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Thread: Soul Calibur 4

  1. #61
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    Quote Originally Posted by Linnaeus
    Yikes! It's funny how so many 2D games still look good to me, yet newer "early 3D"-era games look...well, fugly. It also probably explains why I never noticed Taki bouncing much since that's the only game in the series I've played anywhere but at arcades, where I was too busy getting my ass kicked by "That One Guy Who's Always In The Arcade And Knows Everyone's Cheapest Moves By Heart".
    Yeah. The PS1 had only 1MB of on-screen video ram... Most characters looked like accident victims due to texture stretching. A buddy of mine once showed me how he'd use a head scarf as sleeves and leggings. It was crazy.

  2. #62
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    Quote Originally Posted by Jasper
    I don't actually care about breasts in video games one way or another, but I've always found that how crappy a game is tends to correlate with how gratuitously big the womens breasts are. Tomb Raider for example definitely went down hill as the heroine's breasts got bigger.
    Am I the only one who notices that Lara Croft's face render has always looked like she has Down's Syndrome?

  3. #63
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    Are you saying she's a Mongoloid?

  4. #64
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    Quote Originally Posted by Flowers
    Tell her they are toying with and examining contemporary notions of beauty and societal norms by making a point to embrace them so openly that it highlights the inequality inherent in the patriarchal system. The resulting absurd impression created in the audience will hold these antiquated practices and standards up to ridicule, and hopefully they will be discarded or changed. Like the Colbert Report, you like Stephen Colbert, don't you baby? It's pretty much the same thing.
    That might actually work. We're huge Colbert fans.

  5. #65
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    Quote Originally Posted by Flowers
    Tell her they are toying with and examining contemporary notions of beauty and societal norms by making a point to embrace them so openly that it highlights the inequality inherent in the patriarchal system. The resulting absurd impression created in the audience will hold these antiquated practices and standards up to ridicule, and hopefully they will be discarded or changed. Like the Colbert Report, you like Stephen Colbert, don't you baby? It's pretty much the same thing.
    In SC3 PROJECT SOUL toyed with the gameplay, creating an absurd game that the audience has held to ridicule. Will they discard or change the character inequality and low standard of shitiarchal gameplay embraced so openly in SC3?

    As the teaser mentions, Namco's tale of souls and swords is reaching its inevitable conclusion.

  6. #66
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    Quote Originally Posted by curst
    This is the one thing Rumble Roses (and to a lesser extent, WWE's Smackdown series) has on every other game ever - customizable breasts and asses. Why more games don't offer such options, I'll never understand.
    Dead or Alive had a jiggle factor that could be changed by adjusting the character's age.

    My personal favorite SC was on the Dreamcast.

  7. #67
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    Quote Originally Posted by Wobbo
    Dead or Alive had a jiggle factor that could be changed by adjusting the character's age.

    My personal favorite SC was on the Dreamcast.
    There's some debate about what the age variable did. I'm still unconvinced it changed any jiggle factor, at least in DOA2 for the PS2.

  8. #68
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    Quote Originally Posted by Wobbo
    Dead or Alive had a jiggle factor that could be changed by adjusting the character's age.
    Given the way the DOA franchise has been developed that just...feels really, really wrong somehow...

  9. #69
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    Quote Originally Posted by Wobbo
    Dead or Alive had a jiggle factor that could be changed by adjusting the character's age.

    My personal favorite SC was on the Dreamcast.
    The only problem with SC on the Dreamcast was playing it with the DC controller. The little nub on the X button and the corners of the d-pad bruise your thumbs pretty quick.

    So you go stick your thumbs in an ice pack for two minutes, come back and play more!

  10. #70
    6th Grade Spelling Bee Loser World's End Supernova
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    Quote Originally Posted by Linnaeus
    Given the way the DOA franchise has been developed that just...feels really, really wrong somehow...
    It wasn't the character's age, it was the player's age that you could adjust, all the way up to 99.

    It did have an effect, but it wasn't worth looking more closely to see.

  11. #71
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  12. #72
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    It irritates me. I love this series, and I've always liked the character and art design. But the progessive DOA-ification of the female characters sucks. If I want to look at porn I'll look at porn.

  13. #73
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    I think the game needs more tits.

  14. #74
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    The game really hasn't grown or done anything new, its languishing like every other fighting game. They tend to tack on silly half developed ideas like the story mode from 3.

    Innovate or just let it be.

  15. #75
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    What I find strangest is that for a while fighting games were your graphical showpieces, now not so much. They still look good, but for a game with only two onscreen characters they are not far and away better than what we are seeing elsewhere, in fact so far the fighting games seem to be almost lagging behind a bit.

