
Originally Posted by
Dave Weinstein
If you make that "guaranteed deferred compensation", I'd agree with you.
But as I understand it, the bonuses at Epic are not guaranteed, they are at the company's discretion. A guaranteed version of the same thing would be residuals (with the necessary audit rights to enforce them).
There are examples of promised post-ship bonuses or profit sharing being reneged upon (and on successful games) in this field. Moreover, they are almost invariably based on remaining with the company after the product, and that moves them (at least in my opinion) into being more of a retention tool.
If programmer X and programmer Y both put in equal crunch on Big Successful Game Z, and both contribute roughly the same towards its success, they should ideally receive equal deferred compensation. However, if programmer X stays with the company, and programmer Y leaves, under every non-guaranteed deferred compensation plan I've ever seen, programmer Y stops getting that compensation, regardless of the reason for the departure.