Neato, thanks.
It's a few days old now, but if anyone missed it or is interested, BioWare stuck up a teaser page (not a trailer, just a static web page) essentially stating that something is going to happen July 9th.
Didn't notice if anyone posted this earlier, but disregard if so. My search-fu is low today.
Neato, thanks.
Sweet! Just 3 days away.
Uh oh. Looks like a new logo reveal.
Is this game party based now or not? I remember seeing really old screenshots showing a party, looking very much like BG3, but the most recent one was looking like a (nice) oblivion knock off.
Looks like they're announcing a new handheld/console version... wouldn't be too surprised to see some sort of DS spin-off.
I'm not so sure it is a platform announcement, although that's a possibility. They haven't even been getting people excited about the PC-exclusive version. Deflating any anticipation the DA-watchers have over this coming info by simply announcing a different platform would be a huge letdown. The only way that'd be worthwhile is if they announce another platform in conjunction with whatever other big news might be included.
Whatever it is, the silhouette is clearly the Dragon Age logo with a subtitle of some sort.
Maybe it's a book tie-in!
I think they are going to announce Diablo III!
Or Dragon Age 2.
Perhaps they're joining the Denis School of Make It A Trilogy!
Dave Gaider + EA = first "pay per quest" RPG.
IIRC the original articles talked about using a lower KotOR-style, over-the-shoulder camera angle for exploring, which automatically pulled to an isometric or 3/4 view for combat (ala Baldur's Gate). The idea was to use the more immersive viewpoint for exploring, but the more strategic viewpoint for planning tactics during combat.
Generally I think it's best to stick with fixed perspectives unless the alternate perspectives are designed (and enforced) to specific goals. The problem with NWN2 is that instead of settling on a camera system (or mixed camera system) and designing to that (or vice versa), they just gave the players so many options that the camera worked against the gameplay as often as it worked with it.
Will Wright discussed this recently in an interview (and it's showed up in other Spore videos). In Spore, the camera reacts to both your play style and the gameplay at the time. For example, the cellular level looks like it plays like a 2D game, but when you become a creature it switches to a 3D camera mode. It then chooses a perspective based on whether you are controlling your creature with a mouse or WASD. Then as you move on to the next tiers (tribal, civ, and space) the camera changes to fit the gameplay. In the interview he says some really interesting things about making the computer better playmates, responding (or guessing) at what you're trying to do and enabling that.
Wasn't Dragon Age announced back when Jade Empire was in development? Haven't they announced and released Mass Effect since then? I know it's been a while, but seriously. I'm glad they're open, but I'd expect a lot more details. Maybe they're trying the "play coy" game, and the June 9th announcement is them saying "we've gone gold".
There are no doors at NMA. Or windows. Or intelligent life.
Ha! and what a Bizzaro-Blizzard move that would be.
They announced DA very early in it's development to calm the PC gamers who they knew would be upset about Jade Empire, which was presented as console only until after it was released. We don't really know when they went into full production.
That said, it is time for them to release some more details, though I don't think there is any reason to think the game will be out until 2009.
No really.
-Julian
actually, I think Draikin is an rpg codexer
which isn't all that much better than NMA, if at all
I so can't wait for this game!
My guess:
Dragon Age: I Caught a Fish This Big