..in Europe, and I just realized I have hardly any interest left towards this game. I was pretty enthusiastic six months ago, but now that all the reviews have already been written and all forum discussion about the game has long since died out, the game feels "old" to me even though it's not yet even available here. There's no way I'm going to pay anything close to full MSRP for it.
I'm not sure how many consumers are like this, but for me the online communities are a big contributing factor for my enjoyment of games. And even if you don't participate in forum discussions, I'd imagine following game news and review sites would have the same effect. What I'm getting at is that companies should really try to aim for more global launches. It doesn't have to be the exact same date, but come on, six months and more is ridiculous. Nintendo is obviously the biggest offender nowadays, but the other two console makers have their score of botched releases too.
PC games see a lot of global releases, and I think it's mostly because of the lack of region locking. European publishers can't afford to stall with PC releases, since most people can easily import the US version. I'd really like to see EU or some such organization push legislation to outlaw region locking for the benefit of European consumers, but I guess hell will freeze over first.