04-14-2009, 05:08 PM
Any REAL die hard DOTAer will reserve judgement until s/he works out every possible build and demigod combo and then submit a 400 page dissertation on how to balance the game.
Originally Posted by TomChick
04-14-2009, 05:11 PM
Just played a game with MalaakF and a random person that joined and now I'm itching for more Demigod. Get in the #qt3 room people!
EDIT: And apparently there are 2 fixes for the "freeze at intro movie" bug people are experiencing. One is to use ESC to skip the movies, don't use the mouse to skip them, and the other way is to find the .BNK movie files and rename them so the game doesn't play them at all, it will just go straight to the main menu.
04-14-2009, 05:11 PM
Hmmm does anyone have any advice for playing a torchbearer, preferably someone who's done well with him?
So far I've tried 3 demigods, Torchbearer, Rook, Oak, and by far I have the most games trying the Torchbearer but I just can't seem to do well with him. Oak and to a lesser degree Rook on the other hand... I can't believe how good Oak is at taking down Demigods, lots of spirits+dmg increased by spirits+10% more damage+slowing and even the Rook goes down fairly fast.
Edit: So far the really annoying technical issues I'm experiencing are:
-on login it tells me my name/password is wrong, its the saved name and password, I hit it a second time and I can finally log in. I'm guessing it's due to the servers being pounded so I'm not really annoyed
-Joining a game, everyone is connected to everyone yet it doesn't go to the lobby screen. After awhile people just start leaving.
-Trying to connect to a game and the cancel button disappears! And then I'm left hanging until I finally give up several minutes later and ctl-alt-del
-The absolute worst though is having to wait several minutes to get past the splash screens. It's not caused by low system specs and I'm not trying to connect to the servers so I'm at a loss to the cause
-UI freezing up. Maybe its intended when it's trying to get info from the server, but I'm stuck here waiting and waiting 4-5+ minutes for stuff to load and the buttons aren't even highlighting. I don't know whether its frozen or just being bogged down. When it takes 10+ minutes for the games list to load I'm going to ctr-alt-del, forcing me to wait another 1+ minutes for the splash screen and then another minute while I log in, and then several minutes while it retrieves the game lists. If I didn't know better through every one of these activities I would of guessed it was freezing and I would have declared it a buggy useless piece of *(^% to everyone I know.
Last edited by Morberis; 04-14-2009 at 05:27 PM.
04-14-2009, 05:21 PM
getting frustrated here. Seems anytime the Queen of Thorns is on the other side I'm screwed. I gave up at 1:40 into the game. QoT seems way overpowered compared to all the others I've tried. Haven't tried playing as her yet, that's next. I couldnt' kill her. She seemed to constantly heal to full and/or run away at mad speed, then come back and 3 shot me.
04-14-2009, 05:24 PM
Did anyone else find Regulus to be incredibly powerful? If you max the angelic rage skill and the bottom upgrades that bump up attack speed and damage he is a force to be reckoned with. Playing the Unclean Beast right after playing Regulus was a sobering experience.
04-14-2009, 05:25 PM
I like the concept of UB a lot, but he seems pretty hard to be competitive with. Same with the vampire. I usually end up attached to the underdogs in games. :(
04-14-2009, 05:28 PM
Ahh thanks for the suggestions EFG, I'll try those.
04-14-2009, 05:30 PM
Regulus with tank types is pretty good, that's for sure. Although he doesn't take much of a beating before he dies.
04-14-2009, 05:31 PM
The UB seems to me to be intended as a brutally hard early game hero that blossoms in the late game into a domination machine if you haven't fed the enemy team. The high damage, melee centric nature, and relatively low durability scream late game to me.
Originally Posted by Harkonis
04-14-2009, 05:33 PM
Aaand no they don't work. I'm left sitting at a black screen when I rename them and if I hit Esc instead it hangs like normal.
04-14-2009, 05:41 PM
With Torchbearer I think you just need to pick one side or the other and stick with it. Frost is for support, Fire is for offense. Before it got nerfed (rightfully so) he could dish out some crazy damage focusing on his Frost spells by doing Frost Nova, Rain of Ice, then Deep Freeze (more or less in that order, deep freeze always last, though), back-to-back because of the "shatter" bonus damage (something like 2600 damage total in 3 seconds). They reduced the damage on that significantly but it's still decent enough, however because of this Frost is no longer about the damage but interrupting, stunning, and snaring. If you focus on his fire spells then that's where the damage is. Pick up items with weapon damage and run speed. There's two helms (names escape me, but one's 1500 gold, the other's 1750) that will keep his mana regeneration going. If you get to level 20 you may want to have put points in Deep Freeze so that you can get the skill that requires progression in both Deep Freeze and Fireball for an extra 300 damage on your fireball.