  16. #76
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    Quote Originally Posted by forgeforsaken
    What I find strangest is that for a while fighting games were your graphical showpieces, now not so much. They still look good, but for a game with only two onscreen characters they are not far and away better than what we are seeing elsewhere, in fact so far the fighting games seem to be almost lagging behind a bit.
    Fighting games need to be able to never dip below 60 fps, whereas in many other genres it's acceptable to drop some frames from time to time when action is at its heaviest.

  17. #77
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    Wow. That looks really trashy.

  18. #78
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    Quote Originally Posted by Matt Perkins
    It looks like a Drag Queen convention.

    "Welcome to the stage of hiiiistoriiiii, girl-friends!!!!"

  19. #79
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    Hugin, I'm with you, but it won't drive me away from the game as long as it's fun to play still. That being said, my 9 year old daughter has already asked why the girls in SC3 have such huge breasts... My answer being, "ummm..because that's the way they were drawn." Then a discussion about why. Gotta love fighting games that are social discussion tools.

  20. #80
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    "I'm no bad. I'm just drawn that way."

  21. #81
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    A friend sent me this link very upset that Ivy had been more covered up in US but I knew you would be thankful. Maybe someone at Namco USA division reads here? hehehe

    http://kotaku.com/391421/namco-banda...reast-cover+up

  22. #82
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    Quote Originally Posted by The Chinese Lawyer View Post
    A friend sent me this link very upset that Ivy had been more covered up in US but I knew you would be thankful. Maybe someone at Namco USA division reads here? hehehe

    http://kotaku.com/391421/namco-banda...reast-cover+up
    The general public WILL NOT stand for this catering to the low brow! If Ivy wants to have her breasts hanging out in a completely unrealistic way, who are we to say she can't!

    Don't oppress, show the breast!

  23. #83
    Neo Acoustic
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    Her humongous cup size is still intact though

  24. #84
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    Quote Originally Posted by Matt Perkins View Post

    Don't oppress, show the breast!
    Best quote of the day. :)

  25. #85
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    Woah, they're making a XBLA version of Soul Calibur? Nice.

  26. #86
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    So, I'm still not sure about the new female character designs (Ivy looked somewhat less ridiculous in the last footage I saw, at least), but the game is very much near release, and I can't wait.

    Especially now that I know The Secret Apprentice, yes, from The Force Unleashed, is a playable character in the game. Everything else Star Wars related is unknown, but the rumor seems fairly probable knowing Namco (Yoda/Vader being available as DLC for the non-native platform shortly after release, possibly a pack of other SW universe characters which may be Luke Skywalker, Darth Maul, Mace Windu, or General Grievous). Namco sure does love to charge extra for things that were already done, like extra Ace Combat 6 planes on release day, and the Lucas-Namco relation is clearly friendly if this is how the Apprentice gets his playable debut.

  27. #87
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    Quote Originally Posted by ZekeDMS View Post
    So, I'm still not sure about the new female character designs (Ivy looked somewhat less ridiculous in the last footage I saw, at least), but the game is very much near release, and I can't wait.
    Apparently if you have a store willing to break street date, you could get this game this weekend. Here's a video of a guy who bought it at a store opening the game and playing a round with Ivy vs Yoda. Yoda actually looks like he'd be fun to play, surprisingly. And Ivy didn't look completely ridiculous, although maybe it's just hard to tell because of the hand-held camera work. It's not a very good video.

  28. #88
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    The sheer concept of Ivy vs. Yoda hurts my head. What a sad fucking day.

    In Halo 4 I hope it's Master Chief vs. Darth Vader teamed up with mirror universe Kirk.

  29. #89
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    Yeah, it's killing me to have another week, but I don't have the local connections to get a broken street date copy. And the camera work on that leak is simply awful.

    I'm amused by SW characters in game, but I enjoyed Link in SC2, I thought he worked in the universe well. SW characters don't really fit in terms of story, but for combat I think they're a great match, and the excuse of magical weapons helps alleviate "OMG LIGHTSABERS WOULD MELT THAT SWORD" to me.

    But I have a hard-on for lightsabers, and wanted Star Wars in a good fighting engine since Teras Kasi's suckfest (I'll state Revenge of the Sith was a step in the right direction in duel mode, for the record).

  30. #90
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    I'm just hopeful Vader is also eventually unlockable...because who the fuck wants to play Yoda vs. Soul Calibur? (Let's forego the whole new apprentice marketing ploy)

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