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Thread: Least fun boss fights of all time

  1. #1
    New Romantic
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    Least fun boss fights of all time

    I have a new #1

    Lou.

    No, you do not fucking rock, Lou. You are a cheap little pussy.

    That is all.

  2. #2
    New Romantic
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    All the bosses in Painkiller. Any game that features a boss that I have to shoot in the taint a bazillion times = lose. Especially when the rest of the game is so good.

  3. #3
    Mad Chester
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    I think it was the final boss in one of the Elite Force games. After lots of great, sensible gameplay, suddenly, there was some huge creature in a room full of ammo. I finished it, but it was just completely out of step with the whole rest of the game.

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    The nihilanth.

  5. #5
    Spinning Toe
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    Any of the bosses in games where everyone else dies in a "realistic" number of bullet hits (or one headshot) that soak up multiple clips leaving you without much beyond the "I'm hit!" animation to show for it. Max Payne comes to mind.

    At least they attempted to justify it in Hitman by having the one bullet sponge boss be coked out of his mind.

  6. #6
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    General Ramm.

  7. #7
    New Romantic
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    Quote Originally Posted by tromik
    General Ramm.
    Worst in recent memory, by far, not even because of the stupid trick needed to injure him, but more because it is almost impossible to tell when he's taking damage which makes the trick nearly impossible to discover on your own, especially on the harder levels.

  8. #8
    Neo Acoustic
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    There was this eyeball boss that spewed tendrils that swept across the screen in The Guardian Legend. He always comes to mind - especially when you have to beat 2 or 3 of them in the last level.

  9. #9
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    Quote Originally Posted by Derek French
    I think it was the final boss in one of the Elite Force games. After lots of great, sensible gameplay, suddenly, there was some huge creature in a room full of ammo. I finished it, but it was just completely out of step with the whole rest of the game.
    Yeah, I'd have to think about whether or not that's the worst one, but part of what made it so terrible was that you had no feedback about whether or not you were actually making any progress against it. It would just sit there spewing out rockets and then suddenly keel over dead after you shot it enough times.

    - Alan

  10. #10
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    Quote Originally Posted by Coca Cola Zero
    Worst in recent memory, by far, not even because of the stupid trick needed to injure him, but more because it is almost impossible to tell when he's taking damage which makes the trick nearly impossible to discover on your own, especially on the harder levels.
    That was annoying, but a quick look at gamefaqs fixed that even the day after release.

    No, what was worse was the final boss in the original God of War. Nothing like getting dumped into an end game fight that takes all of your skills you developed during the course of the game and flushes them down the toilet. I have never been so frustrated by an encounter. Beating it just left me irritated and exhausted.

  11. #11
    Good Shape
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    Theseus on Titan mode, GOW2, stopped my playthrough in it's tracks and I haven't really wanted to pick the game up again in months. Granted Titan=very hard and all that, but a challenge for me is usually only fun the first few hours of trying, heh.

  12. #12
    Neo Acoustic
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    Is there such a thing as a good boss fight?

  13. #13
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    The hot Goth women in Warrior Within.

  14. #14
    Hustle
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    Bit of a different one but I was recently playing NFS Carbon and the final race there is actually a series of 3 races followed one of those two part canyon run things (so essentially 5 races straight). By this stage in the game the races take a while so it probably takes about 15-20 minutes to go through the whole thing. Having won the first three races I lost on the second part of the canyon run and in a frustrated rush to try it again I pressed the continue/quit button rather than restart. Suddenly I found myself back on the main menu and realise I need to go through the whole thing again, I was somewhat unimpressed.

  15. #15
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    Quote Originally Posted by SqueakyFoo
    Is there such a thing as a good boss fight?
    Does the striders in HL2 count as bosses?
    If not, then I don't think I've ever completed a game with a boss fight in it, which tells how much I loathe the concept.

    I just got the full GHIII (it's not out here yet) and just reached Tom Morello on medium and am already hating that part of the game.

  16. #16
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    That fucking stars guy in System Shock 2. He wouldn't have been as hard as he was if it hadn't been for that little bug where the stars were indestructible, which made him unkillable.

    [Edit]: Brain of The Many.
    Last edited by Raife; 11-02-2007 at 01:50 AM.

  17. #17
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    The dancing boss in stubbs annoyed me, just because I think they took the length twice beyond what was cute. The same for the chainsaw boss, and probably all the bosses I haven't fought yet.

    Oh, that Pyro boss in Psi Ops that would end up unbeatable because of a bug that happened before the save point before her, if we're getting into bugs.

  18. #18
    Spinning Toe
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    SqueakyFoo: I really liked The End in MGS3, but many people complain about him.

    I bloody hate the end boss of Dead Rising's overtime mode, myself. Fighting hand-to-hand on a tank with an enemy who reacts to your move before you've finished tapping it in! Yeah! Oh, and Lou. Obviously.

  19. #19
    Mad Chester
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    Quote Originally Posted by Hanzii
    Does the striders in HL2 count as bosses?
    If not, then I don't think I've ever completed a game with a boss fight in it, which tells how much I loathe the concept.
    Don't buy Psychonauts.

  20. #20
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    Quote Originally Posted by jim crawford
    Don't buy Psychonauts.
    No, I guess I really shouldn't. Is there any cheats so you can enjoy the story and setting without hating the actual game?

  21. #21
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    Quote Originally Posted by worm
    ... if we're getting into bugs.
    Dunno, but it sure made it the least fun boss fight of all time for me until they patched it. I was sure there was an approach I was missing or something. "Oh, sorry! That was a bug."

  22. #22
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    Quote Originally Posted by Fuzzydevil
    SqueakyFoo: I really liked The End in MGS3, but many people complain about him.
    Was this the boss so boring that they put in a special way to skip him? I think that was the best idea ever.

    I bloody hate the end boss of Dead Rising's overtime mode, myself. Fighting hand-to-hand on a tank with an enemy who reacts to your move before you've finished tapping it in! Yeah!
    There's some way to cheese this fight out.

  23. #23
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    Quote Originally Posted by SqueakyFoo
    Is there such a thing as a good boss fight?
    The tentacle monster in HL1. It is a boss fight that consumes the entire level, and it sure felt good to finally turn the rocket on that bastard.

  24. #24
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    Quote Originally Posted by SqueakyFoo
    Is there such a thing as a good boss fight?
    Warning Forever is a shmup made up entirely of boss fights. And it's awesome.

  25. #25
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    Quote Originally Posted by worm
    There's some way to cheese this fight out.
    Jump-kick up. Jump-kick down. Jump-kick up. Jump-kick down...

  26. #26
    Spinning Toe
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    Any boss fight which has a cheesy method that needs to be looked up online (or, in fact, needs to be cheesed through) is still a crap example of a boss fight.

    I think I got there in the end by spamming spinning lariats, or whatever that move was called. It was rubbish, particularly after the fun of the rest of the game.

  27. #27
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    Raam made sense. After 15 tries. Light dispatched the kryll shield and let you damage him. Annoying? the fact that kryll are bulletproof with no exposition.

  28. #28
    Mad Chester
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    Bob Page.

  29. #29
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    Quote Originally Posted by Lokust
    I have a new #1

    Lou.

    No, you do not fucking rock, Lou. You are a cheap little pussy.

    That is all.
    He gets my vote.

  30. #30
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    Quote Originally Posted by Equis
    The nihilanth.
    Seconded.

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