urban sandbox setting, "dark" protaganist, and semi-postapocalyptic story is all most of us can see right now. I'm sure there are all sorts of gameplay nuances and subtlety between them, but this is what the uninformed can glean.

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