Frost shines a lot more if you're coordinated with other players, I would imagine. For AI games, it's not so impressive.
04-14-2009, 05:42 PM
Sorry Morberis. The ESC thing worked for me and I saw the renaming files thing in the same place so I figured I'd post it as an alternative. The only other way to get into the game for me was to just watch the whole movie. When it's done the main menu should come up and if it doesn't the problem is on your end. I'd recommend re-installing at that point.
And Lum yeah I have no idea whether the UB is good late game. None of his abilities really appealed to me so I put all of my money into Citadel upgrades and when we won I was only level 13 and still wasn't really able to do anything other than kill towers and follow allied heroes around helping them.
04-14-2009, 05:44 PM
I can't wait to get a computer that can run this now that both DotA and AoS have been mentioned. Especially AoS. <3 Strife!
04-14-2009, 05:49 PM
Originally Posted by ~EFG~
Well the menu does load but after some testing renaming the bik files just removed the movies, not the required load time at the end.
With the torchbearer I did try specializing in each tree but even up to level 13 I had serious problems taking down another Demigod. Do weapon damage items affect spells? That may have been one of my problems, I only ever picked up a mana crown and the speed boots plus a few other random items. I could dance around someone just fine but I never had enough oomf to take someone down, with ice I could keep them pinned pretty good but I could never deal enough damage to take them out but when I tried fire they'd always run back to safety before I could take them down.
Edit: Frogboy has a very promising post here addressing some of the problems.
04-14-2009, 05:51 PM
I used to loathe Dota as it destroyed the War3 custom game scene, but that is another long story. I picked it up in the end due to peer pressure, and even played competitively in lan shops for a while. I was delighted when Demigod is announced. Dota with a new engine was long overdue, as it is much or less limited by War3 outdated engine. I thought things can't get wrong as long as the guys simply copy the design with additional shiny graphics.
But I was wrong. I didn't realize how good Dota is until I tried Demigod today. I knew what was coming. I watched most of Bard's videos. However, I didn't realize how bad it is.
It is not that Demigod is a bad game. It is not perfect but it is definitely not a bad game. It simply lacks the magic powder that is found in games such as L4D, Diablo 2, even DoW2(MP only) and of course, Dota.
For example, the killing anouncement that is copied from Dota. Simply the placement and format of the message can make huge differences. In Dota, it is located at the middle left of the screen, overlapping with the chat log and player names are colourcoded. You CAN'T miss it. There are nothing better than the feeling of killing someone who just shittalked you and making sure everyone in the game knows it. On the contrary, the message in Demigod is hidden at the top of the screen with plain white text. How many times have I killed enemy Demigods without even knowing it?
That is just one example and the problem is also related to how units are represented in the game. When there are so many things going on, is the current design really the best way to represent the units? But this post is long enough and I will let people decide themselves.
Bottomline is, this is not a lost cause. Demigod is a great game for introducing people to this "new" concept of RTSRPG Versus game, even though a well documented manual is unfound and tutorial is missing. But at its current state, it certainly lacks the longetivity that is required in this kind of games. I wish to see more supports in modding in the future, and it becomes a true alternative to Dota.
Last edited by thinkingork; 04-14-2009 at 06:16 PM.
04-14-2009, 05:53 PM
04-14-2009, 05:53 PM
World's End Supernova
For folks saying "Does X seem way powerful?", consider that a lot of it is situational. As mentioned before, any of the demigods is way powerful if you let them get ahead. In the game I just played (and 8.5 minute Slaughter match), I killed the Queen of Thorns like three times (playing the Torchbearer), and she never killed me once. I'm going to quote what Tom said earlier, because this is a good thing to keep in mind:
The Torchbearer is a lot like playing a Mage in WoW. You have the ice path and the fire path; both can do a lot of damage (the Torchbearer is a great DPS character), but ice does a bit less in exchange for snares and debuffs. Fire is more of a straight damage path, with some really great area of effect spells. It's crucial to make sure that you have mana potions, and I think speed is really critical for finishing off fleeing demigods (or getting yourself out of a jam). Even a small speed buff like the 10% boots, combined with the range of your fireball, is typically enough.
