
Originally Posted by
Eduardo X
I only got in one scenario so far, a Far West scenario that tasks the Union with taking Ft. Smith and Little Rock.
I didn't look at the turn limits, and slowly built an offensive machine, finally swooping south about 5 regions before time ran out, meaning the South won. I was struggling with only 3 commanders. How was I to create a real army/division/corp out of that?
Anyway, I learned my lesson, and perhaps I'll try again with some fire under my butt. No more McClellen-like stalling and fearing a superior force. I have to take calculated risks, dammit!