Originally Posted by Tom Chick
04-14-2009, 06:09 PM
I've been avoiding this thread (largely due to the PAINFUL typo), but after playing DotA last night for possibly the last time I have two questions, that will determine rather I buy Demigod:
1) How is the game at recovering when someone drops midway through?
2) Is there some way to register the fact that a given user is a raging fucking asshole who spent the entire match telling me (his teammate) how much I suck at life, despite me doing a perfectly fine job at the game?
04-14-2009, 06:55 PM
1) Replaces them with an AI.
Originally Posted by JZigish
2) Not yet but yes, there will be a karma system (Summer 2009).
04-14-2009, 07:04 PM
Me and my friends are also holding out purchase until we are sure that demigod is on par with Dota in term of variety and strategy options.
Only things I heard so far is demigod have purty graphics and runs very smooth.
04-14-2009, 07:06 PM
Well Demigod isn't a non-mod Dota if thats what you guys are hoping. Its very much its own game. I wouldn't buy it as a Dota replacement, as your just setting yourself up for disappointment.
Originally Posted by idrisz
04-14-2009, 07:19 PM
ARGH. I played 2v2 with Oak (he seems to tank much better than Rook) and was soooo close to winning despite the inexplicable frame drops when the damn game crashed.
04-14-2009, 07:20 PM
I should clear up my comments from earlier so no potential buyers misunderstand me.
Demigod isn't DoTA other than the fact they both are rpg strategy games. I like DoTA, and I also like Demigod so far. But they are not very similar beyond the superficial gameplay type.
If I had to make a comparison between the two, I would say that Demigod is DoTA-lite. Except that has negative connotations to it when it shouldn't. There aren't as many options as DoTA, but it's also easier to pick up and play a quick game (or a few games). I mean, it's like saying Madden is a bad game solely because it's text management sim (a la Front Office Football)-lite. Which it's not. Just two different gameplay experiences that are both pretty fun.
Feel free to correct me on that comparison Brad, but I think DoTA-lite without the automatic negative connotations is a pretty fair description.
04-14-2009, 07:22 PM
World's End Supernova
Since when is someone writing in German a typo? Plus, where else are you going to find out about the Demigod schulde? Go ahead, do a Google search and see where it gets you.
Originally Posted by JZigish
04-14-2009, 07:24 PM
I for one love this thread for the Schulde.
04-14-2009, 07:29 PM
My son, who is 9, played and won 3 matches. I tried to play and couldn't figure out the interface. I'm so old. :(
04-14-2009, 07:40 PM
Still king of lost
I had downloaded earlier today off Impulse. The extended patch maintenance for WoW allowed me some time to play finally. Beautiful graphics. The gameplay seems much faster than I thought it would be. However I don't think I took a breath for the last 30 minutes, it was that intense. I guess I should read the manual now.
How can you not love a game that allows you to fireball someone while your hero screams, "SMELLS LIKE BACON!!!" Awesome.
04-14-2009, 07:41 PM
what interface? Its the mouse , 1-4, and f1-f4
Originally Posted by Rob_Merritt
04-14-2009, 07:46 PM
I finally got beat on Hard. I loaded up a single player Hard Tourney, picked Sedna again and went to town. My team was three generals (not Oak) and Regulus. The map was Crucible.
We did well early enough, but it looked like the AI was spending too much time shopping instead of fighting. I pushed all the way back to their 30% minion flag early, but couldn't deal with all of those Assassins that were starting to push up in levels all right there with the four towers.
The enemy Torch Bearer was a BEAST in that map. Oy.
One of the things that started to lose the match for me was I couldn't catch any of them. They all started running away when they were getting low, and I couldn't keep up with them - not to mention my minions couldn't keep up with them either. I mean, I'm Sedna what am I going to do silence them when they are running? :P So I'd push real hard on a lone assassin and then watch them turn and burn with nothing to do about it. I couldn't finish them, so I couldn't get the 30s or so reprieve.
It was nice being challenged though, shows me some of the weaknesses that I was sailing through previously. And/or my build/advancement path just got trumped that game :)
04-14-2009, 07:48 PM
Great on #1. That's the exact right thing to do.
Originally Posted by Brad Wardell
#2 might be a deal breaker, but it depends on how the community works out. If it has less assholes/game than DotA I could probably enjoy it :)